Max Horn
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d24df8ff7a
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fix actor gliding caused by my walk_script hack
svn-id: r6773
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2003-03-08 14:12:58 +00:00 |
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Max Horn
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38371389ea
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enabled walk scripts
svn-id: r6772
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2003-03-08 13:29:41 +00:00 |
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Max Horn
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e4a8edfc67
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cleanup (should cause no behavior change)
svn-id: r6766
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2003-03-08 04:11:02 +00:00 |
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Max Horn
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5944944f78
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properly init Actor objects instead of one big evil hackish memset...
svn-id: r6733
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2003-03-07 02:43:21 +00:00 |
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Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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Paweł Kołodziejski
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093428ae9a
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and more cleanup
svn-id: r6718
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2003-03-06 17:58:13 +00:00 |
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Max Horn
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f6bac973f8
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patch #696030: CMI: More actor direction fixes
svn-id: r6662
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2003-03-02 15:51:56 +00:00 |
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Jonathan Gray
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af19cac738
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patch #689164 comi verb coin hack by erik, fixes the verb coin drawing behind the inventory
svn-id: r6642
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2003-02-27 10:17:29 +00:00 |
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Jonathan Gray
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516f970e64
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not sure if all of these AFTER_V7 for NEW_COSTUMES changes are needed but it won't hurt in any event
svn-id: r6617
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2003-02-17 21:40:13 +00:00 |
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James Brown
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8d9b84b98e
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Patch 671701: SO_TALK_FREQUENCY
svn-id: r6547
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2003-01-26 10:54:34 +00:00 |
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Max Horn
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2eff7e2242
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fix off by one bug in gfxUsageBits code; fixed small glitch the actor iteration cleanup
svn-id: r6485
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2003-01-16 18:07:52 +00:00 |
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James Brown
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4e07c1bb91
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Patch 668634: Actor iteration fix
svn-id: r6484
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2003-01-16 17:37:34 +00:00 |
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James Brown
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5bf741f960
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Patch 667613: Extend gfxUsageBits[]
svn-id: r6453
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2003-01-14 10:06:56 +00:00 |
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Max Horn
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020a1c3e2d
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fixed COMI actor scaling, again
svn-id: r6443
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2003-01-13 14:04:41 +00:00 |
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Max Horn
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eb9726c497
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added V8 scaling code
svn-id: r6440
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2003-01-13 01:29:45 +00:00 |
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Max Horn
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2d97c1f40c
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fixed regression caused by changes to akos code
svn-id: r6353
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2003-01-07 20:21:39 +00:00 |
|
Max Horn
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eaf2e1a313
|
more akos/costume merging
svn-id: r6352
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2003-01-07 17:35:20 +00:00 |
|
Max Horn
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9270a0558b
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some chore/limb related code
svn-id: r6348
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2003-01-06 16:04:01 +00:00 |
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Max Horn
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37a64f5d12
|
cleanup; added a hack to avoid crash in the canon scene (at least it works this way for me)
svn-id: r6347
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2003-01-06 13:41:29 +00:00 |
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Max Horn
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f1d1076fd7
|
oops
svn-id: r6346
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2003-01-06 02:18:27 +00:00 |
|
Max Horn
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c80f082490
|
fix talking in The Dig
svn-id: r6345
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2003-01-06 02:10:45 +00:00 |
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Max Horn
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d9515432e4
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started unifying code in akos.cpp and costume.cpp
svn-id: r6343
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2003-01-05 23:53:16 +00:00 |
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Max Horn
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a0d4234e89
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fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in the nexus); changed startAnimActor slightly (not fully sure if this is now right or if the previous code was right <sigh>
