34427 Commits

Author SHA1 Message Date
Eugene Sandulenko
8deb6908e2 FULLPIPE: Rename vars in scene30 2014-01-02 14:02:21 +02:00
Eugene Sandulenko
64b001e869 FULLPIPE: Implement sceneHandler30() 2014-01-02 13:59:11 +02:00
Eugene Sandulenko
39b83756b8 FULLPIPE: Implement scene30_updateCursor() 2014-01-02 13:49:35 +02:00
Eugene Sandulenko
b2fe937db5 FULLPIPE: Implement scene30_enablePass() 2014-01-02 13:47:47 +02:00
Eugene Sandulenko
ff6cbe625b FULLPIPE: Plug scene30 in 2014-01-02 13:44:57 +02:00
Eugene Sandulenko
3da549630e FULLPIPE: Initial code for scene30 2014-01-02 13:39:43 +02:00
Eugene Sandulenko
6b87e3b013 FULLPIPE: Enable scene31. This completes the scene 2014-01-02 13:25:48 +02:00
Eugene Sandulenko
3ccecb9f8e FULLPIPE: Rename vars in scene31 2014-01-02 13:24:30 +02:00
Eugene Sandulenko
c2493c0690 FULLPIPE: Implement sceneHandler31_testCactus() 2014-01-02 13:22:30 +02:00
Eugene Sandulenko
1d865fd826 FULLPIPE: Implement sceneHandler31() 2014-01-02 13:15:55 +02:00
Eugene Sandulenko
a4ff43d417 FULLPIPE: Plug scene31 in 2014-01-02 13:07:11 +02:00
Eugene Sandulenko
36b1b40cc7 FULLPIPE: Initial code for scene31 2014-01-02 13:05:34 +02:00
Eugene Sandulenko
1ec92edb87 FULLPIPE: Enable scene21. This completes the scene 2014-01-02 10:45:52 +02:00
Eugene Sandulenko
0fc133eab7 FULLPIPE: Implement scene21_updateCursor() 2014-01-02 10:45:52 +02:00
Eugene Sandulenko
e19530ce37 FULLPIPE: Rename vars in scene21 2014-01-02 10:45:52 +02:00
Eugene Sandulenko
ada85fbfcd FULLPIPE: Implement sceneHandler21_doWiggle() 2014-01-02 10:45:52 +02:00
Eugene Sandulenko
2873bdb6af FULLPIPE: Implement sceneHandler21() 2014-01-02 10:45:52 +02:00
Eugene Sandulenko
f5c36318fe FULLPIPE: Plug scene21 in 2014-01-02 10:45:52 +02:00
Eugene Sandulenko
781017b114 FULLPIPE: Started scene21 2014-01-02 02:00:51 +02:00
Filippos Karapetis
90e3e812be NEVERHOOD: Stop background sounds during credits (bug #6475) 2014-01-02 01:54:36 +02:00
Eugene Sandulenko
34bd3aa749 FULLPIPE: Enable scene17. This completes the scene 2014-01-02 00:48:35 +02:00
Eugene Sandulenko
7873f59ad5 FULLPIPE: Implement scene17_updateCursor() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko
dd143adbaa FULLPIPE: Implement scene17_restoreState() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko
6212cc64aa FULLPIPE: More renames in scene17 2014-01-02 00:48:34 +02:00
Eugene Sandulenko
0072cf1ce6 FULLPIPE: Rename vars in scene17 2014-01-02 00:48:34 +02:00
Eugene Sandulenko
17d0be2fd1 FULLPIPE: Implement sceneHandler17_testTruba() and sceneHandler17_updateFlies() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko
4b91d62d64 FULLPIPE: Implement sceneHandler17_fillBottle() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko
e92dc69117 FULLPIPE: Add more code to scene17 2014-01-02 00:48:34 +02:00
Filippos Karapetis
95c17e293e FULLPIPE: Fix compilation with MSVC (ambiguous call to sqrt()) 2014-01-01 23:54:50 +02:00
Eugene Sandulenko
485807a4da FULLPIPE: Implement sceneHandler17() 2014-01-01 23:47:46 +02:00
Eugene Sandulenko
065118d8b6 FULLPIPE: Plug scene17 in 2014-01-01 23:08:15 +02:00
Eugene Sandulenko
4b507b2878 FULLPIPE: Initial code for scene17.cpp 2014-01-01 23:08:15 +02:00
Filippos Karapetis
4dc80ffdfe NEVERHOOD: Fix the mouse cursor in scene 3, module 3000 (after bridge)
Color 255 should be white. Right now, this is a scene-specific
workaround to avoid rechecking all scenes just for a glitch that
happens in a specific scene. Many thanks to eriktorbjorn for figuring
out that this is a palette issue, instead of a resource issue
2014-01-01 20:08:44 +02:00
Strangerke
bade0e45b0 TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMO 2014-01-01 16:30:02 +01:00
Strangerke
92b8dbf1ad TSAGE: R2R - Make the demo start 2014-01-01 16:09:17 +01:00
Eugene Sandulenko
ce91844f79 FULLPIPE: Rename remaining vars in scene16. This completes the scene 2014-01-01 16:37:37 +02:00
Eugene Sandulenko
08f3a67840 FULLPIPE: Rename vars in scene16 2014-01-01 16:32:47 +02:00
Eugene Sandulenko
5c9f46b88d FULLPIPE: Implement sceneHandler16_drink() 2014-01-01 15:27:30 +02:00
Eugene Sandulenko
db98d92325 FULLPIPE: Implement sceneHandler16_putOnWheel() 2014-01-01 15:08:58 +02:00
Eugene Sandulenko
b2933f9c01 FULLPIPE: Implement sceneHandler16_fillMug() 2014-01-01 15:00:13 +02:00
Eugene Sandulenko
ba33bd4aed FULLPIPE: Implement sceneHandler16_showBearded() 2014-01-01 14:42:03 +02:00
Eugene Sandulenko
eca37854d5 FULLPIPE: Implement sceneHandler16_startLaugh() 2014-01-01 14:38:41 +02:00
Eugene Sandulenko
1fea33cf4b FULLPIPE: sceneHandler16_mugClick() 2014-01-01 14:31:59 +02:00
Eugene Sandulenko
ec682de1f2 FULLPIPE: Implement sceneHandler16_laughSound() 2014-01-01 14:25:12 +02:00
Eugene Sandulenko
3fccfcdc54 FULLPIPE: Add some code to scene16 2014-01-01 14:23:43 +02:00
Eugene Sandulenko
65b845b522 FULLPIPE: Enable scene16 2014-01-01 14:10:18 +02:00
Eugene Sandulenko
4a191f995c FULLPIPE: implement sceneHandler16() 2014-01-01 14:09:19 +02:00
Eugene Sandulenko
86081fbc76 FULLPIPE: Implement scene16_updateCursor() 2014-01-01 13:35:09 +02:00
Eugene Sandulenko
e1ed5cbbc6 FULLPIPE: Plug scene16 in 2014-01-01 13:06:49 +02:00
Eugene Sandulenko
41382ad1b3 FULLPIPE: Started implementation of scene16 2014-01-01 02:45:34 +02:00