Commit Graph

130773 Commits

Author SHA1 Message Date
Cameron Cawley
dd72e0e488 RISCOS: Add a native MIDI driver 2022-06-20 23:33:42 +01:00
Cameron Cawley
3ffbbe3cef DS: Avoid redefining double as float 2022-06-20 23:10:21 +01:00
Hubert Maier
3d9ccee456 CONFIGURE: Remove special case for GLES2 2022-06-20 22:18:35 +03:00
elasota
808177f8fe MTROPOLIS: Fix incorrect mToon start frame when rate is negative 2022-06-20 14:18:09 -04:00
neuromancer
d7cf7c6259 HYPNO: fixed an uninitialized field from LibFile in boyz 2022-06-20 19:02:19 +02:00
Lothar Serra Mari
7eae8a10b4 NEWS: Update German NEWS file 2022-06-20 18:57:50 +02:00
Filippos Karapetis
9deda99e2e CHEWY: Use a direct variable for text delay 2022-06-20 19:56:23 +03:00
Filippos Karapetis
49d949de6b CHEWY: Renames for dialog closeup functionality 2022-06-20 19:56:23 +03:00
neuromancer
e32fc10a38 NEWS: Mention Soldier Boyz as supported 2022-06-20 17:06:23 +02:00
neuromancer
2ec5a1d84b HYPNO: fixed corrupted crossair in boyz 2022-06-20 17:03:55 +02:00
neuromancer
471c189560 HYPNO: avoid palette issue in the last level of boyz 2022-06-20 17:03:55 +02:00
neuromancer
7dfc378552 HYPNO: reset _currentActor before each level in boyz 2022-06-20 17:03:55 +02:00
neuromancer
d71716ff2a HYPNO: implement scummvm cheat to unlock all levels in wet 2022-06-20 17:03:55 +02:00
Filippos Karapetis
d10fb5f11b CHEWY: Fix music and sound volume in options 2022-06-20 17:51:51 +03:00
Filippos Karapetis
cb64a46030 CHEWY: Slight cleanup of the barrier code 2022-06-20 12:46:16 +03:00
Filippos Karapetis
6712b35d42 CHEWY: Use the ScummVM volume - bug #13595
This avoids having the volume reset on game startup. Also, volume is
no longer stored in saved games
2022-06-20 12:45:19 +03:00
D G Turner
861612f113 AGS: Fix Temporary Script Name Buffer Size to Match Breakpoint Name Size
This mismatch was causing several GCC format overflow / truncation
warnings.
2022-06-20 01:02:44 +01:00
Paweł Kołodziejski
78d4217ddb
MATH: Janitorial 2022-06-20 00:19:40 +02:00
neuromancer
29e4b87fdb HYPNO: fixed transition to correctly run the last level of boyz 2022-06-20 00:09:53 +02:00
neuromancer
d9646947af HYPNO: corrected level pointers of flashback mode in boyz 2022-06-20 00:09:53 +02:00
neuromancer
427a093b85 HYPNO: fixed video sequence at the end of level c33 in boyz 2022-06-20 00:09:53 +02:00
Cameron Cawley
ea7a15a2c4 RISCOS: Increase the optimization level 2022-06-20 00:30:42 +03:00
Cameron Cawley
5a5eb7811d ULTIMA8: Avoid internal compiler error on RISC OS with -O2 and -mfpu=vfp 2022-06-20 00:29:07 +03:00
Cameron Cawley
088f1aeb2e GLK: ADRIFT: Avoid internal compiler error on RISC OS with -O3 2022-06-20 00:25:38 +03:00
Thierry Crozat
30038fe426 AGS: Store certain overlay handles, not script ptrs, for safety
From upstream b73553d6b4655feec2f82ee1feaa67a6bc9fca23
2022-06-19 20:50:24 +01:00
Thierry Crozat
10033d195e AGS: Store camera & viewport handles, not script ptrs, for safety
From ustream dc1421a88cd620bd1d34f8bf856e8baa57a50904
Also includes upstream 09c27c38c3afa27194b0b5dd9276036b76267488
2022-06-19 20:50:24 +01:00
Thierry Crozat
b49d3b2e9f AGS: In unload_game_file() don't error if quit during the of dialog
From upstream c7bd448dfffc197c4398a38395b444457c958d24
2022-06-19 20:50:24 +01:00
Thierry Crozat
9e940e4360 AGS: Put more unused code under OBSOLETE
From upstream 0d129c9cf854fe12e277fe6b52a8dca076a51ad8
2022-06-19 20:50:24 +01:00
Thierry Crozat
e90fb00412 AGS: Replaced more strcpy with snprintf, for safety
From upstream 1b6cf053ebbe85e7ba6c5828e2582d757503bc16
2022-06-19 20:50:24 +01:00
Thierry Crozat
8d36266724 AGS: Replaced strcpy with snprintf in old string API impls
From upstream 44d99badb2708fb99b1f7b9bc024082d570706c7
2022-06-19 20:50:24 +01:00
Thierry Crozat
2c7d51ce16 AGS: Replaced EnginePlugin's filename from char array to String
From upstream 252d9d198ac665546bd7ed3f3b8afa018bd62b9f
2022-06-19 20:50:24 +01:00
Thierry Crozat
884048108d AGS: Replaced freadstring/fwritestring with safer StrUtil functions
From upstream 73af6bafd2e590956b7a248cf3615c3b6df8dcd2
2022-06-19 20:50:24 +01:00
Paul Gilbert
bb45dcc729 CHEWY: Fix endless loop at start of room 0 feeding 2022-06-19 12:18:45 -07:00
Paweł Kołodziejski
b0088b5d0c
DEVTOOLS: Fixed compiler warning 2022-06-19 21:06:37 +02:00
Paweł Kołodziejski
4053592c69
PS3: Handle platform specific features 2022-06-19 20:13:37 +02:00
Donovan Watteau
06edf3dd0c SCUMM: Fix Kerner's text not matching his voice in New York
The Talkie version of Indy4 changed Kerner's line when he uses the phone
booth in New York (reusing some words from the research lab scene), but
the text doesn't match with the voice in most releases: he says Ubermann
but the text mentions Fritz, in the English version.

