18964 Commits

Author SHA1 Message Date
Travis Howell
e0b76855d3 Correct typo in game title for Elvira 2
svn-id: r24139
2006-10-06 09:21:34 +00:00
Travis Howell
d16c635a12 Alwats report invalid opcodes when debug output is enabled
svn-id: r24138
2006-10-06 08:30:07 +00:00
Travis Howell
8637803941 Update ebug opcode table for Elvira1
svn-id: r24137
2006-10-06 08:00:41 +00:00
Travis Howell
85c9bb0329 Add initial debug opcode table for Elvira1
svn-id: r24136
2006-10-06 07:44:03 +00:00
Travis Howell
f1475e24f5 Add debug video opcodes table for Elvira 1
svn-id: r24135
2006-10-06 06:12:57 +00:00
Travis Howell
81cbb8f718 Correct game titles for Elvira 1/2
svn-id: r24134
2006-10-06 05:17:54 +00:00
Travis Howell
3183f36422 Add Amiga demo of Elvira, and switch to elvira1 for Elvira
svn-id: r24133
2006-10-06 05:13:09 +00:00
Travis Howell
7ac1f00f0b Ooops, restrict o_loadZone() changes to older games only
svn-id: r24132
2006-10-06 04:56:25 +00:00
Travis Howell
7f99566784 Add support for skipping introduction in Elivra 1/2/WW
svn-id: r24131
2006-10-06 04:51:22 +00:00
Travis Howell
c22289416f Add more code for Elvira 1/2
svn-id: r24130
2006-10-06 00:36:13 +00:00
Bertrand Augereau
3dc7c88e06 DS CPU scaling prototype, in 16 bit mode (for menu), not plugged(switch cpuScaler to test)
svn-id: r24129
2006-10-05 22:44:11 +00:00
Bertrand Augereau
b01275d8c5 Path fixup in the zipreader (necessary with my adapter/zip/build combination?)
svn-id: r24128
2006-10-05 20:27:09 +00:00
Johannes Schickel
ac7651b273 Silenced warning of msvc8.
svn-id: r24127
2006-10-05 19:11:09 +00:00
Johannes Schickel
0ea2ed4b1d Updated msvc8 project files.
svn-id: r24126
2006-10-05 19:10:04 +00:00
Torbjörn Andersson
9ae7bab9f2 I hope this is the right fix for an "invalid opcode" message right after
SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9
branch as well. On the other hand, it only happens when debugging...

