Strangerke
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81d733aec0
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TONY: Fix some British comments
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2014-02-28 22:49:05 +01:00 |
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Strangerke
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f358ec74f7
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TONY: Reduce the scope of some more variables
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2014-02-28 22:47:36 +01:00 |
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Strangerke
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d35f470bf6
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TONY: Reduce the scope of some variables, change the return type of findPath()
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2014-02-28 22:20:38 +01:00 |
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Eugene Sandulenko
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a140837f79
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FULLPIPE: Implement scene18_updateCursor()
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2014-02-28 23:12:31 +02:00 |
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Kirben
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e6236293f9
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BBVS: Fix compilation.
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2014-02-28 20:13:49 +11:00 |
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Eugene Sandulenko
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591728227e
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FULLPIPE: Implement cene18_initScene2()
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2014-02-28 11:06:17 +04:00 |
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Strangerke
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cf3bf73cde
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BBVS: Use a boolean for _gameResult. Adapt function declarations accordingly
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2014-02-28 07:45:16 +01:00 |
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Strangerke
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79bad44750
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BBVS: Initialize a pointer to nullptr instead of 0
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2014-02-28 07:40:46 +01:00 |
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Strangerke
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7cd6b8b898
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BBVS: Fix uninitialized variables in Minigame
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2014-02-28 07:39:24 +01:00 |
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Strangerke
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120bd4c10e
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BBVS: Add a sanity check in playVideo()
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2014-02-28 07:32:01 +01:00 |
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Strangerke
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42c159d017
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BBVS: Fix out of bounds access in air guitar mini game
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2014-02-28 07:21:46 +01:00 |
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Matthew Hoops
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57aa610f0c
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IMAGE: Update comments
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2014-02-28 00:32:06 -05:00 |
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Matthew Hoops
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acec700c11
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IMAGE: Share the same pool of codecs between PICT and QuickTime
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2014-02-28 00:32:06 -05:00 |
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Matthew Hoops
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05e9ff136a
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IMAGE: Share the same pool of codecs between bitmap and AVI
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2014-02-28 00:32:06 -05:00 |
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Matthew Hoops
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231a02c759
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VIDEO: Use the bitmap header compression field for AVI codecs
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2014-02-28 00:32:06 -05:00 |
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Matthew Hoops
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0f07f85a94
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IMAGE: Split raw bitmap decoding into a Codec
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2014-02-28 00:31:59 -05:00 |
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Matthew Hoops
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08ea14a8d0
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IMAGE: Make Codec take a stream reference; change function name to decodeFrame
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2014-02-28 00:27:37 -05:00 |
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Matthew Hoops
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e6717aaf43
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IMAGE: Clarify difference between ImageDecoder and Codec a bit
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2014-02-28 00:27:37 -05:00 |
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Matthew Hoops
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c432b96cf6
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IMAGE: Merge the JPEG codec into the ImageDecoder
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2014-02-28 00:27:36 -05:00 |
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Matthew Hoops
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b568ac73b9
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IMAGE: Move video codecs to image/
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2014-02-28 00:27:36 -05:00 |
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Matthew Hoops
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740b6e8fbd
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IMAGE: Move all ImageDecoders to image/
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2014-02-28 00:27:28 -05:00 |
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D G Turner
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cbf085287c
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ANDROID: Fix Android pre3.1 compatibility.
This was broken by a50ede203b .
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2014-02-27 10:44:55 +00:00 |
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Strangerke
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885013febb
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VOYEUR: Remove initializeManagers()
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2014-02-27 08:17:26 +01:00 |
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Strangerke
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e44690dae9
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VOYEUR: Remove setVm from GraphicsManager
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2014-02-27 08:15:29 +01:00 |
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Strangerke
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6dd0a81fdf
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VOYEUR: Remove setVm from FilesManager
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2014-02-27 08:09:57 +01:00 |
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Strangerke
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9f74d13c57
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VOYEUR: Remove setVm from EventManager
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2014-02-27 07:29:49 +01:00 |
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Strangerke
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9278ec342c
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VOYEUR: Remove setVm from SoundManager
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2014-02-27 07:12:43 +01:00 |
|
Matthew Hoops
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d04667e58a
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PEGASUS: Fix being able to use the inventory from the pause screen
Somehow, I completely missed implementing this function!
