Paul Gilbert
|
8c7130fdfa
|
CGE: Fix display of in-game hotspot description
|
2011-07-15 22:12:56 +10:00 |
|
Paul Gilbert
|
b74e1b6af0
|
CGE: Pathfinder now works
|
2011-07-15 21:25:03 +10:00 |
|
Paul Gilbert
|
11fa6b941c
|
CGE: Fix some errors in the pathfinder setup
|
2011-07-15 20:43:29 +10:00 |
|
Paul Gilbert
|
c3bed46ba0
|
CGE: Fix for all the game objects being draggable
|
2011-07-15 19:38:58 +10:00 |
|
Paul Gilbert
|
f0d10b62b3
|
CGE: In progress work on pathfinder
|
2011-07-14 22:36:18 +10:00 |
|
Paul Gilbert
|
324ccb1760
|
CGE: Split pathfinding related code into walk.cpp
|
2011-07-13 21:04:44 +10:00 |
|
Paul Gilbert
|
c3c8032c42
|
CGE: Implemented Bitmap::xShow method
|
2011-07-13 20:42:30 +10:00 |
|
Paul Gilbert
|
9dc2cb87d9
|
CGE: Fix array size in Spike class constructor
|
2011-07-13 19:21:34 +10:00 |
|
Paul Gilbert
|
6c97190092
|
CGE: Fixed initialising of _shadow that was crashing the intro sequence
|
2011-07-13 19:18:23 +10:00 |
|
Strangerke
|
4d0f83babb
|
CGE: Rename some constants
|
2011-07-13 08:44:58 +02:00 |
|
Strangerke
|
5148f80fa5
|
CGE: add a new SNPOST to fix the function pointer issue
|
2011-07-13 00:29:10 +02:00 |
|
Paul Gilbert
|
4d96ec7034
|
CGE: Fixed a previously commented adding of mouse object to show queue
|
2011-07-12 22:44:04 +10:00 |
|
Paul Gilbert
|
700dbe021e
|
CGE: Fix ProgName method to handle extensions without a leading period
|
2011-07-12 22:43:24 +10:00 |
|
Paul Gilbert
|
11c9e64885
|
CGE: More bugfixes for memory leaks
|
2011-07-12 22:02:00 +10:00 |
|
Paul Gilbert
|
e2b19ad9b0
|
CGE: Fixed several memory leaks of main objects
|
2011-07-12 21:53:07 +10:00 |
|
Paul Gilbert
|
891032053a
|
CGE: Removed redundant disable/enable calls
|
2011-07-12 21:43:53 +10:00 |
|
Paul Gilbert
|
b6be90326d
|
CGE: Fixed a memory leak with Sprite::setSeq
|
2011-07-12 21:41:11 +10:00 |
|
Paul Gilbert
|
daae033e01
|
CGE: Converted SprExt::_Seq to use dynamically allocated data
|
2011-07-12 21:16:23 +10:00 |
|
Strangerke
|
a524adcaee
|
CGE: Suppress isVga() and memType()
|
2011-07-12 08:02:18 +02:00 |
|
Strangerke
|
dab96401ad
|
CGE: Implement snGhost by splitting _m field in two. Some cleanup.
|
2011-07-12 07:24:20 +02:00 |
|
Paul Gilbert
|
9ba5e2b304
|
CGE: Reverted last commit due to extra memory leaks
|
2011-07-11 20:56:32 +10:00 |
|
Paul Gilbert
|
18077762d7
|
CGE: Standardised Sprite::seq on always allocating/freeing data
|
2011-07-11 20:37:37 +10:00 |
|
Paul Gilbert
|
10ca53a00c
|
CGE: Fix cursor to show on-screen once the game starts
|
2011-07-10 21:07:57 +10:00 |
|
Paul Gilbert
|
c3a4ba8b05
|
CGE: More fixes for free/delete[] mismatches
|
2011-07-10 20:28:22 +10:00 |
|
Paul Gilbert
|
9b5b88274e
|
CGE: Bugfix for correctly flagging key release
|
2011-07-10 20:13:11 +10:00 |
|
Paul Gilbert
|
f33ac85e79
|
CGE: Bugfixes for some crashes
|
2011-07-10 20:07:45 +10:00 |
|
Paul Gilbert
|
9efefdbced
|
CGE: Fixed the display of text in the name entry dialog
Whilst the 'melting' effect of entered text was very amusing, it did need to be fixed.
