Filippos Karapetis
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4e5d819732
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IHNM's ending is shown correctly now (but the credits still aren't). Slight update on the music of chapter 6
svn-id: r28753
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2007-08-27 09:30:23 +00:00 |
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Filippos Karapetis
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3ce737eb2a
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Cleanup
svn-id: r28748
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2007-08-26 15:57:30 +00:00 |
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Filippos Karapetis
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6358d6bb07
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One more place where music for chapter 6 shouldn't be played for now
svn-id: r28745
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2007-08-26 05:03:59 +00:00 |
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Filippos Karapetis
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a6048447fc
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Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
svn-id: r28744
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2007-08-26 03:32:18 +00:00 |
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Filippos Karapetis
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b7f7c8683f
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Games saved in the character selection screen should work correctly now
svn-id: r28739
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2007-08-26 00:45:07 +00:00 |
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Filippos Karapetis
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c50c20b2c2
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Cleanup: Removed obsolete TODOs
svn-id: r28682
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2007-08-20 20:00:40 +00:00 |
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Filippos Karapetis
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d5b7a57536
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Fix for some cases where the protagonist from some savegames in IHNM was not loaded correctly
svn-id: r28596
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2007-08-13 15:57:04 +00:00 |
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Filippos Karapetis
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cd20f09a9d
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Cleanup: removed dead code, fixed some comments and did some layout changes
svn-id: r28362
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2007-07-31 18:08:40 +00:00 |
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Filippos Karapetis
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3ee5ee2c06
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Loading saved games in the demo version of IHNM should work now
svn-id: r28345
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2007-07-31 00:06:57 +00:00 |
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Filippos Karapetis
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6689a6607b
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Fix crashes with some savegames in IHNM
svn-id: r27553
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2007-06-20 01:45:38 +00:00 |
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Filippos Karapetis
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aeb9668d66
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When loading a game from the same chapter as the current chapter in IHNM, the game will now be loaded correctly
svn-id: r27546
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2007-06-19 11:41:06 +00:00 |
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Filippos Karapetis
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8bc226b0e5
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The correct music track is now played when loading a game in IHNM. The save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place
svn-id: r27542
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2007-06-19 02:42:59 +00:00 |
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Filippos Karapetis
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153f325004
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More updates for the save/load system in IHNM
svn-id: r27540
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2007-06-19 01:37:48 +00:00 |
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Filippos Karapetis
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6dc0a1b234
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Some more updates for saving/loading in IHNM
svn-id: r27512
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2007-06-17 15:45:09 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Max Horn
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b8aeefaffb
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Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
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2007-02-17 18:55:51 +00:00 |
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Eugene Sandulenko
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423cbd8a2e
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Fix bug #1502021: "ITE: January 2006 Release menu problem"
svn-id: r22977
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2006-06-07 09:31:52 +00:00 |
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Andrew Kurushin
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64c3407500
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
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2006-05-13 10:30:38 +00:00 |
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Johannes Schickel
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e9034e274f
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Fixes save/load.
svn-id: r21842
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2006-04-13 13:55:10 +00:00 |
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Max Horn
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ab1694aef9
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Compute the full game title when detecting games & creating engine instances, and also use that for savegames (all for debugging)
svn-id: r21285
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2006-03-14 13:28:28 +00:00 |
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Max Horn
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aad520026c
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Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TODO in the saveload code now)
svn-id: r21171
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2006-03-09 13:22:30 +00:00 |
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Max Horn
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1f987027f8
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Removed last two uses of MKID
svn-id: r20872
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2006-02-25 11:12:44 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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