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2014-02-26 21:57:38 -05:00 |
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Strangerke
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8215f59861
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VOYEUR: Remove setVm from Debugger
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2014-02-26 22:54:13 +01:00 |
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Strangerke
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ccde2d5b76
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VOYEUR: Remove setVm from SVoy
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2014-02-26 22:45:16 +01:00 |
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Eugene Sandulenko
|
55b76f7d16
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FULLPIPE: Implement scene19_initScene2()
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2014-02-26 22:21:56 +04:00 |
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Strangerke
|
8661653670
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VOYEUR: Remove a boolean increment in checkPhoneCall()
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2014-02-26 08:15:31 +01:00 |
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Strangerke
|
2d12325006
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VOYEUR: Fix eternal loop bug in sDrawPic()
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2014-02-26 08:10:46 +01:00 |
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Strangerke
|
63bf41f417
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VOYEUR: Add missing break in cardPerform() switch
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2014-02-26 08:05:11 +01:00 |
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Strangerke
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54095bd323
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VOYEUR: Add a sanity check in loadAStack()
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2014-02-26 07:59:56 +01:00 |
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Strangerke
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eb5b927ed1
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VOYEUR: Fix read out of bounds in Debugger
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2014-02-26 07:54:44 +01:00 |
|
Strangerke
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0b57c1771e
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VOYEUR: Fix pointer in BoltFile::initDefault()
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2014-02-26 07:48:32 +01:00 |
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Strangerke
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62d846d717
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VOYEUR: Remove a useless function
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2014-02-26 07:43:11 +01:00 |
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Strangerke
|
bcca831c68
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VOYEUR: Fix some more uninitialized variables
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2014-02-26 07:39:46 +01:00 |
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Strangerke
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27a098cd65
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VOYEUR: Fix a couple of uninitialized variables in RL2VideoTrack and GraphicsManager
|
2014-02-26 07:22:44 +01:00 |
|
Paul Gilbert
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c49d7196fc
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MADS: In progress implementation of loadScene
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2014-02-25 23:10:51 -05:00 |
|
Paul Gilbert
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9eaab29afe
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MADS: Starting to refactor some Scene array fields as separate classes
|
2014-02-25 19:52:35 -05:00 |
|
uruk
|
c47d8a4597
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AVALANCHE: Rework define() and the constants in ShootEmUp.
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2014-02-25 23:14:27 +01:00 |
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Strangerke
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227d80e0fd
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VOYEUR: Add some details about unused variables, initialize some variables
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2014-02-25 23:04:42 +01:00 |
|
uruk
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0e17b464ca
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AVALANCHE: Repair ShootEmUp::escapeCheck().
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2014-02-25 22:49:44 +01:00 |
|
uruk
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bb6b3e87b6
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AVALANCHE: Move initializations from ShootEmUp::setup() to the constructor.
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2014-02-25 22:27:50 +01:00 |
|
uruk
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e15dafb9e4
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AVALANCHE: Rework use of Common::Rect.
Now the right and bottom coordinates of the rectangles aren't included in them.
|
2014-02-25 21:56:32 +01:00 |
|
Eugene Sandulenko
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91146e51f5
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FULLPIPE: Rename rest of vars on scene09. This completes the scene
|
2014-02-25 20:59:41 +02:00 |
|
Paul Gilbert
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c9057bd6a8
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MADS: Moved scene data classes into their own code file
|
2014-02-25 09:21:19 -05:00 |
|
Strangerke
|
0a6a76c478
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VOYEUR: Fix uninitialized variables in DisplayResource and RL2Decoder
|
2014-02-25 08:14:29 +01:00 |
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