|
2011-07-10 20:02:17 +10:00 |
|
Paul Gilbert
|
a693ff2ecf
|
CGE: A few more fixes for memory leaks identified by Valgrind
|
2011-07-10 19:23:14 +10:00 |
|
Paul Gilbert
|
66c7777dfe
|
CGE: Fix Valgrind identified errors
|
2011-07-10 18:17:40 +10:00 |
|
Paul Gilbert
|
32c8962d62
|
CGE: Removed some accidentally added debugging statements
|
2011-07-10 17:58:39 +10:00 |
|
Paul Gilbert
|
88c7b25e5b
|
CGE: Fixed more free/delete[] mismatches identified by Valgrind
|
2011-07-10 17:56:29 +10:00 |
|
Paul Gilbert
|
1870f09d31
|
CGE: Fix several allocation mismatches and Valgrind issues
|
2011-07-10 14:51:22 +10:00 |
|
Paul Gilbert
|
ef83c248d3
|
CGE: Added extra event processing call to fix non-responsiveness when running under Valgrind
|
2011-07-10 11:45:17 +10:00 |
|
Paul Gilbert
|
8628b154a7
|
CGE: Fixed compiler warning
|
2011-07-10 11:40:06 +10:00 |
|
Paul Gilbert
|
6039e8a245
|
CGE: Removed the definition of the now unused SavTab structure
|
2011-07-10 10:12:46 +10:00 |
|
Paul Gilbert
|
319ff2ca49
|
CGE: Changed Sprite::contract to always destroy the sprite array
|
2011-07-10 10:11:50 +10:00 |
|
Paul Gilbert
|
0bbefbef90
|
CGE: Created PocLight class to encapsulate the LI sprite array
|
2011-07-10 10:10:51 +10:00 |
|
Paul Gilbert
|
47b17cd1ce
|
CGE: Create Spike class to encapsulate the SP spite array
|
2011-07-10 10:07:35 +10:00 |
|
Paul Gilbert
|
622dc2d503
|
CGE: Created a CavLight class to encapsulate the PR sprite array
|
2011-07-10 10:04:41 +10:00 |
|
Paul Gilbert
|
9d40a1ba9d
|
CGE: Mouse MC sprite array into the Mouse class
|
2011-07-10 10:00:57 +10:00 |
|
Paul Gilbert
|
817a52ed56
|
CGE: Created a HorizLine stub class to hold the HL sprite array
|
2011-07-10 09:57:19 +10:00 |
|
Paul Gilbert
|
1e83e27925
|
CGE: Moved MB sprite array into Square class
|
2011-07-10 09:51:18 +10:00 |
|
Paul Gilbert
|
989e071bb9
|
CGE: Implemented code for saving games, removing the need for the SavTab array
|
2011-07-10 09:44:46 +10:00 |
|
Strangerke
|
cf1a45f8a8
|
CGE: replace the 2 memcpy previously used by a memmove
(thanks eriktorbjorn for pointing that out)
|
2011-07-09 09:39:02 +02:00 |
|
Strangerke
|
6ed9dd0d04
|
CGE: Cleanup: rename a couple of forgotten class members
|
2011-07-09 00:41:47 +02:00 |
|
Strangerke
|
0b27de942b
|
CGE: replace some 'tricky replicate lines' memcpy by two, in order to avoid overlapping
|
2011-07-09 00:25:09 +02:00 |
|
Strangerke
|
080d7cf7f0
|
CGE: Rename Mouse class
|
2011-07-08 08:22:25 +02:00 |
|
eriktorbjorn
|
dd77866709
|
CGE: Remove unused variable
|
2011-07-07 20:51:31 +02:00 |
|
Strangerke
|
fe2e1bb2fd
|
CGE: Remove "bitmaps" files
|
2011-07-07 20:43:09 +02:00 |
|
Strangerke
|
affaa1f4d6
|
CGE: Some cleanup: Move some static functions to CGEEngine, remove parameters to GetText, rename members of SavTab
|
2011-07-07 09:24:08 +02:00 |
|