Commit Graph

107 Commits

Author SHA1 Message Date
ysj1173886760
3909daf6a2 PARALLACTION: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
Eugene Sandulenko
4757c1d111 PARALLACTION: Clarify Amiga multilanguage edition. It does not contain Italian 2021-03-14 00:49:52 +01:00
Eugene Sandulenko
bd49883a7a PARALLACTION: Mark Big Red Adventure as unstable 2020-11-28 17:41:23 +01:00
Eugene Sandulenko
b495b65a23 PARALLACTION Use macros in detection table 2020-11-28 17:41:23 +01:00
Eugene Sandulenko
7ff34bc9ec PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043 PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION 2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
a56dc094b9 ENGINES: ALL: Move detection_enums -> detection.h
- Cleans up headers quite a bit.
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
78dd712a1c PARALLACTION: Adapt to new detection modules and misc changes.
- Move common enums into detection_enums.h
- Make a new module for detection. See previous commit notes for more info.
2020-10-03 14:56:36 +02:00
aryanrawlani28
d3f164698a PARALLACTION: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
mataniko
581a6ec7d6 JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher 2020-05-12 10:36:38 +02:00
Bastien Bouclet
e303937592 PARALLACTION: Add override keywords 2020-02-09 12:43:15 +01:00
Eugene Sandulenko
9b6a4c8ba7 PARALLACTION: Added override keywords 2020-02-05 16:01:52 +01:00
Paul Gilbert
5b80320525 ENGINES: Adding override keyword to hasFeature methods 2020-02-04 20:04:11 -08:00
D G Turner
b5a4adf9d2 PARALLACTION: Use Advanced Detector LISTEND Macro in Detection Entries 2019-12-04 05:03:58 +00:00
Bastien Bouclet
9c8bd056d6 ENGINES: Stop using 'single id' 2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721 ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
Johannes Schickel
0b6befdcc5 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid   -> _singleId
_gameids    -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
c5f4197fd0 PARALLACTION: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Johannes Schickel
fe943e04e3 PARALLACTION: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Johannes Schickel
56a99b1d37 PARALLACTION: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Matthew Hoops
0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Eugene Sandulenko
32972a5ffb AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
Max Horn
7c992d6598 DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
Max Horn
289ad6b541 PARALLACTION: Switch to alternate AdvancedMetaEngine, avoid ADParams 2011-06-10 22:15:44 +02:00
Max Horn
4827cc914a ENGINES: Change incorrect use of 'target' to 'gameid' 2011-06-10 22:15:40 +02:00
Thierry Crozat
3c59e37035 ENGINES: Unify engine names
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
e27b05ef35 COMMON: Rename String::printf() to String::format()
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.

The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.

svn-id: r54004
2010-11-01 16:02:28 +00:00
Eugene Sandulenko
44a39ffbc6 AdvancedDetector: Add new parameter directoryGlobs.
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.

svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9 Extended advancedDetector with depth parameter.
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.

svn-id: r49653
2010-06-14 14:50:23 +00:00
Travis Howell
45651803f1 Disable the load from launcher button, in all games of Parallaction game engine.
svn-id: r48488
2010-04-03 14:16:36 +00:00
Travis Howell
1c7752d982 Fix bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupportsLoadingDuringStartup MetaEngineFeature flag (which was never supported).
svn-id: r48485
2010-04-03 14:01:12 +00:00
Nicola Mettifogo
1d2122d466 Let Parallaction return game-specific gameids. This completes the fix for bug 2969234 after LordHoto's patch. Users might need to readd their games.
svn-id: r48422
2010-03-30 05:53:36 +00:00
Johannes Schickel
db3f6be777 Use ConfMan to query the gameid of the passed target instead of deducing from the target to the gameid. Along with it fix the removeSaveState implementation.
Note that this is untested! Someone with some parallaction game should test it
before it can be considered to backport it to branch-1-1-0.

svn-id: r48418
2010-03-29 21:01:19 +00:00
Nicola Mettifogo
2872f197d8 Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution, but hopefully ok for a while.
svn-id: r48415
2010-03-29 18:47:40 +00:00
Max Horn
cac0ac66e2 COMMON: Get rid of Common::StringList
svn-id: r48287
2010-03-18 15:54:40 +00:00
Eugene Sandulenko
1bd6f6c99f Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
fb79b18571 Changed SaveFileManager methods to take Common::String params (instead of char pointers)
svn-id: r41000
2009-05-29 14:38:22 +00:00
Travis Howell
9131f20587 Change the detection of Amiga versions of BRA, to a required data file (request.win).
svn-id: r39715
2009-03-28 06:45:22 +00:00
Jordi Vilalta Prat
047f116515 Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
28cf213605 Moved AdvancedDetector from common/ to engines/
svn-id: r36132
2009-01-29 22:13:01 +00:00
Filippos Karapetis
f5729a4a8b - The GMM save dialog is now working for all engines which support the appropriate features
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)

svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
fe2935ad4b Got rid of the unused 'filename' attribute in SaveStateDescriptor
svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
61aadb378d Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
svn-id: r34896
2008-11-04 16:11:40 +00:00
Filippos Karapetis
b7a219ebc6 Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn
6a2f3dc0b9 Added new type Engine::Feature; pushed down some #include dependencies
svn-id: r34755
2008-10-06 12:48:52 +00:00
Johannes Schickel
0a35842954 Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
svn-id: r34495
2008-09-11 19:47:45 +00:00