Filippos Karapetis
|
b8d0c214ea
|
Reset the value of _resetOnPause when a song is loaded/unloaded
svn-id: r47434
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2010-01-22 12:32:54 +00:00 |
|
Filippos Karapetis
|
47c97f4a60
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- The reverb value is now obtained from the music driver
- Implemented kSetReverb (0x50) and kResetOnPause (0x4C)
svn-id: r47433
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2010-01-22 12:26:12 +00:00 |
|
Johannes Schickel
|
57a4c0b910
|
Mark Audio::FLAG_LOOP as deprecated.
svn-id: r47432
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2010-01-22 08:38:53 +00:00 |
|
Matthew Hoops
|
0388e359e0
|
Always loop sounds declared in the VIEW resources of Myst. While Myst specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME.
svn-id: r47431
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2010-01-22 04:24:04 +00:00 |
|
Matthew Hoops
|
c04f8d00b1
|
Rename MohawkFile to MohawkArchive and OldMohawkFile to LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new.
svn-id: r47429
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2010-01-22 03:43:57 +00:00 |
|
Walter van Niftrik
|
716a2bf242
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SCI: Fix OB1 error in rhythm mapping in MT-32 to GM translation
svn-id: r47428
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2010-01-22 01:01:08 +00:00 |
|
Torbjörn Andersson
|
1928a7ba38
|
Silenced some cppcheck warnings.
svn-id: r47427
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2010-01-21 23:05:33 +00:00 |
|
Johannes Schickel
|
8257b1106c
|
Fix gcc warning.
svn-id: r47425
|
2010-01-21 22:44:25 +00:00 |
|
Martin Kiewitz
|
c8e2b0f967
|
SCI: fixing iceman intro again (dont set datainc immediately but after delta)
svn-id: r47424
|
2010-01-21 22:33:35 +00:00 |
|
Filippos Karapetis
|
c46c42ceb0
|
SCI: Saved games can now be loaded from ScummVM's launcher
svn-id: r47423
|
2010-01-21 22:20:16 +00:00 |
|
Filippos Karapetis
|
93a8b469c0
|
- Fixed pausing of all sounds in the playlist
- Sounds are now paused correctly when opening/closing the debug console
- Some cleanup
svn-id: r47422
|
2010-01-21 21:28:32 +00:00 |
|
Fabio Battaglia
|
66f90a40c9
|
N64: change input related code to better fit mouse support
svn-id: r47420
|
2010-01-21 18:31:46 +00:00 |
|
Walter van Niftrik
|
b6742d12f6
|
SCI: Cleanup
svn-id: r47419
|
2010-01-21 16:28:09 +00:00 |
|
Walter van Niftrik
|
208dbf1d9a
|
SCI: Renamed softseq/ to drivers/
svn-id: r47418
|
2010-01-21 16:27:29 +00:00 |
|
Walter van Niftrik
|
9f5e50c130
|
SCI: Removed seq/ directory
svn-id: r47417
|
2010-01-21 16:25:39 +00:00 |
|
Walter van Niftrik
|
c5409b2d7b
|
SCI: Add MT-32 to GM mapping
svn-id: r47416
|
2010-01-21 16:24:47 +00:00 |
|
Fabio Battaglia
|
d5dfb7ef0a
|
N64: optimizations to cursor handling code
svn-id: r47415
|
2010-01-21 09:01:00 +00:00 |
|
Fabio Battaglia
|
2b929ed96e
|
N64: increase sound buffer size
svn-id: r47414
|
2010-01-21 08:26:40 +00:00 |
|
Travis Howell
|
caf6310559
|
Add another Dutch Windows demo of Freddi Fish 4.
svn-id: r47413
|
2010-01-20 23:23:33 +00:00 |
|
Martin Kiewitz
|
e85d2a023d
|
SCI: control icons now use objects priority selector instead of hardcoded priority 255. fixes jones speech bubbles
svn-id: r47412
|
2010-01-20 21:59:12 +00:00 |
|
Martin Kiewitz
|
99896e8a45
|
SCI: boundary check on getPortById()
svn-id: r47410
|
2010-01-20 20:09:24 +00:00 |
|
Martin Kiewitz
|
49d3ba06bf
|
SCI: kDrawCel workaround documented and not temporary anymore
svn-id: r47409
|
2010-01-20 19:45:42 +00:00 |
|
Fabio Battaglia
|
bbc2ec0958
|
N64: Initial support for n64 mouse, tweaking needed
svn-id: r47408
|
2010-01-20 18:51:22 +00:00 |
|
Martin Kiewitz
|
0b2453aed8
|
SCI: workaround for game menu/quit menu in freddy pharkas till vm issue is resolved
svn-id: r47407
|
2010-01-20 17:56:00 +00:00 |
|
Max Horn
|
31e39d221b
|
cleanup
svn-id: r47406
|
2010-01-20 12:44:37 +00:00 |
|
Max Horn
|
7799dc3614
|
SAGA: Change Sound::playSoundBuffer to enable looping for all sound formats
svn-id: r47405
|
2010-01-20 12:43:59 +00:00 |
|
Lars Persson
|
f5f6faaf97
|
Add teenagent.dat file in dist.
