46113 Commits

Author SHA1 Message Date
WinterGrascph
d9bb44eeb9 DM: Add the partial drawing of dungeonwalls 2016-08-26 23:02:22 +02:00
WinterGrascph
134b482e60 DM: Add flipped wall bitmaps 2016-08-26 23:02:22 +02:00
WinterGrascph
e3136f4247 DM: Add viewsquare enum 2016-08-26 23:02:22 +02:00
WinterGrascph
d49c081785 DM: Fix loadDungeonFile(..) zero sized array allocation 2016-08-26 23:02:22 +02:00
WinterGrascph
7ddd96bc60 DM: Fix destructor and allocation issues in DungeonMan and DisplayMan 2016-08-26 23:02:22 +02:00
WinterGrascph
909ec36edf DM: Fix loading map data in loadDungeonFile(..) 2016-08-26 23:02:22 +02:00
WinterGrascph
2e9483cf2e DM: Fix dungeon.dat file loading 2016-08-26 23:02:22 +02:00
WinterGrascph
f21a9197a6 DM: Fix file loading dependancy 2016-08-26 23:02:22 +02:00
Bendegúz Nagy
73a7cba589 DM: Fix bug with uninitialized _currMap.index and file loading order 2016-08-26 23:02:22 +02:00
WinterGrascph
a8c82c1e94 DM: Add some draw dungeon dependencies
I forgot to do commits and it was already too late to revert back the
changes I've because they were too numerous.
2016-08-26 23:02:22 +02:00
WinterGrascph
6d5f8e2757 DM: Add wrapper class around raw map bytes 2016-08-26 23:02:22 +02:00
WinterGrascph
253730787d DM: Finish implementing ornament masks in DungeonMan::getSquare 2016-08-26 23:02:22 +02:00
WinterGrascph
f39b22f321 DM: Refactor Thing POD 2016-08-26 23:02:22 +02:00
WinterGrascph
05fbf0b358 DM: Add dungeonman.o to module.mk, fix _bitmaps memory leak 2016-08-26 23:02:22 +02:00
WinterGrascph
af6e6ca468 DM: Refactor Frame POD 2016-08-26 23:02:22 +02:00
WinterGrascph
16199b4091 DM: Add loadWallSet(..) and loadFloorSet(..) 2016-08-26 23:02:22 +02:00
WinterGrascph
bf78e63d2e DM: Add missing cross-references in gfx.h 2016-08-26 23:02:22 +02:00
WinterGrascph
853b87f19e DM: Add drawDungeon test code 2016-08-26 23:02:22 +02:00
WinterGrascph
8172a07d1a DM: Add square query in DungeonMan 2016-08-26 23:02:22 +02:00
WinterGrascph
68f13e8462 DM: Implement F0173_DUNGEON_SetCurrentMap 2016-08-26 23:02:22 +02:00
WinterGrascph
4f9182507a DM: Implement Dungeon.dat file parsing, add relevant structures 2016-08-26 23:02:22 +02:00
WinterGrascph
a8434fc165 DM: Add support for viewports with blitting 2016-08-26 23:02:22 +02:00
WinterGrascph
98a4379244 DM: Delete TOBE2 macro, use READ_BE_UINT16 instead 2016-08-26 23:02:22 +02:00
WinterGrascph
9823845c99 DM: Fix constant and global variable names according to coding conventions 2016-08-26 23:02:22 +02:00
WinterGrascph
64371787e2 DM: Rewrite blitting methods, revise FRAME POD 2016-08-26 23:02:22 +02:00
WinterGrascph
c725fdec9e DM: Add horizontal and vertical bitmap flipping 2016-08-26 23:02:22 +02:00
WinterGrascph
18ff2e9940 DM: Refactor DisplayMan::DrawFrame and Frame POD 2016-08-26 23:02:22 +02:00
WinterGrascph
cb2bb82b32 DM: Add support for transparency in blitting 2016-08-26 23:02:22 +02:00
WinterGrascph
77cd7df08d DM: Add support for drawing portions of bitmaps
Create Frame structure and drawFrame(..) convenience method, also
DisplayMan unpacks all the bitmaps with unpackGraphics()
2016-08-26 23:02:22 +02:00
WinterGrascph
4a8b34e993 DM: Add the original palettes, edit palette loading accordingly 2016-08-26 23:02:22 +02:00
WinterGrascph
66c55db9f0 DM: Fix typos and whitespace 2016-08-26 23:02:22 +02:00
WinterGrascph
b7987d84c1 DM: Fix memory leak in dm.cpp and gfx.cpp 2016-08-26 23:02:22 +02:00
WinterGrascph
cdf377f7a7 DM: Add support for Dungeon.dat uncompression
Add DungeonMan class with support for loading and uncompressing
Dungeon.dat file into memory
2016-08-26 23:02:22 +02:00
WinterGrascph
055e789d04 DM: Create DisplayMan, add support parsing IMG0 files
Add display manager named DisplayMan with functions: setUpScreens(),
loadGraphics() (which loads graphics from the graphics.dat file),
setPalette(..), loadIntoBitmap(..) which loads the requested image into a
bitmap and blitToScreen(..)
2016-08-26 23:02:22 +02:00
WinterGrascph
5ae7d3a84b DM: Add detection for Amiga v2.0 English 2016-08-26 23:02:22 +02:00
WinterGrascph
96cc074ea0 DM: Create engine and detection with dummy data 2016-08-26 23:02:22 +02:00
Willem Jan Palenstijn
e880fd74ed SCI32: Fix warning 2016-08-26 18:57:43 +02:00
Eugene Sandulenko
12c07ee18f DIRECTOR: Lingo: Remove irrelevant header 2016-08-26 18:39:47 +02:00
Eugene Sandulenko
b7570373dd DIRECTOR: Reworked event loop, so the mouse is more responsive 2016-08-26 18:39:47 +02:00
Eugene Sandulenko
8a372eaf71 DIRECTOR: Execute proper script on frames. This fixes the playback 2016-08-26 18:39:47 +02:00
Paul Gilbert
41ee7dd371 TITANIC: Implemented more game classes 2016-08-26 07:47:31 -04:00
Eugene Sandulenko
e40caf40a1 DIRECTOR: Fix object initialization 2016-08-26 12:33:48 +02:00
Eugene Sandulenko
c8989b8dd3 DIRECTOR: Slow down execution and hid noisy warning 2016-08-26 11:51:55 +02:00
Filippos Karapetis
ad693ee768 SCI: Add a sanity check in wrapFilename(), as in unwrapFilename() 2016-08-26 11:26:09 +03:00
Filippos Karapetis
25b8f196cb Merge pull request #815 from wjp/sci-fileiorename
SCI: Make kFileIORename use wrapped filenames
2016-08-26 11:20:11 +03:00
Paul Gilbert
fde400c332 TITANIC: Implemented nav helmet classes 2016-08-25 22:55:34 -04:00
Paul Gilbert
9a71c9166b TITANIC: Implemented more game classes and music widget classes 2016-08-25 22:13:04 -04:00
Paul Gilbert
1f0b9cb68d TITANIC: Implemented more game classes 2016-08-25 20:46:33 -04:00
Paul Gilbert
db179c11bb TITANIC: Implemented CStringParser class 2016-08-25 20:46:01 -04:00
Paul Gilbert
63ffcf0a0d TITANIC: Add loading of bedhead data 2016-08-25 18:36:14 -04:00