31615 Commits

Author SHA1 Message Date
Nicola Mettifogo
df1534ffd0 * Replaced the A8SVXDecoder class with a function to return an AudioStream in trunk/sound/.
* Refactored sound code in Parallaction to use the new Audio::make8SVXStream.

svn-id: r41460
2009-06-12 07:18:01 +00:00
Nicola Mettifogo
5915e60452 Removed a leftover printf().
svn-id: r41459
2009-06-12 06:20:11 +00:00
Nicola Mettifogo
5fccc0f98d * Final version of the IFF parsing code.
* Refactored ILBMDecoder usage from disk code.

svn-id: r41458
2009-06-12 05:03:18 +00:00
Kari Salminen
f5b2e69522 Fix Operation Stealth's 2nd arcade sequence's revolving doors.
- Now the doors actually do revolve when before they didn't.
- The fix was to alias the 9th background with the collision
  page directly when loading collision page data. This way
  changes written to the 9th background go to the collision
  page and vice versa (And there were changes in the labyrinth).
- Also converted _bgTable from a pure array to a Common::Array

svn-id: r41453
2009-06-11 18:32:35 +00:00
Eugene Sandulenko
2ffe5ed25e Added set of CoCo3 AGI games
svn-id: r41452
2009-06-11 15:45:52 +00:00
Jordi Vilalta Prat
ccbc5f3abb Point to the Cursor and AudioCD Managers to help engine authors following the right path.
svn-id: r41433
2009-06-10 15:33:37 +00:00
Johannes Schickel
c0ba9d1158 Add a convenience wrapper to CursorMan for checking whether cursor palettes are supported.
svn-id: r41432
2009-06-10 15:20:52 +00:00
Johannes Schickel
be42f800a4 Extend documentation for "kFeatureCursorHasPalette".
svn-id: r41430
2009-06-10 15:11:17 +00:00
Arnaud Boutonné
b1b03a33ba Gob detection :
- use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present
- Replace non-ASCII characters by hex values

svn-id: r41429
2009-06-10 15:04:21 +00:00
Johannes Schickel
3a32d7711b Fix a bug in disableCursorPalette, where it never allowed the palette to be enabled properly again.
svn-id: r41428
2009-06-10 15:01:20 +00:00
Johannes Schickel
ad98719ba2 Fix documentation for debugC and debugCN, relying on special debug levels.
svn-id: r41425
2009-06-10 12:47:19 +00:00
Paul Gilbert
e487347921 Added support for loading savegames from the launcher
svn-id: r41424
2009-06-10 12:16:30 +00:00
Paul Gilbert
f2c1b18242 Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
svn-id: r41423
2009-06-10 12:15:50 +00:00
Eugene Sandulenko
ff72f8531c Added debugCN() call which does not add newline automatically
svn-id: r41421
2009-06-10 10:11:24 +00:00
Eugene Sandulenko
ea0a2bcbbd Clarify that Cygwin is not supported as building platform anymore
svn-id: r41419
2009-06-10 08:18:44 +00:00
Sven Hesse
a19622994b Fixed CLEAR
svn-id: r41409
2009-06-09 19:37:24 +00:00
Walter van Niftrik
5e68fbfe87 SCI: Moved SCI1 audio map handling into the resource manager.
svn-id: r41408
2009-06-09 19:18:48 +00:00
Sven Hesse
6f49d1576b Added a workaround for Win Lost in Time.
It's got VMD files which are still referenced as IMD

svn-id: r41407
2009-06-09 18:53:35 +00:00
Sven Hesse
5728ff23ca Win Lost in Time is multi-lingual (British, French, Spanish)
svn-id: r41406
2009-06-09 18:53:17 +00:00
Sven Hesse
412628aaa3 Multi-lingual Inca2 version (American, French, German, Italian, Spanish)
svn-id: r41405
2009-06-09 18:52:55 +00:00
Sven Hesse
38c484abb2 Win Gob1 is multi-lingual (British, French, German, Italian, Spanish)
svn-id: r41404
2009-06-09 18:19:11 +00:00
Sven Hesse
5a1e1a167e Win Gob2 is multi-lingual (American, French, German)
svn-id: r41403
2009-06-09 18:18:11 +00:00
Sven Hesse
a077fa4348 Win Gob3 is multi-lingual (British, French, German)
svn-id: r41402
2009-06-09 18:14:49 +00:00
Johannes Schickel
91d62c0a61 Changed some lines to tabs instead of whitespaces for identation.
svn-id: r41401
2009-06-09 15:34:02 +00:00
Willem Jan Palenstijn
fcc0b69c07 Add (failing) hashmap test case for collision handling
svn-id: r41400
2009-06-09 15:26:09 +00:00
Johannes Schickel
ac46c98fb8 - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes

