Tobia Tesan
d5ed8c29f1
WINTERMUTE: Turn _subtitles into Common::Array<SubtitleCard> in VideoSubtitler
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This necessarily loses const in SubtitleCard's attributes
2014-10-15 21:36:47 +02:00
Tobia Tesan
2fc69d770c
WINTERMUTE: Initialize tokenSomething vars in VideoSubtitler
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MSVC complains otherwise.
2014-10-15 21:36:47 +02:00
Tobia Tesan
c6930d9a64
WINTERMUTE: Use int32 for _lastSample in VideoSubtitler
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We are thus making room for the sentinel == -1
2014-10-15 21:36:47 +02:00
Tobia Tesan
ebb48a1704
WINTERMUTE: s/delete array/delete[] array/
2014-10-15 21:36:47 +02:00
Tobia Tesan
f525514da5
WINTERMUTE: Use BaseGame->expandStringByStringTable(&Common::String) in SubtitleCard
2014-10-15 21:36:46 +02:00
Tobia Tesan
578edde66f
WINTERMUTE: Const'fy members of class SubtitleCard
2014-10-15 21:36:46 +02:00
Tobia Tesan
856e281bf1
WINTERMUTE: Remove useless constructor from SubtitleCard.
2014-10-15 21:36:46 +02:00
Tobia Tesan
5f25cf1bd7
WINTERMUTE: Don't bother inheriting BaseGame in SubtitleCard
2014-10-15 21:36:46 +02:00
Tobia Tesan
f1ae8e6e8d
WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
2014-10-15 21:36:46 +02:00
Tobia Tesan
599390a5ad
WINTERMUTE: Lose unnecessary if() in VideoTheoraPlayer
2014-10-15 21:36:46 +02:00
Tobia Tesan
4742acf939
WINTERMUTE: Rename VideoTheoraPlayer->_subtitles to _foundSubtitles for clarity
2014-10-15 21:36:46 +02:00
Tobia Tesan
1a571d9611
WINTERMUTE: Avoid doing check before delete (deleting 0-pointer is safe)
2014-10-15 21:36:46 +02:00
Tobia Tesan
388fbdb6eb
WINTERMUTE: Rename VideoSubtitle to SubtitleCard
2014-10-15 21:36:46 +02:00
Tobia Tesan
dd820a7a1e
WINTERMUTE: Turn a bunch of uint into uint32 in VideoSubtitle
2014-10-15 21:36:46 +02:00
Tobia Tesan
7b4084b7e0
WINTERMUTE: s/uint32 _lastSample/long _lastSample/
2014-10-15 21:36:45 +02:00
Tobia Tesan
a4d5d14581
WINTERMUTE: Turn display() and update() into void functions.
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No idea why they were bools in the first place.
2014-10-15 21:36:45 +02:00
Tobia Tesan
2acb2f558c
WINTERMUTE: Add clarification comment in loadSubtitles
2014-10-15 21:36:45 +02:00
Tobia Tesan
40c5b01aad
WINTERMUTE: Preserve const when handing chars over to drawText
2014-10-15 21:36:45 +02:00
Tobia Tesan
7c6f9772d3
WINTERMUTE: Save frames as uint rather than long
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It's just as good: at 30 FPS, this allows for
2 ^ 32 / 30 / 60 = 2386093 mins, which is, I guess, a reasonable limit.
2014-10-15 21:36:45 +02:00
Tobia Tesan
afb3ae3034
WINTERMUTE: Treat edge case - prevents crash if SRT file is blank.
