134 Commits

Author SHA1 Message Date
Jamieson Christian
cc6c37e1ad Fixed Adlib instrument setup in old (GF_SMALL_HEADER) games.
Restored MT-32 emulation lost during restructuring.

svn-id: r5786
2002-12-01 15:51:29 +00:00
Peter Moraliyski
c0c5fc274f gp32 port stuff
svn-id: r5761
2002-11-30 16:03:46 +00:00
Peter Moraliyski
0a17046c4a B
gp32 sdk headerCVgp32 sdk header files
S ----------------------------------------------------------------------

svn-id: r5760
2002-11-30 15:41:07 +00:00
Peter Moraliyski
f9a833abf0 fg
svn-id: r5759
2002-11-30 15:34:37 +00:00
Oliver Kiehl
5215379191 fixed compile problems
svn-id: r5724
2002-11-26 20:14:12 +00:00
Jamieson Christian
973164a741 Restructured MIDI channel allocation architecture.
Adlib no longer suffers from 16-channel MIDI restrictions.
Fixes a regression in the MI2 intro music under Adlib.

svn-id: r5721
2002-11-26 16:54:58 +00:00
Oliver Kiehl
efb40c99e8 added .cvsignore
svn-id: r5714
2002-11-24 15:41:17 +00:00
Travis Howell
efd0ef1e79 Fix warning
svn-id: r5705
2002-11-24 09:24:09 +00:00
Max Horn
d679af3ec5 fixed bug #621244 (GUI disappeared when screen mode was changed
svn-id: r5697
2002-11-23 00:13:52 +00:00
Max Horn
0b82e20b00 improved keyboard input behaviour in SDL backend: make use of the unicode feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447
svn-id: r5692
2002-11-22 18:46:18 +00:00
Max Horn
afa6707b22 fixed warnings
svn-id: r5680
2002-11-21 19:19:14 +00:00
James Brown
2274a4f9de Update module.mk system for the new adlib driver
svn-id: r5679
2002-11-21 19:17:00 +00:00
Jamieson Christian
c9ed09e7df Revamped Adlib functionality.
IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.

svn-id: r5677
2002-11-21 19:06:42 +00:00
Max Horn
69bceafc6e revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
2002-11-21 04:08:37 +00:00
Max Horn
1f8cc789ce sort FSList by displayname
svn-id: r5648
2002-11-21 02:51:50 +00:00
Ruediger Hanke
94d01ba7a3 Implemented mode parameter for listDir()
svn-id: r5640
2002-11-20 13:25:22 +00:00
Nicolas Bacca
e5d6c14b66 Fix parent, take 2 (thanks Kirben)
svn-id: r5632
2002-11-20 08:04:08 +00:00
Nicolas Bacca
d9f07a2e9c Fix parent
svn-id: r5627
2002-11-19 21:21:19 +00:00
Max Horn
d5d5cf2b6d fixed parent() for root node
svn-id: r5620
2002-11-19 13:44:28 +00:00
Max Horn
955fed1fda fixed parent() method, added a FIXME
svn-id: r5619
2002-11-19 13:42:57 +00:00
Max Horn
4e7575f9db fixed parent() method, added a FIXME
svn-id: r5618
2002-11-19 13:42:19 +00:00
Travis Howell
3fc3b8e907 The _displayName isn't required for win32
svn-id: r5615
2002-11-19 09:05:43 +00:00
Nicolas Bacca
7053741b28 Change initial directory list size
svn-id: r5614
2002-11-19 08:27:31 +00:00
Nicolas Bacca
28080b27df Update listDir
svn-id: r5613
2002-11-19 08:25:22 +00:00
Nicolas Bacca
f7b8728aed Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig (Smush issue), fix save game key for Zak, The Dig & Full Throttle
svn-id: r5612
2002-11-19 08:24:35 +00:00
Nicolas Bacca
6cf56e0219 Fix paletted devices, add error display
svn-id: r5611
2002-11-19 08:21:12 +00:00
Nicolas Bacca
fa8a061924 Switch to new icons
svn-id: r5610
2002-11-19 08:20:26 +00:00
Nicolas Bacca
bb3d0520c8 Added Monkey 1 VGA floppy (put the files in monkey1vga directory), change the game names, save list when exiting the scanner, fix for long directories list
svn-id: r5609
2002-11-19 08:18:12 +00:00
Nicolas Bacca
f38773cb54 Added bomb icon and startup palette size
svn-id: r5608
2002-11-19 08:14:58 +00:00
Nicolas Bacca
518ce438c2 Switch to new icons
svn-id: r5607
2002-11-19 08:14:16 +00:00
Nicolas Bacca
9ab14c7599 Added new icons, thanks to Carlos Luz aka Lightman
svn-id: r5606
2002-11-19 08:13:24 +00:00
Max Horn
ce3cde15a0 added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
2002-11-19 01:36:47 +00:00
Max Horn
d9aebd1cba removed obsolete example
svn-id: r5598
2002-11-18 18:50:11 +00:00
Max Horn
fe313cea67 implemented parent() for POSIX fs code; added .cvsignore files
svn-id: r5571
2002-11-15 17:54:38 +00:00
Max Horn
e29c27ec27 use stat to detect directories -> should be POSIX compliant this time, and also work on Solaris
svn-id: r5568
2002-11-15 17:05:50 +00:00
Ruediger Hanke
9294fda566 Fixes ...
svn-id: r5567
2002-11-15 16:03:42 +00:00
Ruediger Hanke
1d17168202 FS backend for MorphOS
svn-id: r5566
2002-11-15 15:12:30 +00:00
Ruediger Hanke
18bb6f7304 Build rules update for MOS
svn-id: r5565
2002-11-15 15:10:17 +00:00
Ruediger Hanke
6b1376335c Mousewheel support added
svn-id: r5564
2002-11-15 15:06:19 +00:00
Ruediger Hanke
8671a41ae6 Remove MidiEmu option
svn-id: r5563
2002-11-15 15:05:34 +00:00
Nicolas Bacca
586c9ba082 Do not drink and #ifdef
svn-id: r5555
2002-11-15 07:58:46 +00:00
Nicolas Bacca
8b4ed9236a Added FS implementation for Windows / Windows CE
svn-id: r5554
2002-11-14 23:32:42 +00:00
Max Horn
637ffcc517 added dummy FS backend for Windows; somebody has to implement the actual code for it. Also, we probably want something like this for MorphOS; and maybe also a 'null' dummy implementation?
svn-id: r5553
2002-11-14 15:02:26 +00:00
Max Horn
73946c1c26 hide 'invisible' files
svn-id: r5550
2002-11-14 14:42:04 +00:00
Max Horn
895cbec891 added TODO
svn-id: r5548
2002-11-14 13:51:59 +00:00
Max Horn
e152733344 added completly useless non functional browser dialog skeleton. Just to show Endy I really have started working on it finally <g>
svn-id: r5547
2002-11-14 13:46:35 +00:00
Max Horn
d7a8f1902e added/updated .cvsignore
svn-id: r5546
2002-11-14 13:39:12 +00:00
Max Horn
a8d43b6490 experimental FS browsing code. Right now only for POSIX systems, some things not yet implemented, and probably full of bugs
svn-id: r5540
2002-11-13 17:16:18 +00:00
Lionel Ulmer
26b284a93e Some other inits added to prepare for the 'new / delete' overloading
removal.

svn-id: r5537
2002-11-13 15:44:33 +00:00
Lionel Ulmer
d4fc414937 Added some needed initializations.
svn-id: r5534
2002-11-13 15:14:08 +00:00