Colin Snover
432fd522d2
ENGINES: Remove default1x scaler flag
...
This flag is removed for a few reasons:
* Engines universally set this flag to true for widths > 320,
which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
since its behaviour was almost completely undocumented and users
would need to figure out that they'd need an explicit non-default
scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
deciding how the backend may choose to render its virtual screen.
The choice of rendering behaviour belongs to the user, and the
backend, in that order.
A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Filippos Karapetis
0f33e8ff8f
CHEWY: More work on scene info handling
2017-07-15 19:48:43 +03:00
Filippos Karapetis
eab5a1e0ee
CHEWY: Fix a bug in loadSceneInfo()
2017-06-17 13:27:48 +03:00
Filippos Karapetis
e069605d25
CHEWY: Initial work on speech for hotspot actions
2017-03-15 10:28:59 +02:00
Filippos Karapetis
6c17fc85ad
CHEWY: Add a command to draw sprites on screen to the debugger
2017-03-15 10:28:58 +02:00
Filippos Karapetis
3b962c9ec4
CHEWY: Read automove scene data
2017-03-14 23:06:55 +02:00
Filippos Karapetis
87cac81c5c
CHEWY: More work on room-specific animations. Some cleanup
2017-03-14 22:51:13 +02:00
Filippos Karapetis
7ccc55d53d
CHEWY: Properly clip drawn text
2017-03-14 22:51:12 +02:00
Filippos Karapetis
9ba330ce1d
CHEWY: More work on scene hotspots
2017-03-14 03:34:50 +02:00
D G Turner
72790f90c2
CHEWY: Fix Various Unused Variable Warnings.
...
Various engine variables are passed down to sub-objects, but never used
currently causing compiler warnings. It is unclear if these are intended
to be used in future, but have removed for now, rather than commenting
out as that would be messier. Can be restored easily if necessary in
future.
2017-01-14 08:43:01 +00:00
Filippos Karapetis
4dc6aa2d93
CHEWY: Add console command to change scenes
2017-01-08 20:24:39 +02:00
Filippos Karapetis
f3ea11f402
CHEWY: Initial implementation of scene sprites, props and hotspots
2017-01-08 20:24:39 +02:00
Filippos Karapetis
b20df6b417
CHEWY: Make the error for invalid text resources more verbose
2017-01-08 20:24:39 +02:00
Filippos Karapetis
981ff3b224
CHEWY: Clean up cursors a bit
2017-01-08 20:24:38 +02:00
Eugene Sandulenko
43438fbe13
CHEWY: Plug memory leaks
2016-11-13 16:36:43 +01:00
rootfather
c55aeec6fe
CHEWY: Add additional version information to detection entries
2016-11-01 13:39:32 +01:00
rootfather
2abdea727e
CHEWY: Add detection entries for German versions
2016-10-16 18:45:05 +02:00
Filippos Karapetis
53de49a052
CHEWY: Create a scene class
2016-10-10 05:05:42 +03:00
Filippos Karapetis
5fbf9ad171
CHEWY: Remove duplicate table
2016-10-10 05:05:19 +03:00
Filippos Karapetis
375618828f
CHEWY: Move cursor related functions into a separate file
2016-10-10 04:50:35 +03:00
Filippos Karapetis
684cbfa2fd
CHEWY: Add support for palette fadeout to videos
2016-10-10 04:42:06 +03:00
Filippos Karapetis
a292fcdd93
CHEWY: Fix typo
2016-10-10 04:41:31 +03:00
Filippos Karapetis
bda8a9b92b
CHEWY: Initial work on converting TMF music data back to MOD data
...
This way, we can use our regular Protracker MOD player
2016-10-09 23:39:41 +03:00
Filippos Karapetis
0a4c1eeca1
CHEWY: Move all sound functions into sound.*
2016-10-09 23:38:39 +03:00
Filippos Karapetis
c1e44df357
CHEWY: Use atds.tap for detection
...
