967 Commits

Author SHA1 Message Date
Paul Gilbert
04ae8dbf20 TSAGE: Properly update user interface when switching between characters in R2RW 2011-11-19 16:28:47 +11:00
Alyssa Milburn
30c943e3a9 TSAGE: Remove extra semicolons. 2011-11-17 13:44:00 +01:00
Paul Gilbert
4c3c8f8ce3 TSAGE: Added new properties and stubs needed for new R2RW functionality 2011-11-17 22:04:10 +11:00
Paul Gilbert
718e314601 TSAGE: Basic implementation of R2RW scene 300 - Bridge 2011-11-17 22:03:00 +11:00
Paul Gilbert
efcf3a6cbc TSAGE: Add new speakers file for R2RW 2011-11-17 21:59:10 +11:00
Strangerke
7a494ed7cd TSAGE: Ringworld - Cleanup: Rename some variables 2011-11-17 01:05:04 +01:00
Johannes Schickel
61795739f8 COMMON: Rename Common::set_to to Common::fill.
This makes the name match with the name of the STL function with the same
behavior.
2011-11-16 18:06:30 +01:00
Paul Gilbert
4acd90ac1f TSAGE: Implemented R2RW SceneArea and SceneExit classes 2011-11-16 19:48:52 +11:00
Strangerke
1e607dc22d TSAGE: Rename a variable using double-underscore (reserved) 2011-11-14 18:19:32 +01:00
Strangerke
2acfca8998 TSAGE: BF - Some more renaming 2011-11-12 00:44:48 +01:00
Paul Gilbert
3fb2776c77 TSAGE: Change the cursor to an arrow when showing the R2R help dialog 2011-11-10 21:02:20 +11:00
Paul Gilbert
8eeb8f2814 TSAGE: Implemented R2R help dialog 2011-11-10 20:58:28 +11:00
Strangerke
c2ebbf38a1 TSAGE: BF - Cleanup: Rename some more objects in scene 115 2011-11-09 23:56:08 +01:00
Strangerke
92312a65d0 TSAGE: BF - Fix unnoticed bug in scene 115 2011-11-09 23:25:50 +01:00
Strangerke
701d984c51 TSAGE: BF - Cleanup: Rename several variables and objects in scene 115 2011-11-09 23:20:45 +01:00
Strangerke
302c733df9 TSAGE: BF - Cleanup: Rename two more global variables 2011-11-09 09:19:33 +01:00
Strangerke
9b8b841094 TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless global
Savegame version wasn't incremented as the current one is too recent
2011-11-09 08:53:41 +01:00
Strangerke
e67ab21b5f TSAGE: BF - Cleanup: Remove _uselessVariable in scene 360 2011-11-09 08:30:52 +01:00
Strangerke
3747f10623 TSAGE: BF - Cleanup: Use enum name where object/icon identifier is directly used 2011-11-09 07:49:40 +01:00
Strangerke
e0bc00a488 TSAGE: BF - Cleanup: Use enum name where bookmark is set to value directly 2011-11-09 07:42:24 +01:00
Strangerke
c4f2b045bc TSAGE: BF - Cleanup: Use enum name where global flags was set to value directly 2011-11-09 07:38:53 +01:00
Strangerke
b21a735256 TSAGE: BF - Map (50): rename a couple of parameters, remove two useless variables and simplify checks 2011-11-09 00:50:31 +01:00
Strangerke
c813b30cc9 TSAGE: BF - intro (20): renaming objects 2011-11-09 00:26:27 +01:00
Strangerke
58b082bcb1 TSAGE: R2R - Intro(?) (50): partial implementation.
Some missing core functions still have to be implemented.
