Max Horn
d177364715
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
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svn-id: r10687
2003-10-08 21:59:23 +00:00
Max Horn
bfce5e500a
renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made)
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svn-id: r10622
2003-10-05 20:21:20 +00:00
Max Horn
b4e5d97994
factor out common gfx_mode/fullscreen setup code from the game engines into the main code (maybe putting this into the Engine constructor would be better, though?)
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svn-id: r10611
2003-10-05 14:37:16 +00:00
Nicolas Bacca
6c94765972
Improve intro timing a tiny bit on WinCE
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svn-id: r10472
2003-09-28 22:23:59 +00:00
Torbjörn Andersson
570e60a487
Whitespace changes
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svn-id: r10390
2003-09-24 06:33:59 +00:00
Max Horn
6a4663824e
added initial support for building our 4 adventure engines as loadable modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP
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svn-id: r10304
2003-09-18 18:23:53 +00:00
Max Horn
c1a678afeb
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
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svn-id: r10282
2003-09-17 22:41:01 +00:00
Joost Peters
d517558b10
proper fix for bug #791207
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svn-id: r10202
2003-09-13 01:45:12 +00:00
Joost Peters
befc7ed3db
workaround for bug #791207
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svn-id: r10200
2003-09-13 01:08:45 +00:00
Max Horn
afe56a4aeb
added refCon parameter to timer class
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svn-id: r10156
2003-09-10 12:43:54 +00:00
Max Horn
f23a34c9e5
renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
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svn-id: r10092
2003-09-08 15:38:34 +00:00
Robert Göffringmann
af17c1ac51
copied some fixes which only were in 0.5.1 branch.
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svn-id: r9799
2003-08-20 12:12:11 +00:00
Robert Göffringmann
e7fb69e3d9
added MDT_PREFER_NATIVE flag to BASS VersionSettings
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svn-id: r9772
2003-08-18 23:20:27 +00:00
Jamieson Christian
e1bc6493d8
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
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list of music types supported. This was done because now
PC speaker support must be treated separately, along with
Adlib and native (GM/MT32) support.
This fixes a problem with games that don't support PC speaker
(including V5 games that don't parse SPK resources yet)
being run with -epcspk or -epcjr. Those games now properly
switch to -enull so that music resources still get parsed
and music/script synchronization mechanisms don't break.
svn-id: r9703
2003-08-15 10:19:24 +00:00
Torbjörn Andersson
3e3366f521
Added "fast mode" (Ctrl-F/Ctrl-G) like the one we have for SCUMM and Simon.
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It does not change the game speed setting, because the most likely use (I
think) is to toggle it on briefly, e.g. while travelling the walkways.
svn-id: r9434
2003-08-03 15:50:39 +00:00
Max Horn
103112dd3d
removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I did it should be trivial to get them working again)
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svn-id: r9391
2003-08-02 00:36:38 +00:00
Robert Göffringmann
847c702500
deactivated loading/(auto-)saving at places where it's not allowed
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svn-id: r9315
2003-07-31 01:57:05 +00:00
Torbjörn Andersson
f4f63d71db
Partial fix for bug #779013 . It no longer crashes, but the config file
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setting still overrides the command-line option.
svn-id: r9283
2003-07-29 21:03:25 +00:00
Travis Howell
dc25058c3e
Add game specific scaler override to sky
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Add game specific scaler and full screen override to simon
svn-id: r9067
2003-07-18 15:37:06 +00:00
Robert Göffringmann
301f1cdf08
reprogrammed sky intros.
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svn-id: r9053
2003-07-17 00:17:42 +00:00
Travis Howell
2b7227679a
Use debug output instead of warnings for simon
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Fix debug output in sky
svn-id: r9039
2003-07-15 16:40:24 +00:00
Robert Göffringmann
d971845fab
fixed text drawing bug and made sure autosave doesn't save if engine is in logic_choose mode
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svn-id: r9006
2003-07-14 09:16:12 +00:00
Oliver Kiehl
a87fd1011d
fix intro
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svn-id: r8960
2003-07-12 23:29:31 +00:00
Robert Göffringmann
7c92fb40ae
try all languages, if selected one can't be found.
