Commit Graph

23 Commits

Author SHA1 Message Date
Filippos Karapetis
4e5d819732 IHNM's ending is shown correctly now (but the credits still aren't). Slight update on the music of chapter 6
svn-id: r28753
2007-08-27 09:30:23 +00:00
Filippos Karapetis
3ce737eb2a Cleanup
svn-id: r28748
2007-08-26 15:57:30 +00:00
Filippos Karapetis
6358d6bb07 One more place where music for chapter 6 shouldn't be played for now
svn-id: r28745
2007-08-26 05:03:59 +00:00
Filippos Karapetis
a6048447fc Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
svn-id: r28744
2007-08-26 03:32:18 +00:00
Filippos Karapetis
b7f7c8683f Games saved in the character selection screen should work correctly now
svn-id: r28739
2007-08-26 00:45:07 +00:00
Filippos Karapetis
c50c20b2c2 Cleanup: Removed obsolete TODOs
svn-id: r28682
2007-08-20 20:00:40 +00:00
Filippos Karapetis
d5b7a57536 Fix for some cases where the protagonist from some savegames in IHNM was not loaded correctly
svn-id: r28596
2007-08-13 15:57:04 +00:00
Filippos Karapetis
cd20f09a9d Cleanup: removed dead code, fixed some comments and did some layout changes
svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis
3ee5ee2c06 Loading saved games in the demo version of IHNM should work now
svn-id: r28345
2007-07-31 00:06:57 +00:00
Filippos Karapetis
6689a6607b Fix crashes with some savegames in IHNM
svn-id: r27553
2007-06-20 01:45:38 +00:00
Filippos Karapetis
aeb9668d66 When loading a game from the same chapter as the current chapter in IHNM, the game will now be loaded correctly
svn-id: r27546
2007-06-19 11:41:06 +00:00
Filippos Karapetis
8bc226b0e5 The correct music track is now played when loading a game in IHNM. The save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place
svn-id: r27542
2007-06-19 02:42:59 +00:00
Filippos Karapetis
153f325004 More updates for the save/load system in IHNM
svn-id: r27540
2007-06-19 01:37:48 +00:00
Filippos Karapetis
6dc0a1b234 Some more updates for saving/loading in IHNM
svn-id: r27512
2007-06-17 15:45:09 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
b8aeefaffb Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
2007-02-17 18:55:51 +00:00
Eugene Sandulenko
423cbd8a2e Fix bug #1502021: "ITE: January 2006 Release menu problem"
svn-id: r22977
2006-06-07 09:31:52 +00:00
Andrew Kurushin
64c3407500 extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
2006-05-13 10:30:38 +00:00
Johannes Schickel
e9034e274f Fixes save/load.
svn-id: r21842
2006-04-13 13:55:10 +00:00
Max Horn
ab1694aef9 Compute the full game title when detecting games & creating engine instances, and also use that for savegames (all for debugging)
svn-id: r21285
2006-03-14 13:28:28 +00:00
Max Horn
aad520026c Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TODO in the saveload code now)
svn-id: r21171
2006-03-09 13:22:30 +00:00
Max Horn
1f987027f8 Removed last two uses of MKID
svn-id: r20872
2006-02-25 11:12:44 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00