Commit Graph

72 Commits

Author SHA1 Message Date
Max Horn
dd433c24a2 cleanup
svn-id: r34643
2008-09-24 20:31:14 +00:00
Robin Watts
90b59af2ba Updates to the scummvm blitting code as discussed on the mailing list.
1) Remove DS version of the ARM blitters in favour of the 'normal' ARM one.
 2) Update normal ARM blitter to use Carlo's clever algorithm.
 3) Update C version with Max Horns patch (slightly tweaked - counting down
on loops is better, M'kay).

svn-id: r34006
2008-08-18 20:04:15 +00:00
Max Horn
c91bf34039 Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM
svn-id: r33934
2008-08-16 11:37:36 +00:00
Eugene Sandulenko
e6b1ff04ef Fix bug #1879606: "MANIACNES: Crash when game ends"
svn-id: r33546
2008-08-02 21:57:35 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Lars Persson
c6595e3bd2 Changed ASM names to match those in the ARM asm implementations
svn-id: r30758
2008-02-03 12:30:11 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Travis Howell
743858b097 Fix regression in Let's Explore the Farm with Buzzy demo.
svn-id: r30296
2008-01-06 13:27:42 +00:00
Torbjörn Andersson
a38fa007bb I thought only Full Throttle used the VAR_BLAST_ABOVE_TEXT variable, but I see
now that it's defined for v8 games as well, so call processUpperActors() from
that case too, just to be safe.

svn-id: r30091
2007-12-31 01:20:24 +00:00
Torbjörn Andersson
41f29f0504 Draw subtitles over the verb coin in CoMI, not under. This is noticeable early
in the game, when Murray is talking to himself. I've verified this against the
behaviour of the original interpreter. (Should this go into 0.11 as well?)

svn-id: r30088
2007-12-30 22:22:38 +00:00
Max Horn
d61f3d7601 Fix for bug #1837375: MM: Walk behind mask char data
svn-id: r29963
2007-12-23 16:02:58 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
0cccbb29d6 Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
svn-id: r28877
2007-09-08 11:15:27 +00:00
Chris Apers
500481c4ec Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
2007-09-01 19:13:04 +00:00
Torbjörn Andersson
0998a2440a The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI:
100% crash in SVN (not in 0.X.0)"), height was a fairly large negative number,
so I've added a test for that condition as well. This seems to fix the bug.

svn-id: r28199
2007-07-25 19:56:43 +00:00
Robin Watts
b1feb9c65c This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE
and DS builds). This causes the scumm engines graphics code to call ARM
routines to do drawStripToScreen and copy8col.

These routines were originally written for the DS port, and have now been made
available to any other ARM device out there that wants them. 

I've tested this change on WinCE, but can't test it on the DS as I don't have
one. We know that the routines work there though.

svn-id: r28016
2007-07-10 20:20:50 +00:00
Torbjörn Andersson
0a5654fefc Cast the pointer to long instead of int to possibly fix the amd64 compile
problem mentioned earlier on the channel. Neither seems like a particularly
nice thing to do, but this is how we do it in the SDL backend, and it has
apparently worked fine there...

svn-id: r28012
2007-07-10 17:28:48 +00:00
Eugene Sandulenko
1db83059b0 Preliminary (and buggy) Kanji support.
svn-id: r27998
2007-07-10 00:39:12 +00:00
Max Horn
aaa987201e SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO comment explaining how to potentially speed up this code a lot
svn-id: r27997
2007-07-09 21:56:35 +00:00
Max Horn
9782c35eaf SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear memory access for potentially better performance)
svn-id: r27988
2007-07-09 09:21:25 +00:00
Max Horn
0a662bfb7e cleanup in ScummEngine::drawStripToScreen; in particular, the code is now more efficient for The Dig, FT and COMI
svn-id: r27980
2007-07-08 22:13:50 +00:00
Max Horn
14244685f3 SCUMM: hercules gfx code cleanup
svn-id: r27979
2007-07-08 21:42:39 +00:00
Max Horn
b51f2f3212 Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
2007-06-19 22:39:59 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
32c7ee7748 Fix bug #1684010 - SPYFOX1: Background buffer not been cleared.
svn-id: r26280
2007-03-23 03:06:10 +00:00
Travis Howell
8da557fbd5 Correct image offsets, for PC Engine version of Loom.
svn-id: r25960
2007-03-04 04:26:20 +00:00
Travis Howell
b0fea397ab Allow PC Engine version of Loom to at least start up.
svn-id: r25951
2007-03-03 12:59:48 +00:00
Travis Howell
19d2310b71 Add support for using disks images for Apple II version of Maniac Mansion.
svn-id: r25846
2007-02-25 07:23:52 +00:00
Travis Howell
8bef04f94a Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and objects.
svn-id: r25619
2007-02-16 02:26:42 +00:00
Max Horn
6899e72be9 Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
svn-id: r25454
2007-02-10 02:05:59 +00:00
Max Horn
11a8d8f265 Some comment cleanup
svn-id: r25334
2007-02-02 12:51:44 +00:00
Max Horn
27432a4dc1 Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
svn-id: r25250
2007-01-28 20:11:31 +00:00
Max Horn
2ac841f18b Make use of Surface::getBasePtr
svn-id: r25119
2007-01-18 21:48:23 +00:00
Max Horn
c210aff40c * Made Actor::_pos protected, added public Actor::getPos() method
* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos

svn-id: r24742
2006-11-19 00:39:48 +00:00
Max Horn
d02e4d7f7c Removed CHECK_HEAP
svn-id: r23979
2006-09-23 11:29:32 +00:00
Max Horn
fd85c13d8f Cleaned up Gdi::roomChanged
svn-id: r23938
2006-09-18 22:22:35 +00:00
Max Horn
60951b6f1a Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2
svn-id: r23937
2006-09-18 22:06:39 +00:00
Max Horn
2cd0544cb9 Re-disable blit mask hack (oops)
svn-id: r23936
2006-09-18 21:46:44 +00:00
Max Horn
1324677395 Moved NES specific code from class Gdi to GdiNES
svn-id: r23934
2006-09-18 21:20:21 +00:00
Max Horn
a0e1a98647 Oops, accidentally broke TMSK support for HE 72+ games
svn-id: r23933
2006-09-18 19:58:22 +00:00
Max Horn
06ddd876a5 Fix --disable-he
svn-id: r23932
2006-09-18 19:22:40 +00:00
Max Horn
d9f16b8a4a indention fix
svn-id: r23931
2006-09-18 19:17:55 +00:00
Max Horn
2906e8d2a3 Moved some code from Gdi::drawBitmap to separate methods
svn-id: r23930
2006-09-18 19:16:31 +00:00
Max Horn
285aa5d0b2 renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE
svn-id: r23925
2006-09-17 23:35:09 +00:00
Max Horn
51017cf1b2 Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)
svn-id: r23922
2006-09-17 20:36:48 +00:00
Max Horn
8c0b0c0120 Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e. _gdi is a pointer now)
svn-id: r23921
2006-09-17 20:22:47 +00:00
Travis Howell
155f65815e Fix bug #1528535 - ZAK FM-TOWNS: Wrong stripe in background.
svn-id: r23642
2006-07-31 12:53:15 +00:00
Max Horn
bea72e9514 Patch #1519399: DS Backend
svn-id: r23452
2006-07-09 11:47:17 +00:00
Travis Howell
36807a857d Add cyx's patch for VAR_FADE_DELAY timer changes in fade effects
svn-id: r23255
2006-06-22 00:03:13 +00:00