Max Horn
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e94a0683aa
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fixed kBoxLocked handling, bug #771483 (ZAK: Pushing Sarcophagous feet on Mars)
svn-id: r10173
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2003-09-11 13:40:22 +00:00 |
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Max Horn
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becabcce13
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fixed version check
svn-id: r10172
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2003-09-11 13:39:27 +00:00 |
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Max Horn
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06c93b1821
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oops
svn-id: r10171
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2003-09-11 13:02:13 +00:00 |
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Travis Howell
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a323d65cc3
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Should redraw in both cases.
svn-id: r10170
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2003-09-11 12:48:02 +00:00 |
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Max Horn
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81f10baa68
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cleanup
svn-id: r10169
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2003-09-11 10:32:15 +00:00 |
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Max Horn
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a3bb9f81e0
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added time.h and math.h to default/precompiled headers
svn-id: r10168
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2003-09-11 10:10:38 +00:00 |
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Travis Howell
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c8876de192
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Original load/save screen fix from Hibernatus
Allows indy3ega/loom screens to work, although load/save are stuba.
svn-id: r10167
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2003-09-11 09:28:50 +00:00 |
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Travis Howell
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651978bb92
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A few if check fixes from Hibernatus, which were checked against disasm. of related games.
svn-id: r10166
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2003-09-11 09:12:24 +00:00 |
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Travis Howell
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232c050f73
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Roland updates only applies ot PC versions.
svn-id: r10165
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2003-09-11 04:06:18 +00:00 |
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Max Horn
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d711f0a716
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fix for bugs #782733 and #794364 (hide mouse while smush video plays)
svn-id: r10164
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2003-09-10 23:29:33 +00:00 |
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Max Horn
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ba34c1f4cf
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experimental fix for bug #802396 (LOOMCD: Sound lock up); it turns out this is a very long standing bug (pre-0.4.1 at the least). This fix may cause regressions in games using CD tracks, beware
svn-id: r10163
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2003-09-10 22:36:46 +00:00 |
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Max Horn
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faf3258241
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cleanup
svn-id: r10162
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2003-09-10 22:35:35 +00:00 |
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Max Horn
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87dd04e038
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fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation should now be pretty close to what the original does. But regressions are possible...
svn-id: r10161
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2003-09-10 17:15:44 +00:00 |
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Oliver Kiehl
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5b20c4fb91
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disable code because it crashes
svn-id: r10160
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2003-09-10 16:05:26 +00:00 |
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Max Horn
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1080dac5ac
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instead of abusing the 'recursive' attribute to flag V2 background scripts, use the freezeResistant attribute. This is a bit more consistent. Also, verb 254 should stop *any* sentence script, not just background ones; some cleanup
svn-id: r10159
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2003-09-10 15:02:58 +00:00 |
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Max Horn
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1ccc58aa03
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cleanup
svn-id: r10158
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2003-09-10 14:43:42 +00:00 |
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Max Horn
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080128d748
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removed superfluous #include
svn-id: r10157
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2003-09-10 12:45:42 +00:00 |
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Max Horn
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afe56a4aeb
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added refCon parameter to timer class
svn-id: r10156
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2003-09-10 12:43:54 +00:00 |
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Max Horn
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c0e2d2be66
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fixed module.mk
svn-id: r10155
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2003-09-10 12:41:14 +00:00 |
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Max Horn
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65a6bcb90b
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moved declaration of error/warning/debug from engine.h to util.h
svn-id: r10154
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2003-09-10 12:40:41 +00:00 |
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Travis Howell
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c832c55f90
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Fxo sky module compile
svn-id: r10153
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2003-09-10 12:35:29 +00:00 |
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Max Horn
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07a9646997
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moved declaration of error/warning/debug from engine.h to util.h
svn-id: r10152
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2003-09-10 12:31:20 +00:00 |
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Max Horn
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925ddb1b86
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moved declaration of error/warning/debug from engine.h to util.h
svn-id: r10151
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2003-09-10 12:23:42 +00:00 |
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Max Horn
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eae239394c
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moved declaration of error/warning/debug from engine.h to util.h; added voc.cpp
svn-id: r10150
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2003-09-10 12:19:57 +00:00 |
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Max Horn
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110152ddcf
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moved declaration of error/warning/debug from engine.h to util.h
svn-id: r10149
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2003-09-10 12:15:51 +00:00 |
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Travis Howell
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77ae18255b
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Check for Roland patch in loom and monkeyega, give better error if patch not found.
