Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
...
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
2180b2d6b5
COMMON: Split common/stream.h into several headers
...
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
a1dd7a07a1
ENGINES: Remove some 'using' statements
...
svn-id: r54001
2010-11-01 16:00:17 +00:00
Torbjörn Andersson
ad02009888
AGOS: Hopefully fix bug #3000876 ("FF: Crackling/static popping")
...
We want the WAV stream in playSounData() to contain the entire WAV
data, but the size we read does not include the eight first bytes.
svn-id: r52908
2010-09-26 12:28:26 +00:00
Max Horn
a1840bd573
AUDIO: Rename Mixer::playInputStream to playStream
...
svn-id: r48637
2010-04-12 09:14:17 +00:00
Max Horn
f24cc1c8be
Tweak makeVOCDiskStream
...
* now takes a SeekableReadStream *pointer* like (almost) all other
audiostream factories
* fix potential memory leak in it
* rename takeOwnershipOfStream to disposeAfterUse for consistency
svn-id: r48184
2010-03-08 10:27:42 +00:00
Johannes Schickel
fe35d372da
- Rename FlacStream to FLACStream.
...
- Rename makeFlacStream to makeFLACStream.
svn-id: r47846
2010-02-03 09:42:11 +00:00
Johannes Schickel
a505d32eff
Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
...
svn-id: r47716
2010-01-30 15:26:54 +00:00
Max Horn
ff783e4bb7
AGOS: Turn BaseSound into a subclass of Common::NonCopyable
...
svn-id: r47581
2010-01-26 22:51:40 +00:00
Max Horn
1565f14bc1
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
...
svn-id: r47579
2010-01-26 22:48:45 +00:00
Max Horn
4b996e7de7
Reorder params to Audio::makeRawMemoryStream
...
svn-id: r47492
2010-01-23 23:55:35 +00:00
Travis Howell
ee653e19ec
Update comments.
...
svn-id: r47461
2010-01-23 03:09:29 +00:00
Travis Howell
ed1de6e208
Fix regressions, only the Amiga CD32 version of Simon the Sorcerer 1 used signed sound data.
...
svn-id: r47460
2010-01-23 03:02:56 +00:00
Max Horn
409e44e7c3
AGOS: Further unify code related to compressed sound
...
svn-id: r47458
2010-01-23 00:04:43 +00:00
Max Horn
151906f14b
AGOS: Fix memory leak in Sound::loadSfxTable
...
svn-id: r47457
2010-01-23 00:04:01 +00:00
Max Horn
a193c91e95
AGOS: Turn BaseSound::makeAudioStream into a pure virtual method
...
svn-id: r47456
2010-01-23 00:02:59 +00:00
Max Horn
c3c7071948
AGOS: Unify code related to compressed sound
...
svn-id: r47455
2010-01-23 00:02:01 +00:00
Max Horn
0b7ae99ad4
AGOS: Get rid of FLAG_LOOP usage
...
svn-id: r47454
2010-01-23 00:01:00 +00:00
Max Horn
a58efede57
AGOS: Start to refactor sound handling
...
svn-id: r47453
2010-01-23 00:00:11 +00:00
Max Horn
39af342fd1
AGOS: Add FIXME for a memory leak
...
svn-id: r47452
2010-01-22 23:59:16 +00:00
Max Horn
e270da88a6
AGOS: cleanup
...
svn-id: r47451
2010-01-22 23:58:24 +00:00
Max Horn
e754d8e1d3
AGOS: Rearrange sound code a bit
...
svn-id: r47450
2010-01-22 23:56:59 +00:00
Max Horn
dc5e08e623
Move raw audio flags from sound/mixer.h to sound/raw.h
...
svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn
68826c27da
Get rid of Mixer::playRaw for good
...
svn-id: r47394
2010-01-19 22:19:43 +00:00
Max Horn
557bb394de
Get rid of Mixer::FLAG_AUTOFREE.
...
Also fix several recently introduced new/delete vs. malloc/free mismatches.
svn-id: r47369
2010-01-19 00:56:29 +00:00
Max Horn
7ec2da968c
Switch most AudioStream factories to use DisposeAfterUse::Flag
...
svn-id: r47334
2010-01-16 21:36:08 +00:00
Johannes Schickel
616e4626f5
Since AudioStream looping is no longer handled by the Mixer, drop Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream).
...
svn-id: r47160
2010-01-08 16:27:29 +00:00
Johannes Schickel
b47725540f
Cleanup.
...
svn-id: r47133
2010-01-07 17:04:32 +00:00
Johannes Schickel
d5fe29c3c9
Make makeWAVStream return a RewindableAudioStream.
...
svn-id: r47129
2010-01-07 16:34:56 +00:00
Torbjörn Andersson
b6ca638180
Create the stream dynamically in playSoundData(), to avoid a crash (spotted by
...
salty-horse) when makeWAVStream() deletes it.
svn-id: r46676
2009-12-28 15:53:13 +00:00
Max Horn
6a2985ba08
Patch #2834677 : Wave/ADPCM Endianness Fixes
...
svn-id: r45095
2009-10-14 22:37:05 +00:00
Travis Howell
0630c20722
Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off.
...
svn-id: r43400
2009-08-15 10:09:32 +00:00
Neil Millstone
a135a7f938
Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable. See patch #2834001 .
...
svn-id: r43357
2009-08-13 21:46:41 +00:00
Travis Howell
42bb8b95be
Fix the car chase scene in PN.
...
svn-id: r40299
2009-05-04 09:17:31 +00:00
Travis Howell
2620d6836c
Add initial support for Personal Nightmare.
...
Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
f9d0d2a44a
Add/Update comments.
...
svn-id: r36094
2009-01-27 03:26:51 +00:00
Travis Howell
f002e06fe0
Add looping support to makeVOCStream().
...
svn-id: r36093
2009-01-27 03:21:05 +00:00
Max Horn
8e447d1ee9
Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to directly return the AudioStream created by makeADPCMStream
...
svn-id: r36085
2009-01-27 00:42:43 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
...
svn-id: r35648
2009-01-01 15:06:43 +00:00
Christopher Page
6bebff8ab0
Fixed a memory leak in Agos
...
svn-id: r33852
2008-08-14 00:26:57 +00:00
Travis Howell
84ce12cd1e
Fix bug #1932150 - SIMON1: Sousaphone Bug.
...
svn-id: r31527
2008-04-17 06:33:03 +00:00
Max Horn
c8ce5b1865
Changed Audio::makeADPCMStream so that the stream passed to it can automatically be disposed
...
svn-id: r29517
2007-11-16 10:05:18 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
...
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
f4c0b853cc
Fixed sound factory messup caused by my previous commit
...
svn-id: r28111
2007-07-15 19:24:00 +00:00
Travis Howell
574f687c85
Fix adjusting music volume in Puzzle Pack games.
...
svn-id: r27269
2007-06-10 01:08:15 +00:00
Travis Howell
8dc7accf2d
Fix single sound effect, failing to play multiple times regression, caused by changes for PP in the past.
...
svn-id: r27267
2007-06-10 01:05:55 +00:00
Travis Howell
06aa0fb25e
Fix pausing sound effects in earlier games.
...
svn-id: r27150
2007-06-06 23:48:07 +00:00
Max Horn
4481238faa
Fixed serious memory leak in AGOS engine (sound looping code was leaking)
...
svn-id: r27065
2007-06-03 15:55:07 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
...
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
d4660cce55
Removing more semicola
...
svn-id: r26597
2007-04-26 19:08:53 +00:00