2011-11-08 23:41:45 +01:00
Strangerke
9f61470a99 TSAGE: R2R - Add switch skeletton for createScene() 2011-11-08 19:50:48 +01:00
Strangerke
c58af59ae4 TSAGE: Blue Force - Inside warehouse (910): Fix a glitch, rename an object 2011-11-08 08:32:00 +01:00
Strangerke
d762d5b776 TSAGE: Blue Force - on FW (355): Fix glitch 2011-11-08 08:14:53 +01:00
Strangerke
3a1d1699d0 TSAGE: Blue Force - Grandma's house, set 2 (271): Fix a crash and a glitch when failing scene 9xx cleanup 2011-11-08 00:05:36 +01:00
Strangerke
783d60be1b TSAGE: Blue Force - Inside PD (315): Add a hack in order to avoid infinite points bug.
To be checked in the original if it occurs too
2011-11-06 22:53:41 +01:00
Strangerke
21fa7bda57 TSAGE: Blue Force - Inside PD (315): Implement a missing case in signal() 2011-11-05 17:40:17 +01:00
Strangerke
0fd1058386 TSAGE: Blue Force - inside PD (315): Fix display of Ryan when discussing about Forest Rapsheet.
Also fix a test on mugshot
2011-11-05 14:55:03 +01:00
Strangerke
149fc6f120 TSAGE: Blue Force - Rename some variables
Also add a (missing?) scene postinit
2011-11-05 10:44:53 +01:00
Strangerke
8f7fcac98d TSAGE: Blue Force - Lyle office (810): Partly Rewrite Lyle's logic 2011-11-05 10:08:30 +01:00
Strangerke
e0faee40b8 TSAGE: Blue Force - Child protection site (580). Fix vehicle display when moving with Lyle. It now displays a car instead of a dwarf. 2011-11-04 20:09:16 +01:00
Paul Gilbert
48d9c3d155 TSAGE: Fix field initialisation in Scene270::signal 2011-11-04 20:39:39 +11:00
Filippos Karapetis
8535e12e0b TSAGE: Restored a duplicated assignment from commit ec6a9d2, with a FIXME 2011-11-04 11:30:38 +02:00
Filippos Karapetis
8712d48cd8 TSAGE: Fixed a bug from commit ec6a9d2 2011-11-04 11:19:14 +02:00
Filippos Karapetis
ec6a9d2872 TSAGE: Removed duplicate assignments 2011-11-04 00:42:42 +02:00
Paul Gilbert
33fcbaa9ee TSAGE: Decrease game speed for Blue Force 2011-11-03 20:47:09 +11:00
Paul Gilbert
5d08dbfa11 TSAGE: Implemented the character selection dialog logic in R2RW 2011-11-02 20:44:28 +11:00
Paul Gilbert
e9aebf0a21 TSAGE: Implement code for restarting the game in Blue Force 2011-11-02 19:43:52 +11:00
Strangerke
e38921855c TSAGE: Blue Force - City Hall (385): Fix Jim action, fix bug when giving him blue prints, change type of _jimFlag 2011-11-02 01:43:42 +01:00
Strangerke
4e2cc6d50a TSAGE: Blue Force - Hospital cut-scene (620): Fix a glitch in a fader 2011-11-02 00:46:36 +01:00
Strangerke
639c69862d TSAGE: Blue Force - Car accident (600): Fix fade out after accident, rename some objects 2011-11-02 00:25:50 +01:00
Willem Jan Palenstijn
47bc08a429 TSAGE: Fix undefined evaluation order 2011-11-01 15:24:14 +01:00
Paul Gilbert
56dc665480 TSAGE: Fix compiler warning 2011-11-01 22:01:00 +11:00
Paul Gilbert
ebc3763d64 TSAGE: Removed game stubs for Geekwad 2011-11-01 21:59:43 +11:00
Paul Gilbert
5ae9c15cdc TSAGE: Added display logic for character selection dialog in R2RW 2011-11-01 21:07:57 +11:00
Paul Gilbert
acdeb1fb31 TSAGE: Added support for semi-transparent dialogs used in R2RW 2011-11-01 21:06:57 +11:00
Paul Gilbert
a1d30786e5 TSAGE: Further bugfixes and cleanup for R2RW Scene 125 - Console 2011-11-01 12:14:46 +11:00