2014-10-15 21:36:45 +02:00
Tobia Tesan
581aff7f8f
WINTERMUTE: Keep a bunch of attrs private in VideoSubtitler
2014-10-15 21:36:45 +02:00
Tobia Tesan
a78a4d40dd
WINTERMUTE: Use Common::String in place of char *text in loadSubtitles
2014-10-15 21:36:45 +02:00
Tobia Tesan
8decf3d742
WINTERMUTE: Remove ////-style separators from imported subtitle code
2014-10-15 21:36:45 +02:00
Tobia Tesan
2eee488e36
WINTERMUTE: Do some refactoring over a bunch of attrs in VideoSubtitle
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Conflicts:
engines/wintermute/video/video_subtitler.cpp
2014-10-15 21:36:45 +02:00
Tobia Tesan
f2441da3da
WINTERMUTE: Make sure subtitle files could be found before anything else
2014-10-15 21:36:44 +02:00
Tobia Tesan
6d16fdbf4a
WINTERMUTE: Expand subtitles by string table
2014-10-15 21:36:44 +02:00
Tobia Tesan
647b721744
WINTERMUTE: Refactor/Reformat VideoSubtitler::update
2014-10-15 21:36:44 +02:00
Tobia Tesan
113e837d55
WINTERMUTE: Correctly delete _subtitler (which is not an array)
2014-10-15 21:36:44 +02:00
Tobia Tesan
0475fd1a5c
WINTERMUTE: Declare counters as uint to match Array::size()
2014-10-15 21:36:44 +02:00
Tobia Tesan
621a068c00
WINTERMUTE: Mass ScummVM-style renaming in subtitles code
2014-10-15 21:36:38 +02:00
Tobia Tesan
ad5fde9db3
WINTERMUTE: Reinstate CVidSubtitle destructor
2014-10-15 20:17:04 +02:00
Tobia Tesan
389e06bdfc
WINTERMUTE: Port actual subtitle display code.
2014-10-15 20:16:07 +02:00
Tobia Tesan
472d3e3231
WINTERMUTE: Add getter for _videoFont
2014-10-15 20:11:17 +02:00
Tobia Tesan
d8b432fe51
WINTERMUTE: Use native C types instead of macros
2014-10-15 20:11:16 +02:00
Tobia Tesan
1715196325
WINTERMUTE: Re-enable and use PathUtils for auto SRT detection
2014-10-15 20:09:31 +02:00
Tobia Tesan
6f6e49f4cf
WINTERMUTE: Display subtitles in console
2014-10-15 20:08:21 +02:00
Tobia Tesan
532217bcee
WINTERMUTE: Reinstate subtitle loading
2014-10-15 19:50:50 +02:00
Tobia Tesan
d9d80db869
WINTERMUTE: Take const char in loadSubtitles
2014-10-15 19:50:48 +02:00
Tobia Tesan
ba1862ecb8
WINTERMUTE: Use BaseFileManager to load SUB file
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Conflicts:
engines/wintermute/video/video_subtitler.cpp
2014-10-15 19:43:26 +02:00
Tobia Tesan
ec3b8fdde2
WINTERMUTE: Use long-style braces around blocks in imported subtitle code
2014-10-15 19:40:48 +02:00
Tobia Tesan
5ee11d6c21
WINTERMUTE: Astyle imported WME subtitle code
2014-10-15 19:29:12 +02:00
Tobia Tesan
cc175b5af4
WINTERMUTE: Import subtitle code from WME1
2014-10-15 19:28:21 +02:00
Torbjörn Andersson
9baf687f2f
WINTERMUTE: Silence GCC signed/unsigned comparison warning
2014-09-03 18:08:38 +02:00
Einar Johan Trøan Sømåen
55c8b7a11a
WINTERMUTE: Save the names of any language files that are loaded. (Fix bug #6651 )
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This way, they will be reloaded in the same order when loading a save game. Old save games will
continue to show the bug, but new savegames will be consistent. A quick fix for old save games in
the white chamber, is to launch the game with the correct language BEFORE loading the save game.
This increases the save-game-version to 1.3.1ScummVM
2014-09-03 17:47:49 +02:00
Johannes Schickel
ec634ea07c
Merge pull request #495 from somaen/docuFix
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Doxygen-fixes
2014-08-30 14:14:31 +02:00
Einar Johan Trøan Sømåen
77e2c637f7
WINTERMUTE: Remove unused Sqr-function.
2014-08-29 19:53:33 +02:00
Einar Johan Trøan Sømåen
2fa1340438
ENGINES: Fix some Doxygen comments that seem wrong.
2014-08-29 03:28:43 +02:00
Pawel Kolodziejski
78258151ea
WME: added few more games. added ability to detect from exe files.
2014-07-22 21:22:45 +02:00
Einar Johan Trøan Sømåen
6bffa2a824
WINTERMUTE: Do syncSoundSettings on initialization of sound manager, so that sound settings are actually applied on launch
2014-06-20 10:57:06 +02:00
Eugene Sandulenko
1ebb8aa6de
Merge pull request #466 from sev-/transparent-surface
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COMMON: Move TransparentSurface to common code
2014-06-15 21:15:31 +03:00