Now that a lot of the game's resources have been figured out, it turns
out that using comic.tgp was a bad idea, as it's the same in both the
English and German versions. atds.tap contains all of the game's texts,
so it is probably the best candidate for detection
2016-10-09 23:34:51 +03:00
Filippos Karapetis
339e1c1f88
CHEWY: Pass the text parameter of getLine() by reference
...
Saves an unneeded copy
2016-10-09 23:33:19 +03:00
Filippos Karapetis
8df9eb5b8f
CHEWY: Fix undefined behavior
2016-10-07 12:29:14 +03:00
Filippos Karapetis
c3a4950c98
CHEWY: Properly dispose audio streams after use
2016-10-07 09:31:16 +03:00
Filippos Karapetis
7002ede1ed
CHEWY: Const correctness
2016-10-07 03:13:16 +03:00
Filippos Karapetis
cf7c010d47
CHEWY: Use new instead of malloc() in the CFO video decoder
...
Thanks to wjp for noticing this
2016-10-07 03:12:00 +03:00
Filippos Karapetis
384b61a9fb
CHEWY: Optimize font drawing
...
Thanks to _sev for the suggestion
2016-10-05 10:47:56 +03:00
Filippos Karapetis
18d6c501fc
CHEWY: Add support for in-game texts
2016-10-05 10:47:22 +03:00
Filippos Karapetis
19dab45c8c
CHEWY: Initial support for in-game texts (game dialog texts)
2016-10-04 02:27:22 +03:00
Filippos Karapetis
cec2799c64
CHEWY: Properly handle the text encryption in atds.tap (game texts)
2016-10-03 05:29:58 +03:00
Filippos Karapetis
9e5b745a12
CHEWY: Process events while waiting for video music to end
2016-10-03 01:44:46 +03:00
Filippos Karapetis
f61aee3c70
CHEWY: Mask potentially overflown palette values
2016-10-03 01:44:09 +03:00
Filippos Karapetis
8f9412984d
CHEWY: Fix define for chewy.h
2016-10-03 01:40:07 +03:00
Filippos Karapetis
891813c9e1
CHEWY: TCF resources contain error messages, not in-game text
2016-10-03 01:38:48 +03:00
Filippos Karapetis
b394b1b687
CHEWY: Fix compilation
2016-10-03 01:10:49 +03:00
Filippos Karapetis
ce800ff1ce
CHEWY: Fix warnings about shadowed and unused variables
2016-10-03 01:10:34 +03:00
Filippos Karapetis
263fdb357b
CHEWY: Some cleanup, and remove a seemingly unused resource
2016-10-03 00:34:59 +03:00
Filippos Karapetis
832b97c1d5
CHEWY: Rename some variables
2016-10-03 00:34:50 +03:00
Filippos Karapetis
88f3fc0760
CHEWY: Implement initial sprite drawing, font loading and text drawing
2016-10-03 00:34:36 +03:00
Filippos Karapetis
8c7c42d13d
CHEWY: Use virtual destructors. Some cleanup
2016-10-03 00:34:32 +03:00
Filippos Karapetis
8c755b268c
CHEWY: Add the event manager to module.mk
2016-10-03 00:34:23 +03:00
Filippos Karapetis
93a83a6b86
CHEWY: Add an event manager, and get rid of g_engine
2016-10-03 00:34:14 +03:00
Filippos Karapetis
8767b44fe0
CHEWY: Initial work on cursor animations
2016-10-03 00:34:09 +03:00
Filippos Karapetis
94a942755e
CHEWY: Initial support for game sprites
2016-10-03 00:34:05 +03:00
Filippos Karapetis
1de9019665
CHEWY: Remove some unused CFO video custom sub chunks
2016-10-03 00:34:01 +03:00
Filippos Karapetis
7234574370
CHEWY: Add support for sound effects in videos
2016-10-03 00:33:57 +03:00