svn-id: r47404
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2010-01-20 12:22:53 +00:00 |
|
Lars Persson
|
1e9c18a68c
|
New version nr for UIQ3 pkg
svn-id: r47403
|
2010-01-20 12:06:05 +00:00 |
|
Lars Persson
|
1891d37cd0
|
New version for the trunk!
svn-id: r47402
|
2010-01-20 11:47:24 +00:00 |
|
Torbjörn Andersson
|
35580bbf79
|
Fixed a small memory leak. Cppcheck again...
svn-id: r47401
|
2010-01-20 00:01:42 +00:00 |
|
Torbjörn Andersson
|
a2edf1cd16
|
Fixed cppcheck warnings. I usually stay out of backends I can't compile myself
but this change seemed obvious enough that it should work.
svn-id: r47400
|
2010-01-20 00:00:50 +00:00 |
|
Max Horn
|
24ae816395
|
cleanup
svn-id: r47399
|
2010-01-19 23:52:49 +00:00 |
|
Max Horn
|
7ea3f6e3ed
|
The Shorten audio decoder doesn't seem to use looping, so use the non-deprecated version of makeRawMemoryStream
svn-id: r47398
|
2010-01-19 23:51:38 +00:00 |
|
Max Horn
|
cebaa0b0d3
|
Started to get rid of Audio::FLAG_LOOP
svn-id: r47397
|
2010-01-19 23:50:33 +00:00 |
|
Max Horn
|
bce959e046
|
LURE: Remove evil 'using namespace' from header files
svn-id: r47396
|
2010-01-19 23:48:55 +00:00 |
|
Max Horn
|
dc5e08e623
|
Move raw audio flags from sound/mixer.h to sound/raw.h
svn-id: r47395
|
2010-01-19 22:30:33 +00:00 |
|
Max Horn
|
68826c27da
|
Get rid of Mixer::playRaw for good
svn-id: r47394
|
2010-01-19 22:19:43 +00:00 |
|
Torbjörn Andersson
|
428f8d6955
|
Fixed some cppcheck warnings.
svn-id: r47393
|
2010-01-19 20:41:51 +00:00 |
|
Filippos Karapetis
|
f0e6c3f142
|
- Removed the resetDriver() hack. The reason why notes stopped being played sometimes was actually mixer->stopAll(), which stopped the music stream as well (spotted by waltervn)
- Hooked setReverb() to actually set music reverb
svn-id: r47392
|
2010-01-19 20:02:17 +00:00 |
|
Martin Kiewitz
|
dbe665908e
|
SCI: dont directly set mouse cursor to visible state but call show() instead thus updating _isVisible so cursor wont get lost in sci0 games
svn-id: r47391
|
2010-01-19 19:58:36 +00:00 |
|
Martin Kiewitz
|
f2ddf8cdd8
|
SCI: call showBits() on the line between menubar and the actual menu (because reanimate clips to picPort, so that line wouldnt be shown as restored)
svn-id: r47390
|
2010-01-19 19:48:56 +00:00 |
|
Martin Kiewitz
|
adc6e33f5b
|
SCI: also fix statusbar
svn-id: r47389
|
2010-01-19 19:28:54 +00:00 |
|
Matthew Hoops
|
3738507d7f
|
Add support for the flyby videos in Myst ME Macintosh.
svn-id: r47388
|
2010-01-19 19:21:31 +00:00 |
|
Martin Kiewitz
|
425d0f7da3
|
SCI: fixed displaying of menubar (fixes all sorts of ega games)
svn-id: r47387
|
2010-01-19 19:20:33 +00:00 |
|
Martin Kiewitz
|
7b5a55a6a2
|
SCI: use reanimate instead of BitsShow() when removing menus
svn-id: r47386
|
2010-01-19 18:11:09 +00:00 |
|
Martin Kiewitz
|
e7c1a34b3f
|
SCI: Remove upper 4 bits when drawing lines on EGA games (fixes window colors in kq1 and others)
svn-id: r47385
|
2010-01-19 17:45:14 +00:00 |
|
Filippos Karapetis
|
54638f005b
|
Delete the inner music driver when MidiPlayer_AdLib() is destroyed, not in close(), as MidiPlayer_AdLib() is closed and reopened inside SciMusic::resetDriver(). Fixes savegame loading and resetting the game
svn-id: r47384
|
2010-01-19 17:34:24 +00:00 |
|
Martin Kiewitz
|
d17e80f214
|
SCI: Still limit lower boundary in SCI1.1, moved upper priority boundary limit removal for SCI1.1 into init
svn-id: r47382
|
2010-01-19 15:20:29 +00:00 |
|
Martin Kiewitz
|
136ae389d8
|
SCI: don't limit priority bands in sci1.1 (fixes swimmer in lsl6)
svn-id: r47381
|
2010-01-19 15:10:48 +00:00 |
|
Martin Kiewitz
|
cf57f817b2
|
SCI: implemented priority bands support for sci1.1 picture resources, fixed lb2, kq6
svn-id: r47380
|
2010-01-19 14:26:21 +00:00 |
|