Johannes Schickel
b79c2156d0
KYRA: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Johannes Schickel
34c5751948
KYRA: Reduce amount of updateScreen calls.
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This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the
updateScreen calls saved were introduced by us implementing the original
behavior of hiding the mouse before drawing onto the screen and showing it
again afterwards, since the mouse cursor is not drawn on the game screen in our
implementation (and unlike in the original) this is not necessary.
2012-06-13 04:13:16 +02:00
Christoph Mallon
e40ba4c135
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
Johannes Schickel
c96e5de291
KYRA: Some formatting fixes.
2011-12-27 02:37:25 +01:00
athrxx
c0e782fd0b
KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet)
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(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets)
2011-12-26 16:18:17 +01:00
athrxx
b3c8173bd4
KYRA: (EOB) - extend save/load dialogue to support 990 slots
2011-12-26 16:18:14 +01:00
athrxx
97e5036bf0
KYRA: (EOB) - more work on ingame menus
2011-12-26 16:18:11 +01:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
athrxx
f80b2383e7
KYRA: cleanup last commit
2011-07-04 20:22:16 +02:00
athrxx
38d18a6e78
KYRA: fix ingame menu save slots
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- long GMM save descriptions will be trimmed to fit the ingame menu save slots
- prevent writing beyond the right margin in Kyra 1 save slots
2011-07-04 19:52:11 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
7d03da14cb
KYRA: Clean up of header includes.
2011-04-28 15:39:57 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
32338876f8
KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
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This is to avoid name similarity between KyraEngine::saveGameState(Intern)
and Engine::saveGameState.
svn-id: r53912
2010-10-28 23:57:24 +00:00
Johannes Schickel
bf17cc1053
In the help of making the new C++ standard a better one, we will now no longer rely on using parent class names in friend classes of a subclass.
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svn-id: r50952
2010-07-16 23:30:29 +00:00
Johannes Schickel
7da8c8949b
Replace KYRA's strncpy and strncat usages by strlcpy/strlcat.
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svn-id: r48954
2010-05-05 17:53:30 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Johannes Schickel
f4288516e8
Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus.
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svn-id: r44916
2009-10-11 12:51:13 +00:00
Johannes Schickel
8f6e9f0bf2
Fix FM-Towns/PC98 menu code.
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svn-id: r44905
2009-10-11 11:29:34 +00:00
Florian Kagerer
45fda46cf3
KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when typing savegame names
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- fixed some minor bugs
svn-id: r44709
2009-10-06 17:22:40 +00:00
Max Horn
f242266f6d
Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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svn-id: r44634
2009-10-04 21:26:33 +00:00
Kostas Nakos
08b650c1a6
show VK in gui_v2 games of kyra
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svn-id: r43097
2009-08-07 11:05:58 +00:00
Johannes Schickel
872e925807
Enable proper umlaut handling in kyra 1-3.
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svn-id: r41721
2009-06-21 01:15:37 +00:00
Florian Kagerer
475c967d0d
KYRA: fixed regression (broken menu slide bars in HOF/MR)
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svn-id: r41576
2009-06-15 23:22:31 +00:00
Florian Kagerer
583a89be62
LOL: - started on the ingame menu code (death menu, load menu and main menu)
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- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
svn-id: r41557
2009-06-15 20:52:09 +00:00
Max Horn
fb79b18571
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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svn-id: r41000
2009-05-29 14:38:22 +00:00
Johannes Schickel
c7ee0a7ec8
More formatting.
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svn-id: r40994
2009-05-29 13:09:26 +00:00
Johannes Schickel
64e6c596c7
Formatting.
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svn-id: r40991
2009-05-29 12:52:03 +00:00
Johannes Schickel
82b9cf9575
Cleanup.
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svn-id: r40799
2009-05-23 01:15:20 +00:00
Florian Kagerer
16a57f299c
LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
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- keyboard control now works
svn-id: r38190
2009-02-15 03:36:30 +00:00
Max Horn
ac59693be2
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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svn-id: r36127
2009-01-29 05:26:12 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
696ed52959
Switched kyra1 to use the same input functionality as kyra2 and kyra3.
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svn-id: r35393
2008-12-16 17:40:34 +00:00
Johannes Schickel
36de1204e3
- Implemented Engine::saveGameState for KYRA
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- Changed internal save/load API to use slots instead of filename strings
- Changed internal save/load API to use Common::Error
svn-id: r34952
2008-11-09 13:00:40 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Max Horn
91df44f8f6
Merging more of the GSoC 2008 RTL branch: KYRA
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svn-id: r34246
2008-09-01 17:52:50 +00:00
Johannes Schickel
a6c931459b
Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation)
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svn-id: r34157
2008-08-25 15:14:29 +00:00
Johannes Schickel
3b90f69a6e
Added short delay(Millis) call while waiting for text input, should reduce CPU usage a little bit.
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svn-id: r34149
2008-08-25 13:52:10 +00:00
Johannes Schickel
f4fc8c3e4c
Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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svn-id: r34053
2008-08-20 14:03:34 +00:00
Christopher Page
4198ee9623
Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
2008-08-04 22:34:07 +00:00
Johannes Schickel
0cbaaf736b
Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage".
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svn-id: r33519
2008-08-02 11:57:06 +00:00
Christopher Page
b8fe71e7a1
Updated KYRA to work with the new GMM implementation
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svn-id: r32959
2008-07-08 06:00:39 +00:00
Christopher Page
b97f39019c
KYRA works with the new GMM implementation
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svn-id: r32957
2008-07-08 05:02:45 +00:00
Christopher Page
6e3474896c
Kyra and Lure are now using the new _quit flag
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svn-id: r32772
2008-06-25 00:55:18 +00:00
Johannes Schickel
bb03596744
- Renamed KyraEngine to KyraEngine_v1
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- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp
svn-id: r32044
2008-05-11 23:16:50 +00:00
Johannes Schickel
35cc3a3d19
Committed slightly modified patch #1961830 "KYRA: Scroll wheel support for Kyra 2 and 3".
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svn-id: r32016
2008-05-11 11:35:12 +00:00
Johannes Schickel
9b2c63550f
Implemented opcode 106: o2_playFireflyScore.
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svn-id: r31980
2008-05-10 18:30:20 +00:00
Johannes Schickel
8d6048a9fa
- Added small delay to GUI_v2::getInput
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- Prevent kyra3 background music from stopping while menu is open
svn-id: r31979
2008-05-10 18:23:11 +00:00
Johannes Schickel
2976f961fe
- Fixed some memory leaks in kyra3
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- Fixed valgrind warnings in GUI_v2 code
svn-id: r31902
2008-05-06 16:57:07 +00:00
Johannes Schickel
c26e62e288
- Implemented Kyra3 audio options menu, Helium mode still missing.
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- Fixed unitialized variable
svn-id: r31881
2008-05-05 17:56:39 +00:00