Travis Howell
e0b76855d3
Correct typo in game title for Elvira 2
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svn-id: r24139
2006-10-06 09:21:34 +00:00
Travis Howell
d16c635a12
Alwats report invalid opcodes when debug output is enabled
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svn-id: r24138
2006-10-06 08:30:07 +00:00
Travis Howell
8637803941
Update ebug opcode table for Elvira1
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svn-id: r24137
2006-10-06 08:00:41 +00:00
Travis Howell
85c9bb0329
Add initial debug opcode table for Elvira1
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svn-id: r24136
2006-10-06 07:44:03 +00:00
Travis Howell
f1475e24f5
Add debug video opcodes table for Elvira 1
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svn-id: r24135
2006-10-06 06:12:57 +00:00
Travis Howell
81cbb8f718
Correct game titles for Elvira 1/2
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svn-id: r24134
2006-10-06 05:17:54 +00:00
Travis Howell
3183f36422
Add Amiga demo of Elvira, and switch to elvira1 for Elvira
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svn-id: r24133
2006-10-06 05:13:09 +00:00
Travis Howell
7ac1f00f0b
Ooops, restrict o_loadZone() changes to older games only
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svn-id: r24132
2006-10-06 04:56:25 +00:00
Travis Howell
7f99566784
Add support for skipping introduction in Elivra 1/2/WW
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svn-id: r24131
2006-10-06 04:51:22 +00:00
Travis Howell
c22289416f
Add more code for Elvira 1/2
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svn-id: r24130
2006-10-06 00:36:13 +00:00
Bertrand Augereau
3dc7c88e06
DS CPU scaling prototype, in 16 bit mode (for menu), not plugged(switch cpuScaler to test)
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svn-id: r24129
2006-10-05 22:44:11 +00:00
Bertrand Augereau
b01275d8c5
Path fixup in the zipreader (necessary with my adapter/zip/build combination?)
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svn-id: r24128
2006-10-05 20:27:09 +00:00
Johannes Schickel
ac7651b273
Silenced warning of msvc8.
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svn-id: r24127
2006-10-05 19:11:09 +00:00
Johannes Schickel
0ea2ed4b1d
Updated msvc8 project files.
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svn-id: r24126
2006-10-05 19:10:04 +00:00
Torbjörn Andersson
9ae7bab9f2
I hope this is the right fix for an "invalid opcode" message right after
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SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9
branch as well. On the other hand, it only happens when debugging...
svn-id: r24125
2006-10-05 16:43:11 +00:00
Travis Howell
dcbad3a1ab
Fix startup of Elvira 1
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svn-id: r24124
2006-10-05 13:46:48 +00:00
Travis Howell
5af4438cd2
Fix opening credits of Elvira 2
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svn-id: r24123
2006-10-05 10:10:26 +00:00
Travis Howell
4dd72f0b3b
Fix loading position of initial items in Elvira 1/2
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svn-id: r24122
2006-10-05 08:54:51 +00:00
Travis Howell
5074da16d3
Add more code and stubs for WW
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svn-id: r24121
2006-10-05 05:27:10 +00:00
Travis Howell
d7ac158813
Add Amiga versions of Elvira 1/2 and Waxworks
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svn-id: r24120
2006-10-05 03:43:40 +00:00
Travis Howell
73552266c6
Elvira 1 require more table memory for now
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svn-id: r24119
2006-10-05 02:08:51 +00:00
Travis Howell
5fe35cbe9a
Reduce memory required by each game, and add safety checks
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svn-id: r24118
2006-10-05 01:17:59 +00:00
Travis Howell
b18fdb4c0a
Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
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svn-id: r24117
2006-10-05 00:16:50 +00:00
Max Horn
98f62b9e65
WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)
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svn-id: r24116
2006-10-04 20:22:47 +00:00
Max Horn
f7eee205bb
o2_animateActor is essentially identical to o5_animateActor -- removed in favor of the latter
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svn-id: r24115
2006-10-04 20:22:14 +00:00
Max Horn
54790cc217
typo
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svn-id: r24114
