Johannes Schickel
f4724e7a46
SWORD1: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Matthew Hoops
55583214ad
Revert "SWORD1: Let the XA audio use its own looping"
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This reverts commit 481a5e0e7c65674728eb31694a787723166a72ae.
Turns out that not all the sounds have the built-in loop flag, such as the piano in the Hotel Ubu.
2013-11-20 21:36:16 -05:00
Matthew Hoops
481a5e0e7c
SWORD1: Let the XA audio use its own looping
2011-08-25 10:14:17 -04:00
Matthew Hoops
40fd9ce27c
AUDIO: Remove default rate parameter from xa
2011-08-24 09:54:19 -04:00
Matthew Hoops
adb69a5a39
AUDIO: Rename Vag to XA
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Vag is really an XA container, and one that we do not have a decoder for (nor need)
2011-08-24 09:54:19 -04:00
Max Horn
e4a4aa30f7
SWORD1: Cleanup music stream initialization
2011-06-14 18:17:01 +02:00
Max Horn
929e7ba4a5
SWORD1: Replace some sprintf uses
2011-06-14 18:17:01 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
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svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
2d1c8a3533
ALL: Fix whitespaces / indention
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svn-id: r55818
2011-02-07 23:01:06 +00:00
Max Horn
d570e10b77
Modify makeAIFFStream to match the other sound decoder factories
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svn-id: r49844
2010-06-15 12:33:54 +00:00
Max Horn
a1840bd573
AUDIO: Rename Mixer::playInputStream to playStream
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svn-id: r48637
2010-04-12 09:14:17 +00:00
Johannes Schickel
fe35d372da
- Rename FlacStream to FLACStream.
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- Rename makeFlacStream to makeFLACStream.
svn-id: r47846
2010-02-03 09:42:11 +00:00
Max Horn
1c906a1f08
Hide VagStream implementation, only expose it via a factory method
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svn-id: r47634
2010-01-28 09:38:21 +00:00
Max Horn
1565f14bc1
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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svn-id: r47579
2010-01-26 22:48:45 +00:00
Max Horn
7ec2da968c
Switch most AudioStream factories to use DisposeAfterUse::Flag
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svn-id: r47334
2010-01-16 21:36:08 +00:00
Max Horn
f720d99b0a
Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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svn-id: r47182
2010-01-08 22:09:43 +00:00
Johannes Schickel
549da55565
Remove custom AiffAudioStream and replace it by the use of makeLoopingAudioStream and makeAIFFStream.
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svn-id: r47165
2010-01-08 17:42:05 +00:00
Johannes Schickel
aa2f55ddc6
Remove the deprecated FLAC, Vorbis and MP3 factories.
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svn-id: r47134
2010-01-07 17:14:44 +00:00
Johannes Schickel
a597e5fef9
Make VagStream a RewindableAudioStream.
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svn-id: r47132
2010-01-07 17:04:01 +00:00
Johannes Schickel
d5fe29c3c9
Make makeWAVStream return a RewindableAudioStream.
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svn-id: r47129
2010-01-07 16:34:56 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Max Horn
6a2985ba08
Patch #2834677 : Wave/ADPCM Endianness Fixes
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svn-id: r45095
2009-10-14 22:37:05 +00:00
Fabio Battaglia
e2db155b1a
sword1: fix one gcc warning about comparison between signed and unsigned
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svn-id: r44955
2009-10-11 22:34:01 +00:00
Fabio Battaglia
e1dc8452bd
sword1: fix psx demo startup
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svn-id: r44951
2009-10-11 22:20:58 +00:00
Andre Heider
bbb3cc8086
If make*Stream failed, the file needs to be closed to prevent an assert on a consecutive open().
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svn-id: r44557
2009-10-03 19:29:14 +00:00
Fabio Battaglia
51d0005af3
sword1: slight cleanup of psx related sound code and comments
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svn-id: r41380
2009-06-08 17:54:44 +00:00
Fabio Battaglia
14c85028b1
sword1: add Broken Sword PSX demo support
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svn-id: r41369
2009-06-08 12:37:24 +00:00
Johannes Schickel
b3c6751b9b
Strip trailing whitespaces in the whole code base.
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svn-id: r40867
2009-05-24 15:17:42 +00:00
Fabio Battaglia
647276b885
Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX
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svn-id: r39416
2009-03-15 10:25:22 +00:00
Eugene Sandulenko
5aa50ec889
Patch #2638336 : Broken Sword PSX Support
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svn-id: r38956
2009-02-28 10:46:33 +00:00
Max Horn
655ce26b3f
Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
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svn-id: r34514
2008-09-13 16:51:46 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
86d015c055
Added FIXME comments regarding use of AudioStream::openStreamFile
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svn-id: r28112
2007-07-15 19:26:00 +00:00
Torbjörn Andersson
2a7c76d4e4
Added support for FLAC encoded music in Broken Sword 1. (The compression tool
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knows nothing about this, and since they're being rewritten as part of the SoC,
I'm not going to do anything about that.)
svn-id: r27511
2007-06-17 14:50:49 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
333bac56c3
Added base class for the WAV and AIFF audio streams. It's the *Macintosh* demo
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(and presumably the full game, as well) that uses AIFF music. My earlier commit
was a bit unclear about that.
svn-id: r26437
2007-04-09 15:50:20 +00:00
Torbjörn Andersson
a4fb87b987
Fixed crash when playing looping WAV music.
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svn-id: r26425
2007-04-09 10:07:36 +00:00
Torbjörn Andersson
2d209264c9
Implemented enough of AIFF to play the music from the Broken Sword 1 demo. At
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least as far as I tried it which, admittedly, wasn't very far.
svn-id: r26423
2007-04-09 09:58:41 +00:00
Max Horn
4a1039fbc6
Updated the BS1 music code to use the new looping feature in our MP3/Ogg decoders
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svn-id: r25943
2007-03-02 23:53:20 +00:00
Max Horn
45bf574928
Get rid of the last two usages of File::incRef/decRef
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svn-id: r25919
2007-03-01 17:22:30 +00:00
Max Horn
9823cbe1ea
Added TODO: Sword1's MusicHandle::play etc. should be rewritten to take advantage of the enhanced compressed audio stream code
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svn-id: r25841
2007-02-25 00:04:35 +00:00
Max Horn
b3931a847d
Trying to unify the order in which we try the various audio formats: Prefer FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM
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svn-id: r25837
2007-02-24 23:40:28 +00:00
Max Horn
cafe61fec2
cleanup
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svn-id: r25834
2007-02-24 23:15:39 +00:00
Max Horn
227a080e5b
Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
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svn-id: r25752
2007-02-20 18:50:17 +00:00
Max Horn
27307acd7c
Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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svn-id: r22231
2006-04-29 22:33:31 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00