28 Commits

Author SHA1 Message Date
Bastien Bouclet
c115c33b1f SWORD25: Add override keywords 2020-02-09 12:43:16 +01:00
Alexandre Detiste
6c298e964f JANITORIAL: Typos detected with lintian & grep 2016-02-15 18:27:02 +01:00
Johannes Schickel
bad7cdd3a6 SWORD25: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Matthew Hoops
7831225b28 VIDEO: Move TheoraDecoder to video/ 2012-08-12 08:58:00 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Filippos Karapetis
2e42c2d11d SWORD25: Some translations, and a bugfix. Disabled a hack.
Translated some comments, and pushed the indirect rendering define to the header
file, so that the engine won't try and update the screen with direct movie rendering.
Also, the thumbnail hack has been disabled, as it doesn't really work (at least not for
me: all the thumbnails are gray)

svn-id: r55663
2011-01-30 20:34:47 +00:00
Eugene Sandulenko
bbd95da899 SWORD25: Fix engine exit when running without theoradec
svn-id: r53622
2010-10-19 20:52:06 +00:00
Eugene Sandulenko
f67bbc4ecc SWORD25: Attempt to optimize movie rendering
Current code makes about 5 blits of each frame which is a huge
overhead. This code is an attempt to make that 1. Doesn't work yet
as the rendering pipe keeps blitting invisible pictures.

svn-id: r53459
2010-10-14 20:44:44 +00:00
Filippos Karapetis
de3534fcd3 SWORD25: Include common/scummsys.h in places where USE_THEORADEC is used
svn-id: r53423
2010-10-13 14:13:48 +00:00
Filippos Karapetis
d83a70af43 SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure)
svn-id: r53418
2010-10-13 13:32:30 +00:00
Filippos Karapetis
f2d9319d9e SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure)
svn-id: r53417
2010-10-13 13:27:55 +00:00
Filippos Karapetis
681ec59292 SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.h
This define can be used to disable building of the Theora decoder, and thus makes
libtheora optional (therefore resolving an item in the Sword25 TODO). Disabling the
Theora decoder will effectively disable the game's videos

Note that running the game with the Theora decoder disabled is still untested

svn-id: r53416
2010-10-13 13:07:16 +00:00
Eugene Sandulenko
bf22def884 SWORD25: Enforce code naming conventions in fmv/*
svn-id: r53388
2010-10-13 00:06:37 +00:00
Eugene Sandulenko
086f5961b6 SWORD25: unsigned int -> uint
svn-id: r53309
2010-10-12 23:30:00 +00:00
Paul Gilbert
3d3f1db15c SWORD25: Merge of my pending changes to movie playback
svn-id: r53300
2010-10-12 23:23:10 +00:00
Eugene Sandulenko
579d872e96 SWORD25: Bugfixes for video playback.
svn-id: r53299
2010-10-12 23:22:46 +00:00
Eugene Sandulenko
384468c014 SWORD25: Started to hook TheoraDecoder. Crashes at startup.
svn-id: r53297
2010-10-12 23:22:01 +00:00
Eugene Sandulenko
f71295ab6d Revert "SWORD25: Commit of in-progress MoviePlayer code"
This reverts commit cb95db7cc04a5a3d14f408835cd371e0a0abd4ed.

svn-id: r53296
2010-10-12 23:21:28 +00:00
Paul Gilbert
cb95db7cc0 SWORD25: Commit of in-progress MoviePlayer code
Frames aren't being corrected decoded yet; still trying to locate the cause

svn-id: r53295
2010-10-12 23:20:33 +00:00
Eugene Sandulenko
b01994a53b SWORD25: removed BS_ prefix from rest of the classes.
The things which are intentionally left with the prefix:
BS_LOG, BS_ASSERT, BS_Rect, BS_String.

svn-id: r53261
2010-10-12 22:59:01 +00:00
Eugene Sandulenko
485ff15d23 SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
svn-id: r53258
2010-10-12 22:53:49 +00:00
Eugene Sandulenko
47904bc7b2 SWORD25: Mass-astyle.
svn-id: r53222
2010-10-12 22:35:55 +00:00
Eugene Sandulenko
9b3e26e7a2 SWORD25: Start for VideoDecoder-compatible Theora player.
svn-id: r53206
2010-10-12 22:22:33 +00:00
Eugene Sandulenko
bed623b11e SWORD25: Fix compilation
svn-id: r53193
2010-10-12 22:15:10 +00:00
Eugene Sandulenko
293bf95c01 SWORD25: Replacing headers with ScummVM ones plus original (C)
svn-id: r53188
2010-10-12 22:13:00 +00:00
Paul Gilbert
e78b19a650 SWORD25: Converted kernel/kernel.cpp to compile under ScummVM
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation.
The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files.

svn-id: r53184
2010-10-12 21:55:38 +00:00
Eugene Sandulenko
7b964a2823 SWORD25: Make couple file compilable
svn-id: r53179
2010-10-12 21:47:48 +00:00
Eugene Sandulenko
a683a420a9 SWORD25: Importing original sources
svn-id: r53171
2010-10-12 21:38:20 +00:00