Commit Graph

48181 Commits

Author SHA1 Message Date
Matthew Hoops
dc463816af PEGASUS: Remove unused EnergyBar class 2011-09-22 15:28:01 -04:00
Matthew Hoops
c8752bb1d3 PEGASUS: Implement Item::getDragSprite() 2011-09-22 15:26:09 -04:00
Matthew Hoops
897c585f05 PEGASUS: Add the InventoryPicture class (and its derivatives) 2011-09-22 14:50:24 -04:00
Matthew Hoops
3417e39c7a PEGASUS: Implement the credits
Functionality is now back to where it was before switching to the updated API
2011-09-22 12:06:21 -04:00
Matthew Hoops
2e9c7b5342 PEGASUS: Don't allow for seeking beyond the ends of the movie 2011-09-22 11:52:33 -04:00
Matthew Hoops
c88e33abd7 PEGASUS: Make Movies use the normal TimeBase getTime()
getTime() shouldn't constantly update as the movie continues, only when I decide to update it (in checkCallBacks())
2011-09-22 10:39:31 -04:00
Matthew Hoops
b92476ecb1 PEGASUS: Don't update movies if they're paused 2011-09-22 10:31:39 -04:00
Matthew Hoops
17d6f74867 PEGASUS: Implement demo credits 2011-09-22 09:24:14 -04:00
Matthew Hoops
35cc9b5d0f PEGASUS: Implement the overview code 2011-09-22 09:07:41 -04:00
Matthew Hoops
ea7ec27094 PEGASUS: Fix drawing movies to positions other than the origin 2011-09-21 21:39:07 -04:00
Matthew Hoops
5b23d33a29 PEGASUS: Remove old graphics API 2011-09-21 21:35:55 -04:00
Matthew Hoops
802fb1a97b PEGASUS: Add very simple mouse movement update checking 2011-09-21 21:33:33 -04:00
Matthew Hoops
0fd4a55492 PEGASUS: Fix DropHighlight 2011-09-21 21:18:46 -04:00
Matthew Hoops
cb500d147e PEGASUS: Clamp the dirty rect to the screen size 2011-09-21 21:09:58 -04:00
Matthew Hoops
97072b5d4b PEGASUS: Remove scaling TODO
Video scaling is not done with this class
2011-09-21 20:30:49 -04:00
Matthew Hoops
2bba1d0c11 PEGASUS: Allow redrawMovieWorld to be used without the video running 2011-09-21 20:22:26 -04:00
Matthew Hoops
02e7656b07 PEGASUS: Allow for backquote to be used as a tilde too 2011-09-21 20:06:49 -04:00
Matthew Hoops
b4408d4527 PEGASUS: Implement main menu
Sound fading is not working yet, so it has been disabled in the meantime
2011-09-21 19:51:42 -04:00
Matthew Hoops
46bc7e6c4d PEGASUS: Fix bounds of Pictures 2011-09-21 19:44:42 -04:00
Matthew Hoops
64d0b6df58 PEGASUS: Fix bug with drawing dirty rects 2011-09-21 19:42:45 -04:00
Matthew Hoops
d4a731c0f3 PEGASUS: Fix updating elements when the bounds change 2011-09-21 19:21:08 -04:00
Matthew Hoops
185f5fb054 PEGASUS: Only allow for keydown events 2011-09-21 18:10:08 -04:00
Matthew Hoops
f9fff1809c PEGASUS: Fix auto bits setting in the input code 2011-09-21 14:38:23 -04:00
Matthew Hoops
e3080fb251 PEGASUS: Add the JMPPPInput utility class 2011-09-21 10:01:27 -04:00
Matthew Hoops
e310da1aa8 PEGASUS: Add new menu class 2011-09-20 22:05:09 -04:00
Matthew Hoops
6c47e909da PEGASUS: Remove remaining 'old' code 2011-09-20 21:57:34 -04:00
Matthew Hoops
335a043bd0 PEGASUS: Add picture class 2011-09-20 21:45:39 -04:00
Matthew Hoops
de23530a4e PEGASUS: Remove VideoManager code
It was originally from Mohawk and does not fit in with the new graphics management introduced. Movie will be used from here on out!

In addition, the intro code has been rewritten and now it properly starts from the new code.
2011-09-20 14:21:54 -04:00
Matthew Hoops
1c8213ad86 PEGASUS: Fix timebase looping 2011-09-20 13:28:41 -04:00
Matthew Hoops
0193d0d019 PEGASUS: Fix a regression in checkCallBacks() 2011-09-20 13:23:16 -04:00
Matthew Hoops
dc0a98f655 PEGASUS: Make movie transparency be off by default 2011-09-20 13:11:00 -04:00
Matthew Hoops
2dbf379d11 PEGASUS: Fix some movie bugs 2011-09-20 13:04:27 -04:00
Matthew Hoops
e21224ff9a PEGASUS: Fix copyToCurrentPort() 2011-09-20 13:04:04 -04:00
Matthew Hoops
fec7a123fd PEGASUS: Begin hooking the new code in as the main code
The first notification has been received!
2011-09-20 11:49:20 -04:00
Matthew Hoops
635c8aa370 PEGASUS: Add first stab at the Movie class
Seems this means the end of the base classes -- onto actual game logic from here on out!
2011-09-20 10:56:51 -04:00
Matthew Hoops
d29e505041 PEGASUS: Update timer code a bit to make it friendlier for movies 2011-09-20 10:56:30 -04:00
Matthew Hoops
6ed2679cf1 PEGASUS: Add the Surface classes
Renamed from GWorld; I'm trying to distance us from QuickDraw as much as possible :P
2011-09-19 19:07:11 -04:00
Matthew Hoops
8f6e603099 PEGASUS: Add the Tracker class 2011-09-18 15:48:31 -04:00
Matthew Hoops
1390db1df1 PEGASUS: Rewrite TimeBase to be a bit more accurate with timing 2011-09-18 15:36:05 -04:00
Matthew Hoops
e90287f7f1 COMMON: Add numerator/denominator getters for Rational 2011-09-17 21:16:36 -04:00
Matthew Hoops
331da0377b PEGASUS: Add the fuse classes 2011-09-17 12:24:51 -04:00
Matthew Hoops
544224b43a PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00
Matthew Hoops
3b9ab4f5cf COMMON: Add function to find the intersecting rectangle 2011-09-17 12:02:15 -04:00
Matthew Hoops
da74436aa4 PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
Matthew Hoops
2ae8a97c4d PEGASUS: Stub off loading/saving games 2011-09-16 09:20:41 -04:00
Matthew Hoops
ecde87260c PEGASUS: Fix saving/loading the game state 2011-09-16 09:17:00 -04:00
Matthew Hoops
dc0254c1ce PEGASUS: Implement very basic screen updating (new API) 2011-09-15 20:50:21 -04:00
Matthew Hoops
1ac6abaeff PEGASUS: Stub off the base timebase code
This is not tested, and hopefully just works without anymore changes. I hate QuickTime :P
2011-09-15 20:39:37 -04:00
Matthew Hoops
d3fde69770 PEGASUS: Implement two of the primitive-based DisplayElements 2011-09-10 10:41:36 -04:00
Matthew Hoops
bbda19ab80 PEGASUS: Add DisplayElement class and begin porting over the graphics API 2011-09-09 14:09:20 -04:00