svn-id: r6342
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2003-01-05 22:38:44 +00:00 |
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Max Horn
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535ad0a4cf
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moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions in script.cpp (grouping cutscene/override related stuff)
svn-id: r6317
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2003-01-01 18:22:41 +00:00 |
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Max Horn
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8bbbf4cbaf
|
cleanup; fixed z masking in COMI
svn-id: r6294
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2002-12-31 16:44:55 +00:00 |
|
Max Horn
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319facc9c3
|
cleanup
svn-id: r6214
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2002-12-28 00:45:44 +00:00 |
|
Max Horn
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48c66ba210
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fixed save/load; more restructuring of the charset rendering code
svn-id: r6154
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2002-12-26 00:21:19 +00:00 |
|
Max Horn
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fca9ec09e7
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moved CharsetRendere into its own header/source file; changed Scumm::_charset into a pointer, to make it possible to use different implementations of it
svn-id: r6147
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2002-12-25 21:04:47 +00:00 |
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Max Horn
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fef84f3737
|
renamed Scumm::charset -> Scumm::_charset
svn-id: r6119
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2002-12-25 12:01:04 +00:00 |
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Max Horn
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7cb69f7fa2
|
allow array dynamically to make VC happy
svn-id: r6107
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2002-12-25 00:31:39 +00:00 |
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Max Horn
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6585425c89
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set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS instead); some updates
svn-id: r6086
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2002-12-23 23:30:14 +00:00 |
|
Max Horn
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654ed3ff6c
|
more V8 work
svn-id: r6074
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2002-12-23 18:30:12 +00:00 |
|
Max Horn
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f86eaeaff9
|
more V8 mods; cleanup
svn-id: r6070
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2002-12-23 15:46:53 +00:00 |
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Max Horn
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cc5872924e
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renamed new_1, new_2, new_3 in class Actor
svn-id: r6069
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2002-12-23 14:16:43 +00:00 |
|
Max Horn
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e9cb26cacf
|
fix for bug #655652
svn-id: r6023
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2002-12-18 23:45:52 +00:00 |
|
Max Horn
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6f857ba257
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disable actor dir intepolation for V7 games - it interfers with walk scripts; ensure the 'frame' variable is set; cleanup
svn-id: r5982
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2002-12-15 21:54:47 +00:00 |
|
James Brown
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f02f65e739
|
649358: DOTT Animation Fix
svn-id: r5855
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2002-12-06 08:14:22 +00:00 |
|
Max Horn
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cb2b5ab3b7
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fix for bug #643001, may cause regression
svn-id: r5829
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2002-12-04 13:32:55 +00:00 |
|
James Brown
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ea46bdabce
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Apply patch 642171. Fixes some Loom and FOA bugs. Regression testing doesn't reveil any hangs
introduced, but watch out for minor actor movement regressions.
svn-id: r5689
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2002-11-22 08:14:33 +00:00 |
|
James Brown
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69c8ddd67c
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Revert patch 638253, causes Dig regressions
svn-id: r5594
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2002-11-18 00:35:21 +00:00 |
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James Brown
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22c3532f25
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Patch 638253: Actor jumping fix for V7 games. Basic regression testing preformed for The Dig.
svn-id: r5558
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2002-11-15 10:42:25 +00:00 |
|
Jonathan Gray
|
ed4e076b20
|
append missing heads hack so actor in indy3 intro is always visible
svn-id: r5516
|
2002-11-11 04:52:16 +00:00 |
|
Paweł Kołodziejski
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2a58faff8f
|
revert costume palette table to 32 and fix actor.cpp compilation
svn-id: r5507
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2002-11-10 17:35:02 +00:00 |
|
Paweł Kołodziejski
|
2965bd2708
|
increasing actor palette to 256
svn-id: r5505
|
2002-11-10 17:17:11 +00:00 |
|
James Brown
|
ade86f45df
|
Hack to prevent decapitation :)
svn-id: r5485
|
2002-11-10 12:59:36 +00:00 |
|
James Brown
|
cc14b87f25
|
Patch 635873: Loom Masking Hack - update
svn-id: r5473
|
2002-11-09 10:05:43 +00:00 |
|
Paweł Kołodziejski
|
a125d1cc1a
|
changed number strips to dynamic and increased arrays tdirty and bdirty to 80
svn-id: r5296
|
2002-10-24 06:28:54 +00:00 |
|
James Brown
|
f46346c2aa
|
Patch 627294: Fix loom mask regression by making the last change a fixme hack instead of a generic case
svn-id: r5278
|
2002-10-23 08:40:57 +00:00 |
|
Max Horn
|
df2bf812c3
|
Actor::frame is never set, this should be researched
svn-id: r5269
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2002-10-23 00:22:55 +00:00 |
|
Max Horn
|
9f33d561a9
|
akos cleanup, first stage
svn-id: r5238
|
2002-10-22 11:47:45 +00:00 |
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