svn-id: r41398
2009-06-09 11:26:15 +00:00
Travis Howell
4a1029dee4 Remove unused old code.
svn-id: r41395
2009-06-09 06:37:42 +00:00
Travis Howell
741de2812c Correct check for font data table used in The Feeble Files.
svn-id: r41393
2009-06-09 00:00:24 +00:00
Eugene Sandulenko
03423bbabd Actually we /did not/ put periods at ends of the sentences in majority of past entries
svn-id: r41389
2009-06-08 21:52:32 +00:00
Kari Salminen
cfae016200 Convert FWRenderer and OSRenderer to use Cine::Palette.
Also fix some bugs that came up in testing of Cine::Palette.

svn-id: r41386
2009-06-08 20:46:21 +00:00
John Willis
8b1a6b1b6d Virtual Keyboard: Add some quick changes to the virtual keyboard to activate submit and cancel events from the default lowercase keyboards. This makes it possible to cancel and submit without having to call Common::KEYCODE_F7 again. Sorry for the nasty (temp) graphics.
svn-id: r41385
2009-06-08 20:31:49 +00:00
Johannes Schickel
7f5b28ee83 - Cleanup
- Fix regression in Kyra1 outro

svn-id: r41384
2009-06-08 20:11:07 +00:00
Johannes Schickel
0f116f1c38 Cleanup.
svn-id: r41381
2009-06-08 18:30:28 +00:00
Fabio Battaglia
51d0005af3 sword1: slight cleanup of psx related sound code and comments
svn-id: r41380
2009-06-08 17:54:44 +00:00
Johannes Schickel
aef8d2b04b Fix out of bounds memory access in Screen::drawShape.
svn-id: r41379
2009-06-08 17:47:37 +00:00
John Willis
2c55c49534 Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XML to match the keyboard pack name).
svn-id: r41376
2009-06-08 15:45:03 +00:00
Travis Howell
628e876a46 Spacing.
svn-id: r41375
2009-06-08 14:55:11 +00:00
Travis Howell
ddf3336bc1 Add more Polish font data for The Feeble Files.
svn-id: r41374
2009-06-08 14:50:34 +00:00
John Willis
e78edd8ef6 Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip.
svn-id: r41373
2009-06-08 14:47:38 +00:00
Travis Howell
87db37316c Add Polish font data for The Feeble Files.
svn-id: r41372
2009-06-08 14:21:43 +00:00
Fabio Battaglia
14c85028b1 sword1: add Broken Sword PSX demo support
svn-id: r41369
2009-06-08 12:37:24 +00:00
Walter van Niftrik
f2fe13b064 SCI: Cleanup
svn-id: r41368
2009-06-08 12:20:36 +00:00
Filippos Karapetis
60f5ac3300 Replaced GFXWARN with warning and GFXDEBUG with debugC
svn-id: r41367
2009-06-08 11:42:13 +00:00
John Willis
4ff5a39f75 Virtual Keyboard: Add source files for the default keyboard pack seperate from ZIP archive (makes it easier to version the packs vkeybd.xml and track fixes) and add script to build keyboard pack(s) ZIP's from source files (based on /gui/themes/scummtheme.py).
svn-id: r41366
2009-06-08 09:10:12 +00:00
Travis Howell
78de280f12 Update details for the Polish version of The Feeble Files.
svn-id: r41365
2009-06-08 08:56:32 +00:00
Filippos Karapetis
95d32180df Moved some more debug commands to ScummVM's console
svn-id: r41364
2009-06-08 08:38:10 +00:00
John Willis
e4a3219103 Virtual Keyboard: Fix default keyboard pack to return correct events for ENTER and !.
svn-id: r41363
2009-06-08 08:21:18 +00:00
Johannes Schickel
b85b408838 - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo WSAs will be correctly played
- Made album page change in MR a bit slower, so it's visible at least

svn-id: r41362
2009-06-08 02:26:33 +00:00
Filippos Karapetis
ed46e223eb Hopefully fixed memory corruption when loading games
svn-id: r41361
2009-06-07 23:29:11 +00:00
Max Horn
22507d70bb SCI: C++ified the song iterator code a little bit more
svn-id: r41360
2009-06-07 23:05:11 +00:00