svn-id: r10148
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2003-09-10 11:43:19 +00:00 |
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Travis Howell
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0cbbfa1410
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Add comment
svn-id: r10147
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2003-09-10 08:30:55 +00:00 |
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Travis Howell
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87ff23ddc1
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Correct RO sound resource size for blocked games.
svn-id: r10146
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2003-09-10 03:50:03 +00:00 |
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Max Horn
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94c4cf0e55
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fix for bug #770042 (LOOM: Some bits of dialogue are repeated)
svn-id: r10145
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2003-09-10 00:28:26 +00:00 |
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Max Horn
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deb4f6b786
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cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COMI: Lockup/crash on Skull Island)
svn-id: r10144
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2003-09-09 20:54:19 +00:00 |
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Max Horn
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d875bb69fe
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fix for bug #782086 (COMI: a long walk)
svn-id: r10143
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2003-09-09 19:30:25 +00:00 |
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Max Horn
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70df5b782c
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another fix for bug #802396 (LOOMCD: Sound often causes lock up)
svn-id: r10142
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2003-09-09 17:50:20 +00:00 |
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Max Horn
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4b9e30171b
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fix for bug #749970 (FT: Animation glitch at the fuel tower)
svn-id: r10141
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2003-09-09 17:33:29 +00:00 |
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Max Horn
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07e8084eee
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replaced all use of scale items with scale slots. This allowed me to get rid of two big FIXME's, and might fix other scaling bugs in FT/DIG
svn-id: r10140
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2003-09-09 17:29:22 +00:00 |
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Max Horn
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163ecdc054
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added convertScaleTableToScaleSlot method, preparing to replace scale items with scale slots
svn-id: r10139
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2003-09-09 16:55:25 +00:00 |
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Torbjörn Andersson
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d5f4297221
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HACK: Display instructions during the cutscenes, so that the user won't
think ScummVM has hung or something.
svn-id: r10138
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2003-09-09 15:54:13 +00:00 |
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Torbjörn Andersson
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78afd89698
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Reworked the last commit a bit, so that PlaySmacker() doesn't need to know
as much about the text handling functions.
svn-id: r10137
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2003-09-09 15:17:12 +00:00 |
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Torbjörn Andersson
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bc28dac67d
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In PlaySmacker(), make sure there really is a text sprite to draw.
svn-id: r10136
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2003-09-09 15:10:07 +00:00 |
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Travis Howell
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b45d401948
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Missed config option
svn-id: r10135
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2003-09-09 14:20:00 +00:00 |
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Travis Howell
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aab3555460
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Has not been Amiga AGA port for long long time.
svn-id: r10134
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2003-09-09 14:16:28 +00:00 |
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Travis Howell
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2fb39d780f
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Add indexed readme from 0.5.0 branch with updates.
svn-id: r10133
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2003-09-09 14:14:29 +00:00 |
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Max Horn
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ce60ec3145
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added some comments to a FIXME
svn-id: r10132
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2003-09-09 13:29:18 +00:00 |
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Travis Howell
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123c9035cf
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Up debug level of this warning, since it floods output in loom
svn-id: r10131
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2003-09-09 13:23:09 +00:00 |
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Torbjörn Andersson
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5bf1974a08
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Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as
if we have the focus, so there's no need to check.
svn-id: r10130
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2003-09-09 12:45:33 +00:00 |
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Max Horn
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555dae9fee
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map 0xA5 to 11025 Hz, too
svn-id: r10129
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2003-09-09 12:36:41 +00:00 |
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Max Horn
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2c67f7b32f
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map 0xD3 in VOC headers to 22050 Hz, too
svn-id: r10128
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2003-09-09 12:34:13 +00:00 |
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Torbjörn Andersson
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bb5f479a8c
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Added a WaitForFade() function, to replace numerous while-loops scattered
througout the code.
svn-id: r10127
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2003-09-09 12:14:08 +00:00 |
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Torbjörn Andersson
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29607a17ef
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Cleanup
svn-id: r10126
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2003-09-09 11:52:43 +00:00 |
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Travis Howell
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f0d926a5f8
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Resampling is no longer required.
svn-id: r10125
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2003-09-09 08:53:04 +00:00 |
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Paweł Kołodziejski
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2b2cdf00aa
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updated vc7 file
svn-id: r10124
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2003-09-09 08:00:09 +00:00 |
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