svn-id: r24125
2006-10-05 16:43:11 +00:00
Travis Howell
dcbad3a1ab Fix startup of Elvira 1
svn-id: r24124
2006-10-05 13:46:48 +00:00
Travis Howell
5af4438cd2 Fix opening credits of Elvira 2
svn-id: r24123
2006-10-05 10:10:26 +00:00
Travis Howell
4dd72f0b3b Fix loading position of initial items in Elvira 1/2
svn-id: r24122
2006-10-05 08:54:51 +00:00
Travis Howell
5074da16d3 Add more code and stubs for WW
svn-id: r24121
2006-10-05 05:27:10 +00:00
Travis Howell
d7ac158813 Add Amiga versions of Elvira 1/2 and Waxworks
svn-id: r24120
2006-10-05 03:43:40 +00:00
Travis Howell
73552266c6 Elvira 1 require more table memory for now
svn-id: r24119
2006-10-05 02:08:51 +00:00
Travis Howell
5fe35cbe9a Reduce memory required by each game, and add safety checks
svn-id: r24118
2006-10-05 01:17:59 +00:00
Travis Howell
b18fdb4c0a Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
svn-id: r24117
2006-10-05 00:16:50 +00:00
Max Horn
98f62b9e65 WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)
svn-id: r24116
2006-10-04 20:22:47 +00:00
Max Horn
f7eee205bb o2_animateActor is essentially identical to o5_animateActor -- removed in favor of the latter
svn-id: r24115
2006-10-04 20:22:14 +00:00
Max Horn
54790cc217 typo
svn-id: r24114
2006-10-04 20:20:50 +00:00
Max Horn
03e70bf32b Fix for bug #1570189 (GUI: crash when pressing "delete" at the end of the name)
svn-id: r24113
2006-10-04 17:13:48 +00:00
Travis Howell
a66907e276 Fix dumping of complete video script output
svn-id: r24112
2006-10-04 13:29:14 +00:00
Travis Howell
1dd23850ec Correct frame rate in earlier games
svn-id: r24111
2006-10-04 12:29:37 +00:00
Travis Howell
8e4ffa4b7a Fix palette regression
svn-id: r24110
2006-10-04 11:44:59 +00:00
Travis Howell
7cfbf8b3e4 Add French version of Elvira 2
svn-id: r24109
2006-10-04 11:17:00 +00:00
Travis Howell
2d016704f8 Correct number of variables in Elvira 1/2
svn-id: r24108
2006-10-04 11:12:59 +00:00
Travis Howell
4652cdd1ad Add video opcode differences in Elvira 2
svn-id: r24107
2006-10-04 08:53:48 +00:00
Travis Howell
aab8b9b2a2 Fix initial resource loading in Elvira 2
svn-id: r24106
2006-10-04 07:10:22 +00:00
Torbjörn Andersson
863bed3fd0 Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so
that X coordinates outside the designated area are explicitly masked. While the
functions are written to terminate when X moves outside, bug #1508942 ("FOA:
Glitch dring balloon flight") demonstrates that X may *start* outside. That's
the case we want to mask.

Note that proc3_ami() already masked these pixels (in a different way), so
there the change is purely cosmetical.

svn-id: r24104
2006-10-04 05:11:58 +00:00
Travis Howell
baac293911 Add more code for WW
svn-id: r24103
2006-10-04 03:29:14 +00:00
Travis Howell
1f5a69ea11 Fix sound effects regression in simon1dos and remove excess game ids
svn-id: r24100
2006-10-03 14:18:17 +00:00
Travis Howell
ab573e0c62 Cleanup
svn-id: r24099
2006-10-03 14:02:14 +00:00
Travis Howell
1dc5670022 Fix bugs in VGA resource manager and cleanup
svn-id: r24097
2006-10-03 13:20:23 +00:00
Travis Howell
09f9cf7b64 Add Dutch versions of freddi4 and freddicove for Macintosh
svn-id: r24095
2006-10-03 12:15:01 +00:00
Max Horn
20d46ab409 typo
svn-id: r24093
2006-10-03 11:33:06 +00:00
Travis Howell
af5c8eb1c3 Remove blocks/tiles related code for PP, which was only required by unreleased game
svn-id: r24092
2006-10-03 10:01:08 +00:00
Travis Howell
9e097f60ab Add changes and enable music for Elvira1
svn-id: r24091
2006-10-03 00:31:24 +00:00
Eugene Sandulenko
107a9f3bef Moved unrelated fields out of ADGameDescription structure.
svn-id: r24090
2006-10-02 23:31:14 +00:00
Torbjörn Andersson
60aee54bfe Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for only
testing with subtitles enabled... :-)

svn-id: r24089
2006-10-02 23:07:43 +00:00
Travis Howell
1ee0c4f1ce The name isn't stored in saved games for PP
svn-id: r24088
2006-10-02 23:01:32 +00:00
Max Horn
756ede94aa Doxygen compliance fix
svn-id: r24087
2006-10-02 22:34:39 +00:00
Travis Howell
af21ec036f Add basic single slot load/save support for dimp/swampy for now
svn-id: r24086
2006-10-02 22:33:38 +00:00
Max Horn
d01420c344 Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add...' button to use at your own risk)
svn-id: r24085
2006-10-02 22:28:02 +00:00
Max Horn
125d599acc Improved the BASS detector a bit
svn-id: r24084
2006-10-02 22:26:57 +00:00