Paul Gilbert
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d494db888e
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MADS: Beginnings of code for UI inventory item animation
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2014-03-17 23:14:54 -04:00 |
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Paul Gilbert
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0c8a3a47e2
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MADS: Transformed ImageInterEntries to be User Interface UISlots
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2014-03-17 21:53:22 -04:00 |
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Strangerke
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d57d4b876e
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MADS: Implement some more logic used in scene 201
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2014-03-17 08:47:20 +01:00 |
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Paul Gilbert
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e6b73f4938
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MADS: Actions text in the UI now displaying correctly
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2014-03-17 00:20:50 -04:00 |
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Paul Gilbert
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b831323c85
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MADS: Added caching for font instances
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2014-03-17 00:00:22 -04:00 |
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Paul Gilbert
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acba8f9254
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MADS: Implementing user interface text display methods
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2014-03-16 23:40:21 -04:00 |
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Paul Gilbert
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e24a4b7b16
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MADS: Fix for Scene2xx::setPlayerSpritesPrefix
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2014-03-16 17:55:47 -04:00 |
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Paul Gilbert
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39a36064ac
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MADS: In progress text draw methods for user interface
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2014-03-16 17:50:47 -04:00 |
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Strangerke
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4dd057edd9
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MADS: First real try - Implement Scene201::enter()
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2014-03-16 22:46:28 +01:00 |
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Paul Gilbert
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d599c7c404
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MADS: Fix to display player
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2014-03-16 16:50:53 -04:00 |
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Paul Gilbert
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74da0c2ef7
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MADS: Fix for loading player sprites during scene startup
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2014-03-16 15:50:17 -04:00 |
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Paul Gilbert
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f3415b762e
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MADS: Implemented lots of Player methods
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2014-03-16 14:53:10 -04:00 |
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Strangerke
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834cf846f1
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MADS: Implement Scene201::setup, remove some function definition, add some Noun enum values
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2014-03-16 18:32:46 +01:00 |
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Strangerke
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ecbe2c87fd
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MADS: Implement Scene2xx functions
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2014-03-16 18:16:21 +01:00 |
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Strangerke
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9ffaf672ff
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MADS: Move setPlayerSpritesPrefix() to Scene1xx
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2014-03-16 18:10:22 +01:00 |
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Strangerke
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136b64db83
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MADS: Move setAAName() to Scene1xx
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2014-03-16 17:26:51 +01:00 |
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Paul Gilbert
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1787049087
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MADS: Add loading of game inventory list and quotes
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2014-03-16 01:29:02 -04:00 |
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Paul Gilbert
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120374b7d0
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MADS: Simplified PaletteUsage::process list sorting
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2014-03-16 01:08:16 -04:00 |
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Paul Gilbert
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5e3684b37a
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MADS: Simplified code for PaletteUsage::prioritize
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2014-03-16 00:43:08 -04:00 |
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Paul Gilbert
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dfcef632ea
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MADS: Hooked up the in-progress scene 103
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2014-03-16 00:00:18 -04:00 |
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Paul Gilbert
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2fb9edc4ee
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MADS: Added some more ImageInterEntries methods
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2014-03-15 21:51:40 -04:00 |
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Paul Gilbert
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630679a5c8
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MADS: Completed UserInterface::loadElements
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2014-03-15 21:33:15 -04:00 |
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Paul Gilbert
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c4ed42e6d5
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MADS: Implementing UserInterface loading
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2014-03-15 20:19:01 -04:00 |
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Paul Gilbert
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ca6cf0eaf2
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MADS: Fix display of user interface during animation
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2014-03-15 18:52:44 -04:00 |
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Paul Gilbert
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b652e2eafd
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MADS: Merged the InterfaceSurface and UserInterface classes
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2014-03-15 18:43:39 -04:00 |
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Paul Gilbert
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10124f6806
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MADS: Implemented scene 103 setup and needed support methods
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2014-03-15 17:38:44 -04:00 |
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Paul Gilbert
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e00a1b88ca
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MADS: Perform palette translation on background
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2014-03-15 14:08:43 -04:00 |
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Paul Gilbert
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49ca357e9e
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MADS: Remove redundant _encoding field from MSprite
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2014-03-15 11:22:19 -04:00 |
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Paul Gilbert
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d2bbdd255a
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MADS: Implement palette shifting for loaded sprites
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2014-03-15 11:12:31 -04:00 |
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Paul Gilbert
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c9661ca88c
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MADS: Fix off by 1 frame references in srite drawing
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2014-03-15 08:41:17 -04:00 |
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Paul Gilbert
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37bb5150d0
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MADS: Fixes for handling sprite transparency
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2014-03-14 22:21:52 -04:00 |
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Paul Gilbert
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12b79e8178
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MADS: Fix for sprite slot cleanup post-frame draw
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2014-03-14 21:56:01 -04:00 |
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Paul Gilbert
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3f0cd4771c
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MADS: Fixed handling of dirty rects to copy areas to the physical screen
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2014-03-13 22:25:16 -04:00 |
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Paul Gilbert
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84fb90e7a5
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MADS: Fix GCC warnings and memory leaks
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2014-03-13 20:56:03 -04:00 |
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Paul Gilbert
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b2d90ddaab
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MADS: Fix positioning of foreground sprites
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2014-03-13 13:05:12 -04:00 |
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Paul Gilbert
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e80373c823
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MADS: Add guard against reading depth value outside bounds of depth surface
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2014-03-13 00:26:19 -04:00 |
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Paul Gilbert
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0df4d0aed1
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MADS: Fixed loading of scene depth surface for Rex Nebular
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2014-03-12 23:45:57 -04:00 |
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Paul Gilbert
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408f5e79df
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MADS: General cleanup and minor fixes
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2014-03-12 22:45:33 -04:00 |
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Paul Gilbert
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d9bb593b5f
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MADS: Implemented PaletteUsage::updateUsage
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2014-03-12 20:54:50 -04:00 |
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Paul Gilbert
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98f7ba9643
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MADS: Fix definition/loading of animation frame change data
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2014-03-12 08:44:57 -04:00 |
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Paul Gilbert
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709fcc6fac
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MADS: Fix inter-frame wait loop
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2014-03-11 23:42:20 -04:00 |
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Paul Gilbert
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2d99f761f0
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MADS: Implemented scene 804 step
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2014-03-11 23:26:31 -04:00 |
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Paul Gilbert
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be1a53062a
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MADS: Convert 6 bit palettes to 8 bit values
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2014-03-11 21:48:16 -04:00 |
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Paul Gilbert
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41e86d553e
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MADS: Renamed game palette to palette flags
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2014-03-11 21:40:49 -04:00 |
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Paul Gilbert
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5047c118f1
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MADS: Fix for executing queued sound commands
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2014-03-11 21:35:18 -04:00 |
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Paul Gilbert
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5a1c64e732
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MADS: Further fixes for PaletteUsage::process
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2014-03-11 21:32:42 -04:00 |
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Paul Gilbert
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5d4b6b79db
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MADS: Fix for palette initialisation in Palette::initRange
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2014-03-11 21:01:07 -04:00 |
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Paul Gilbert
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5543d5884c
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MADS: Refactoring calls to PaletteUsage::process, and initial bugfixes
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2014-03-10 22:08:55 -04:00 |
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Paul Gilbert
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d295a16545
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MADS: Properly hook up use of PaletteUsage::process
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2014-03-10 01:00:11 -04:00 |
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Paul Gilbert
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9e69e64d3f
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MADS: Completed PaletteUsage::process
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2014-03-10 00:52:33 -04:00 |
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