2006-10-04 20:20:50 +00:00
Max Horn
03e70bf32b
Fix for bug #1570189 (GUI: crash when pressing "delete" at the end of the name)
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svn-id: r24113
2006-10-04 17:13:48 +00:00
Travis Howell
a66907e276
Fix dumping of complete video script output
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svn-id: r24112
2006-10-04 13:29:14 +00:00
Travis Howell
1dd23850ec
Correct frame rate in earlier games
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svn-id: r24111
2006-10-04 12:29:37 +00:00
Travis Howell
8e4ffa4b7a
Fix palette regression
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svn-id: r24110
2006-10-04 11:44:59 +00:00
Travis Howell
7cfbf8b3e4
Add French version of Elvira 2
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svn-id: r24109
2006-10-04 11:17:00 +00:00
Travis Howell
2d016704f8
Correct number of variables in Elvira 1/2
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svn-id: r24108
2006-10-04 11:12:59 +00:00
Travis Howell
4652cdd1ad
Add video opcode differences in Elvira 2
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svn-id: r24107
2006-10-04 08:53:48 +00:00
Travis Howell
aab8b9b2a2
Fix initial resource loading in Elvira 2
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svn-id: r24106
2006-10-04 07:10:22 +00:00
Torbjörn Andersson
863bed3fd0
Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so
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that X coordinates outside the designated area are explicitly masked. While the
functions are written to terminate when X moves outside, bug #1508942 ("FOA:
Glitch dring balloon flight") demonstrates that X may *start* outside. That's
the case we want to mask.
Note that proc3_ami() already masked these pixels (in a different way), so
there the change is purely cosmetical.
svn-id: r24104
2006-10-04 05:11:58 +00:00
Travis Howell
baac293911
Add more code for WW
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svn-id: r24103
2006-10-04 03:29:14 +00:00
Travis Howell
1f5a69ea11
Fix sound effects regression in simon1dos and remove excess game ids
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svn-id: r24100
2006-10-03 14:18:17 +00:00
Travis Howell
ab573e0c62
Cleanup
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svn-id: r24099
2006-10-03 14:02:14 +00:00
Travis Howell
1dc5670022
Fix bugs in VGA resource manager and cleanup
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svn-id: r24097
2006-10-03 13:20:23 +00:00
Travis Howell
09f9cf7b64
Add Dutch versions of freddi4 and freddicove for Macintosh
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svn-id: r24095
2006-10-03 12:15:01 +00:00
Max Horn
20d46ab409
typo
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svn-id: r24093
2006-10-03 11:33:06 +00:00
Travis Howell
af5c8eb1c3
Remove blocks/tiles related code for PP, which was only required by unreleased game
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svn-id: r24092
2006-10-03 10:01:08 +00:00
Travis Howell
9e097f60ab
Add changes and enable music for Elvira1
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svn-id: r24091
2006-10-03 00:31:24 +00:00
Eugene Sandulenko
107a9f3bef
Moved unrelated fields out of ADGameDescription structure.
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svn-id: r24090
2006-10-02 23:31:14 +00:00
Torbjörn Andersson
60aee54bfe
Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for only
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testing with subtitles enabled... :-)
svn-id: r24089
2006-10-02 23:07:43 +00:00
Travis Howell
1ee0c4f1ce
The name isn't stored in saved games for PP
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svn-id: r24088
2006-10-02 23:01:32 +00:00
Max Horn
756ede94aa
Doxygen compliance fix
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svn-id: r24087
2006-10-02 22:34:39 +00:00
Travis Howell
af21ec036f
Add basic single slot load/save support for dimp/swampy for now
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svn-id: r24086
2006-10-02 22:33:38 +00:00
Max Horn
d01420c344
Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add...' button to use at your own risk)
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svn-id: r24085
2006-10-02 22:28:02 +00:00
Max Horn
125d599acc
Improved the BASS detector a bit
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svn-id: r24084
2006-10-02 22:26:57 +00:00