The 1994 Talkie Macintosh release fixed this line, so we can replicate
this later, official fix as an enhancement for all the English talkie
releases.
2022-06-19 20:59:26 +03:00
Cameron Cawley
caba9122f8
HYPNO: Reduce memory usage when opening .lib archives 2022-06-19 20:50:58 +03:00
athrxx
f96819149f SCI: (SCI1+) - improve channel sound flag handling
This cleans up some things I noticed when I implemented the mute flag handling. It removes the hack that manually forces flag 2 on all channels with number 9, regardless of the device.
I presume the hack was done for the earliest SCI 1 games, due to improper handling of flag 1.
2022-06-19 20:46:37 +03:00
rsn8887
fe366040d6 BACKENDS: (PSP2) support three co-existing builds 2022-06-19 10:58:11 -05:00
Paweł Kołodziejski
a6defb0878
NEWS: Janitorial 2022-06-19 15:52:33 +02:00
Paweł Kołodziejski
598ebde1b9
GRIM: Added comments to LUA opcodes: 'SetActorClipPlane' and 'SetActorClipActive' 2022-06-19 15:46:35 +02:00
neuromancer
794c07c05c HYPNO: removed unused objectives from level c352 in boyz 2022-06-19 14:40:24 +02:00
neuromancer
ca858c2c43 HYPNO: missing hostage video in boyz 2022-06-19 14:40:24 +02:00
neuromancer
0ada4b693a HYPNO: boyz is in testing 2022-06-19 14:40:24 +02:00
Paweł Kołodziejski
8c1a2e7742
GRIM: Added comments to LUA opcode SetActorFrustrumCull 2022-06-19 13:43:04 +02:00
neuromancer
950ad44748 HYPNO: added missing sounds when shooting non-hostiles in boyz 2022-06-19 11:24:44 +02:00
neuromancer
b4bd99aac4 HYPNO: fix crash when shooting a botle in boyz 2022-06-19 11:24:44 +02:00
neuromancer
1ffae9b411 HYPNO: improved friendlies encounters counting in boyz 2022-06-19 11:24:44 +02:00
neuromancer
a09603a466 HYPNO: refactor arcade stats code and added final score in boyz 2022-06-19 11:24:44 +02:00
neuromancer
01db683a76 HYPNO: count used lives in boyz 2022-06-19 11:24:44 +02:00