Commit Graph

62649 Commits

Author SHA1 Message Date
uruk
7a17db17a5 AVALANCHE: Repair ShootEmUp::updateTime(). 2014-02-20 23:47:49 +01:00
Strangerke
691ac84f36 VOYEUR: Fix some shadowed variables and functions in file handlers 2014-02-20 23:35:20 +01:00
Strangerke
36a4cda68e VOYEUR: Fix comment related to iForcedDeath 2014-02-20 23:34:56 +01:00
uruk
db34e0ce0d AVALANCHE: Repair ShootEmUp::gain(). 2014-02-20 23:34:22 +01:00
uruk
73223fd191 AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo(). 2014-02-20 23:30:12 +01:00
uruk
acdfcb5272 AVALANCHE: Repair ShootEmUp::plotThem(). 2014-02-20 23:28:34 +01:00
uruk
a3d4908e53 AVALANCHE: Put a necessary delay into ShootEmUp's main loop. 2014-02-20 23:06:49 +01:00
uruk
614006c1e5 AVALANCHE: Implement ShootEmUp::defineCameo(). 2014-02-20 22:43:29 +01:00
uruk
401b85eb21 AVALANCHE: Implement ShootEmUp::check321(). 2014-02-20 22:31:03 +01:00
uruk
0b4a2ba0a8 AVALANCHE: Implement ShootEmUp::updateTime(). 2014-02-20 22:25:34 +01:00
Strangerke
4e80bb12d4 VOYEUR: Fix crash introduced in 4065c79527 2014-02-20 21:50:34 +01:00
Strangerke
5a57838416 VOYEUR: Add iForcedDeath as a boot parameter 2014-02-20 21:31:19 +01:00
Eugene Sandulenko
906140e752 FULLPIPE: Implement sceneHandler09_eatBall() 2014-02-20 22:29:50 +02:00
uruk
808a59bdf2 AVALANCHE: Implement ShootEmUp::collisionCheck(). 2014-02-20 15:59:14 +01:00
uruk
ad9a8df66d AVALANCHE: Implement ShootEmUp::escapeCheck(). 2014-02-20 15:28:46 +01:00
uruk
e03ccde6e9 AVALANCHE: Implement ShootEmUp::animate() and connected functions. 2014-02-20 15:02:22 +01:00
uruk
37b147d950 AVALANCHE: Repair out of bound read in Help::handleMouse(). 2014-02-20 14:41:56 +01:00
Johannes Schickel
f8a9567773 DREAMWEB: Slight formatting fix. 2014-02-20 14:20:57 +01:00
Filippos Karapetis
3536271633 NEVERHOOD: Fix an off-by-one error in Klogg's letters
This fixes the buggy Willie letter appearing among the ones from Klogg
(bug #6513)
2014-02-20 12:28:35 +02:00
Strangerke
4065c79527 VOYEUR: Some more renaming in GraphicsManager 2014-02-20 08:31:15 +01:00
Strangerke
d0bbb68eab VOYEUR: Some more renaming 2014-02-20 08:10:48 +01:00
Strangerke
48c439a0eb VOYEUR: Remove some more variables in ViewPortResource 2014-02-20 07:49:38 +01:00
Strangerke
31d3171b65 VOYEUR: Remove a useless parameter in doTimeBar() 2014-02-20 07:43:41 +01:00
Matthew Hoops
5159996cec KEYMAPPER: Have clicking on another remap button disable remapping
Prevents the remapping code from being activated twice (throwing an assertion)
2014-02-20 01:06:50 -05:00
Paul Gilbert
de384bae2e MADS: Moved sound_nebular file into new nebular/ folder 2014-02-19 23:21:05 -05:00
Paul Gilbert
58bb1383d0 MADS: Added skeleton files for the game and dialogs 2014-02-19 23:17:57 -05:00
Paul Gilbert
7593ec29d0 MADS: Fix feature flags for Rex Nebular detection entry 2014-02-19 22:01:10 -05:00
Paul Gilbert
488bf66c3e MADS: Fix memory leaks in MSurface 2014-02-19 21:56:38 -05:00
Paul Gilbert
1b0c1b3f56 MADS: Fix GCC warnings 2014-02-19 21:31:41 -05:00
Paul Gilbert
c687d3f64c MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes 2014-02-19 21:28:54 -05:00
Paul Gilbert
5c565797e5 MADS: Extra cleanup and commenting for MSurface methods 2014-02-19 20:22:06 -05:00
Strangerke
29b9bba62c VOYEUR: Remove useless function in SoundManager 2014-02-20 00:48:35 +01:00
Strangerke
27d624e79f VOYEUR: Remove unused variables and functions in GraphicsManager 2014-02-20 00:37:11 +01:00
Strangerke
3584680587 TSAGE: Remove leftover debug display 2014-02-19 21:45:31 +01:00
Strangerke
719f8f23ec WINTERMUTE: Some British to American English 2014-02-19 21:45:30 +01:00
Strangerke
8d25112e14 VOYEUR: Some British to American English 2014-02-19 21:45:29 +01:00
Strangerke
93c06d52a5 TSAGE: Some British to American English 2014-02-19 21:45:27 +01:00
Strangerke
9c82cf4844 TEENAGENT: Some British to American English 2014-02-19 21:45:26 +01:00
Strangerke
9a22da6573 SWORD1: Some British to American English 2014-02-19 21:45:24 +01:00
Strangerke
a675ac09c2 SCUMM: Some British to American english 2014-02-19 21:45:23 +01:00
Strangerke
137f625548 DREAMWEB: Some British to American english 2014-02-19 21:45:22 +01:00
Strangerke
2c7f6a9d1d CGE: Some British to American english 2014-02-19 21:45:20 +01:00
Strangerke
a2a222e647 AVALANCHE: Some British to American english 2014-02-19 21:45:19 +01:00
Eugene Sandulenko
72cc935191 FULLPIPE: Implement sceneHandler09_showBall() 2014-02-19 22:46:58 +02:00
Strangerke
6d2f3019c7 AVALANCHE: Fix uninitialized variable in Avalanche's shoot'em up 2014-02-19 21:11:55 +01:00
Strangerke
2f0b6c7e95 VOYEUR: Set private some functions in ThreadResources 2014-02-19 21:02:22 +01:00
uruk
7970cddb1f AVALANCHE: Implement ShootEmUp::peopleRunning(). 2014-02-19 19:52:07 +01:00
uruk
2d5493b599 AVALANCHE: Implement ShootEmUp::bumpFolk() and ShootEmUp::turnAround(). 2014-02-19 19:10:25 +01:00
uruk
5c841dab6d AVALANCHE: Implement ShootEmUp::moveAvvy(). 2014-02-19 18:45:08 +01:00
uruk
546a3cea82 AVALANCHE: Implement ShootEmUp::moveThem(). 2014-02-19 17:56:16 +01:00