Strangerke
eda34075c1
VOYEUR: Fix some uninitialized variables in ThreadResource
2014-02-25 08:09:28 +01:00
Strangerke
64a0e78473
VOYEUR: Add some missing initializations in SVoy, introduce EVTYPE_NONE even type
2014-02-25 07:55:57 +01:00
Strangerke
c03ed78a24
AVALANCHE: Fix destination check in initRunner()
2014-02-25 07:34:17 +01:00
Paul Gilbert
cc16e42f20
MADS: Beginnings of scene-specific data loading
2014-02-24 20:05:35 -05:00
Torbjörn Andersson
da57eeeeb2
OPENGL: Fix building with --disable-16bit
2014-02-25 00:09:16 +01:00
Eugene Sandulenko
e5a9d644ea
FULLPIPE: Renames in scene09
2014-02-25 00:09:29 +02:00
Strangerke
68eb280116
R2R: Don't allow character to teleport (bug #6546 )
2014-02-24 13:57:44 +01:00
Paul Gilbert
4c867aa62f
MADS: Shift some fields and methods to Dialogs and Game classes
2014-02-24 00:38:49 -05:00
Paul Gilbert
37b788b7dd
MADS: Added skeleton framework for game scene classes
2014-02-24 00:20:53 -05:00
Paul Gilbert
8ee283d921
MADS: Implemented sound player logic and outer game loop
2014-02-23 21:34:20 -05:00
Johannes Schickel
836250c86a
DEVTOOLS: Slight constant name cleanup in create_kyradat.
2014-02-24 01:38:24 +01:00
Johannes Schickel
90dbc2e4c3
KYRA: Slight constant name cleanup.
2014-02-24 01:38:24 +01:00
Paul Gilbert
8c9420a834
MADS: Added game initialisation code
2014-02-23 19:33:26 -05:00
Strangerke
a05ec5ea9e
R2R: Fix bug #6547 - Invalid cursor during dialogs
2014-02-24 00:39:51 +01:00
Thierry Crozat
6d7fcdd2b5
OSX: Implement TaskbarManager for Mac OS X
...
This implements count badge, progress bar, and icon overlay.
It uses the NSDockTile API which is available since OS X 10.5.
The code compiles and run on older system but without doing
anything.
2014-02-23 21:54:47 +00:00
Eugene Sandulenko
6673472a22
FULLPIPE: More renames in scene09
2014-02-23 23:45:12 +02:00
Eugene Sandulenko
5e8559e23f
FULLPIPE: Started renaming in scene09
2014-02-23 23:45:12 +02:00
Matthew Hoops
0593f434af
PEGASUS: Force the inventory drawers closed when loading a game
2014-02-23 14:50:02 -05:00
Paul Gilbert
1d80edb2dd
MADS: Fixes for the display of dialogs
2014-02-23 13:39:53 -05:00
Strangerke
4d16b4ef19
R2R: Add a little hack to get the correct sentence order after scanning ARM (bug #6504 )
2014-02-23 18:40:35 +01:00
Strangerke
6cd0d012b1
BBVS: remove useless check in updateIndicator()
2014-02-23 07:45:30 +01:00
Paul Gilbert
6b774d2284
MADS: Copy protection dialog is starting to be displayed
2014-02-22 18:21:18 -05:00
Paul Gilbert
6c354bccf2
MADS: Implemented more logic for dialog display
2014-02-22 17:25:30 -05:00
Eugene Sandulenko
b0f792bc35
FULLPIPE: Implement sceneHandler09_ballExplode()
2014-02-22 23:12:45 +02:00
Paul Gilbert
3df1237187
MADS: Removed M4-specific code. Keeping engine MADS-specific for now
2014-02-22 14:20:34 -05:00
Johannes Schickel
d6a90f610f
ANDROID: Slight formatting fix.
2014-02-22 19:47:15 +01:00
Filippos Karapetis
b56f8f2212
BBVS: Move some code out of bbvs.cpp
2014-02-22 20:34:52 +02:00
Strangerke
0958ac9b7f
BBVS: Silent some CppCheck warnings
2014-02-22 18:26:35 +01:00
Paul Gilbert
02a1d0eaa3
MADS: Further cursor/event initialisation
2014-02-22 12:17:37 -05:00
Paul Gilbert
82514b4a28
MADS: Beginnings of cursor initialization
2014-02-22 11:13:35 -05:00
uruk
59f440c36a
AVALANCHE: Repair ShootEmUp::updateTime().
2014-02-22 15:35:43 +01:00
Paul Gilbert
54c4515232
MADS: Beginnings of dialog class hierarchy
2014-02-22 08:39:44 -05:00
Paul Gilbert
9f1416c6a3
MADS: Implemented constructor for copy protection dialog, and support methods
2014-02-22 00:24:39 -05:00
Paul Gilbert
40b3ab62ca
MADS: Fixes for reading in HOGANUS entries
2014-02-21 21:03:44 -05:00
Paul Gilbert
7020dbea6a
MADS: Fixes for the HagArchive reading resources
2014-02-21 21:03:15 -05:00
Paul Gilbert
0838621002
MADS: Added remaining commands from the asound.001 player
2014-02-21 20:16:08 -05:00
Eugene Sandulenko
7c69516c40
FULLPIPE: Implement sceneHandler09_checkHangerCollide()
2014-02-21 21:37:55 +02:00
Strangerke
0caa3c0ab8
README: add game-specific options for Soltys and Hopkins FBI
2014-02-21 20:17:29 +01:00
Eugene Sandulenko
c2e9f38d79
Merge pull request #435 from johndoe123/bbvs
...
BBVS: New engine: Beavis and Butthead In Virtual Stupidity
2014-02-21 21:14:29 +02:00
Strangerke
8cd0d40cef
VOYEUR: reduce the scope of a variable
2014-02-21 19:40:10 +01:00
Strangerke
3a6e4b381e
VOYEUR: Fix some more shadowed variables and functions
2014-02-21 19:35:37 +01:00
D G Turner
0def54a60d
ANDROID: Fix runtime failure on earlier versions of Android.
...
getAxisValue() is only present from Android 3.1 onwards and
usage causes a runtime failure on earlier versions of Android.
This bug was introduced by a50ede20
with addition of OUYA support.
This solution is as recommended on the Android developer portal.
2014-02-21 16:29:23 +00:00
Einar Johan Trøan Sømåen
cda0598047
WINTERMUTE: Use the correct field for dpi when loading FreeSans from scummmodern.zip
2014-02-21 16:35:47 +01:00
uruk
d23ced0aed
AVALANCHE: Repair ShootEmUp::plotThem().
2014-02-21 16:22:37 +01:00
uruk
5580c0b95e
AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
2014-02-21 15:50:37 +01:00
uruk
5571945283
AVALANCHE: Repair ShootEmUp::setup().
2014-02-21 15:34:47 +01:00
Strangerke
1aa9749beb
VOYEUR: Fix some shadowed variables in VoyeurEngine
2014-02-21 08:17:56 +01:00
Strangerke
eee040cd29
VOYEUR: Fix some shadowed variables in GraphicsManager
2014-02-21 08:05:56 +01:00
Paul Gilbert
4581b26b12
MADS: Implemented resource manager using ScummVM Archive interface
2014-02-20 22:27:01 -05:00
uruk
46b7c1fde4
AVALANCHE: Repair ShootEmUp::setup().
2014-02-21 00:03:18 +01:00