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svn-id: r8946
2003-07-12 15:26:07 +00:00
Jonathan Gray
97b67117d3
add some stuff for v0.0109
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svn-id: r8936
2003-07-12 10:02:12 +00:00
Robert Göffringmann
3e578daa01
get music volume from command line
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svn-id: r8930
2003-07-12 06:12:54 +00:00
Robert Göffringmann
67a760d10c
floppy versions don't seem to have all languages in their datafiles.
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svn-id: r8927
2003-07-12 05:38:04 +00:00
Robert Göffringmann
cb48b4fca0
implemented -x command line option
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svn-id: r8926
2003-07-12 05:26:23 +00:00
Robert Göffringmann
8b36d14696
added support for different languages and fixed memory leak and screen refreshes in load/save dialogs
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svn-id: r8921
2003-07-12 03:40:44 +00:00
Robert Göffringmann
4dd927f1cf
added dialog skipping by pressing '.'
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svn-id: r8920
2003-07-12 02:07:37 +00:00
Robert Göffringmann
a857771521
implemented dialog skipping and cleaned up mouse code
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svn-id: r8919
2003-07-12 01:12:00 +00:00
Robert Göffringmann
f89c68c6f1
added autosaving every 5 minutes
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svn-id: r8915
2003-07-11 22:19:16 +00:00
Robert Göffringmann
693ea1d6f2
fixed item descriptions
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svn-id: r8913
2003-07-11 19:41:37 +00:00
Jonathan Gray
71ca768c67
abide by command line request for no subtitles if running the cd version
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svn-id: r8898
2003-07-10 10:36:24 +00:00
Robert Göffringmann
a9ae95a64e
implemented fnOpenHand/fnCloseHand, added debug cheats
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svn-id: r8896
2003-07-10 08:24:16 +00:00
Robert Göffringmann
96f442923c
implemented fnRestartGame() and skipping of 2nd intro part
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svn-id: r8885
2003-07-10 00:08:07 +00:00
Robert Göffringmann
5f9845b2cb
added toggling music on/off
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svn-id: r8884
2003-07-09 18:12:58 +00:00
Torbjörn Andersson
c3150fea58
This seems to fix the inventory sprite for the glass, and is more
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consistent with the rest of the loadFixedItems() function.
svn-id: r8832
2003-07-07 06:45:33 +00:00
Max Horn
41912bc685
use our standard cast style
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svn-id: r8824
2003-07-07 00:14:16 +00:00
Robert Göffringmann
2061741bd5
fix bug #766744 (BASS: Crash when quitting while quitting)
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svn-id: r8817
2003-07-06 21:33:22 +00:00
James Brown
d5aa3bd41c
Fix sky fullscreen from launcher
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svn-id: r8766
2003-07-05 09:08:53 +00:00
Joost Peters
934611c348
applied eriktorbjorn's floppy-intro-with-cd-version patch ( #765885 )
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svn-id: r8753
2003-07-05 00:57:03 +00:00
Robert Göffringmann
5854c6a7de
make sky detect v.0.0348 (even though not existing ;)
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svn-id: r8751
2003-07-04 23:26:46 +00:00
Robert Göffringmann
a4bd31578b
support text and speech at the same time
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svn-id: r8750
2003-07-04 22:39:10 +00:00
Robert Göffringmann
484d0a84c5
SFX is working correctly now. also implemented queued fx and fx saving.
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The bass version is now included in the savegames, too.
svn-id: r8747
2003-07-04 20:14:11 +00:00
James Brown
c419e8d3dc
Make 80 column people happy. Sheesh, it's only an egg.
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svn-id: r8745
2003-07-04 15:14:47 +00:00
James Brown
bb267e7191
Remove homage to original's misspelling of pseudo. Honest.
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svn-id: r8744
2003-07-04 15:10:49 +00:00
James Brown
ca3eb3f9d0
Because I can.
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svn-id: r8743
2003-07-04 15:03:54 +00:00
Robert Göffringmann
2ea85c6d4e
Compact data for v. 0.0288, works as well as 0.0368 now.
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svn-id: r8723
2003-07-03 17:17:32 +00:00
Robert Göffringmann
1b5ea45887
fixed save/restore grid problems
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svn-id: r8703
2003-07-02 01:46:25 +00:00