Commit Graph

29 Commits

Author SHA1 Message Date
Paul Gilbert
120374b7d0 MADS: Simplified PaletteUsage::process list sorting 2014-03-16 01:08:16 -04:00
Paul Gilbert
5e3684b37a MADS: Simplified code for PaletteUsage::prioritize 2014-03-16 00:43:08 -04:00
Paul Gilbert
dfcef632ea MADS: Hooked up the in-progress scene 103 2014-03-16 00:00:18 -04:00
Paul Gilbert
10124f6806 MADS: Implemented scene 103 setup and needed support methods 2014-03-15 17:38:44 -04:00
Paul Gilbert
d2bbdd255a MADS: Implement palette shifting for loaded sprites 2014-03-15 11:12:31 -04:00
Paul Gilbert
c9661ca88c MADS: Fix off by 1 frame references in srite drawing 2014-03-15 08:41:17 -04:00
Paul Gilbert
0df4d0aed1 MADS: Fixed loading of scene depth surface for Rex Nebular 2014-03-12 23:45:57 -04:00
Paul Gilbert
d9bb593b5f MADS: Implemented PaletteUsage::updateUsage 2014-03-12 20:54:50 -04:00
Paul Gilbert
be1a53062a MADS: Convert 6 bit palettes to 8 bit values 2014-03-11 21:48:16 -04:00
Paul Gilbert
41e86d553e MADS: Renamed game palette to palette flags 2014-03-11 21:40:49 -04:00
Paul Gilbert
5a1c64e732 MADS: Further fixes for PaletteUsage::process 2014-03-11 21:32:42 -04:00
Paul Gilbert
5d4b6b79db MADS: Fix for palette initialisation in Palette::initRange 2014-03-11 21:01:07 -04:00
Paul Gilbert
5543d5884c MADS: Refactoring calls to PaletteUsage::process, and initial bugfixes 2014-03-10 22:08:55 -04:00
Paul Gilbert
d295a16545 MADS: Properly hook up use of PaletteUsage::process 2014-03-10 01:00:11 -04:00
Paul Gilbert
9e69e64d3f MADS: Completed PaletteUsage::process 2014-03-10 00:52:33 -04:00
Paul Gilbert
680b5a4487 MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
Paul Gilbert
c89193f24f MADS: Removed old RGBList code from old M4 engine 2014-03-08 18:12:06 -05:00
Paul Gilbert
a0e955d8d3 MADS: More Animation class implementation 2014-03-05 20:45:02 -05:00
Paul Gilbert
7912f81f2c MADS: Added skeleton file for animation class 2014-03-02 11:38:56 -05:00
Paul Gilbert
4bd1217daf MADS: Added loading for scene nodes and hotspost 2014-03-02 10:49:20 -05:00
Paul Gilbert
badb8d9744 MADS: More work implementing scene info loading 2014-02-28 20:37:42 -05:00
Paul Gilbert
c9057bd6a8 MADS: Moved scene data classes into their own code file 2014-02-25 09:21:19 -05:00
Paul Gilbert
37b788b7dd MADS: Added skeleton framework for game scene classes 2014-02-24 00:20:53 -05:00
Paul Gilbert
6c354bccf2 MADS: Implemented more logic for dialog display 2014-02-22 17:25:30 -05:00
Paul Gilbert
02a1d0eaa3 MADS: Further cursor/event initialisation 2014-02-22 12:17:37 -05:00
Paul Gilbert
82514b4a28 MADS: Beginnings of cursor initialization 2014-02-22 11:13:35 -05:00
Paul Gilbert
9f1416c6a3 MADS: Implemented constructor for copy protection dialog, and support methods 2014-02-22 00:24:39 -05:00
Paul Gilbert
c687d3f64c MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes 2014-02-19 21:28:54 -05:00
Paul Gilbert
0e46c809d1 MADS: Initial implementation of MSurface class and dependant classes 2014-02-18 20:08:58 -05:00