Max Horn
eae239394c
moved declaration of error/warning/debug from engine.h to util.h; added voc.cpp
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svn-id: r10150
2003-09-10 12:19:57 +00:00
Max Horn
110152ddcf
moved declaration of error/warning/debug from engine.h to util.h
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svn-id: r10149
2003-09-10 12:15:51 +00:00
Travis Howell
77ae18255b
Check for Roland patch in loom and monkeyega, give better error if patch not found.
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svn-id: r10148
2003-09-10 11:43:19 +00:00
Travis Howell
0cbbfa1410
Add comment
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svn-id: r10147
2003-09-10 08:30:55 +00:00
Travis Howell
87ff23ddc1
Correct RO sound resource size for blocked games.
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svn-id: r10146
2003-09-10 03:50:03 +00:00
Max Horn
94c4cf0e55
fix for bug #770042 (LOOM: Some bits of dialogue are repeated)
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svn-id: r10145
2003-09-10 00:28:26 +00:00
Max Horn
deb4f6b786
cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COMI: Lockup/crash on Skull Island)
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svn-id: r10144
2003-09-09 20:54:19 +00:00
Max Horn
d875bb69fe
fix for bug #782086 (COMI: a long walk)
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svn-id: r10143
2003-09-09 19:30:25 +00:00
Max Horn
70df5b782c
another fix for bug #802396 (LOOMCD: Sound often causes lock up)
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svn-id: r10142
2003-09-09 17:50:20 +00:00
Max Horn
4b9e30171b
fix for bug #749970 (FT: Animation glitch at the fuel tower)
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svn-id: r10141
2003-09-09 17:33:29 +00:00
Max Horn
07e8084eee
replaced all use of scale items with scale slots. This allowed me to get rid of two big FIXME's, and might fix other scaling bugs in FT/DIG
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svn-id: r10140
2003-09-09 17:29:22 +00:00
Max Horn
163ecdc054
added convertScaleTableToScaleSlot method, preparing to replace scale items with scale slots
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svn-id: r10139
2003-09-09 16:55:25 +00:00
Torbjörn Andersson
d5f4297221
HACK: Display instructions during the cutscenes, so that the user won't
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think ScummVM has hung or something.
svn-id: r10138
2003-09-09 15:54:13 +00:00
Torbjörn Andersson
78afd89698
Reworked the last commit a bit, so that PlaySmacker() doesn't need to know
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as much about the text handling functions.
svn-id: r10137
2003-09-09 15:17:12 +00:00
Torbjörn Andersson
bc28dac67d
In PlaySmacker(), make sure there really is a text sprite to draw.
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svn-id: r10136
2003-09-09 15:10:07 +00:00
Travis Howell
b45d401948
Missed config option
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svn-id: r10135
2003-09-09 14:20:00 +00:00
Travis Howell
aab3555460
Has not been Amiga AGA port for long long time.
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svn-id: r10134
2003-09-09 14:16:28 +00:00
Travis Howell
2fb39d780f
Add indexed readme from 0.5.0 branch with updates.
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svn-id: r10133
2003-09-09 14:14:29 +00:00
Max Horn
ce60ec3145
added some comments to a FIXME
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svn-id: r10132
2003-09-09 13:29:18 +00:00
Travis Howell
123c9035cf
Up debug level of this warning, since it floods output in loom
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svn-id: r10131
2003-09-09 13:23:09 +00:00
Torbjörn Andersson
5bf1974a08
Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as
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if we have the focus, so there's no need to check.
svn-id: r10130
2003-09-09 12:45:33 +00:00
Max Horn
555dae9fee
map 0xA5 to 11025 Hz, too
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svn-id: r10129
2003-09-09 12:36:41 +00:00
Max Horn
2c67f7b32f
map 0xD3 in VOC headers to 22050 Hz, too
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svn-id: r10128
2003-09-09 12:34:13 +00:00
Torbjörn Andersson
bb5f479a8c
Added a WaitForFade() function, to replace numerous while-loops scattered
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througout the code.
svn-id: r10127
2003-09-09 12:14:08 +00:00
Torbjörn Andersson
29607a17ef
Cleanup
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svn-id: r10126
2003-09-09 11:52:43 +00:00
Travis Howell
f0d926a5f8
Resampling is no longer required.
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svn-id: r10125
2003-09-09 08:53:04 +00:00
Paweł Kołodziejski
2b2cdf00aa
updated vc7 file
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svn-id: r10124
2003-09-09 08:00:09 +00:00
Torbjörn Andersson
fb6e8dd628
Clarified some comments in PlaySmacker(). At this point it should be fairly
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trivial to actually play the Smacker voice-overs, but I think the sound
code needs a bit more cleaning up first. (I'm pretty sure it isn't
alignment-safe, and it might not be endian-safe either.)
svn-id: r10123
2003-09-09 07:01:04 +00:00
Torbjörn Andersson
e68176f8c3
Read Smacker voice-overs from the correct file, same way as speech.cpp does
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svn-id: r10122
2003-09-09 06:54:11 +00:00
Torbjörn Andersson
5396901ec6
Simplified the code to decide whether to use speech1.clu or speech2.clu
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since res_man.WhichCd() appears to be working now.
svn-id: r10121
2003-09-09 06:49:15 +00:00
Robert Göffringmann
083be33f1a
fix sfx routine
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svn-id: r10120
2003-09-09 06:37:01 +00:00
Max Horn
6adb8560a8
some initial work on Mac0 support. Everybody feel free to pick up here and implement the rest <g>
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svn-id: r10119
2003-09-09 01:21:42 +00:00
Max Horn
24560608ed
cleanup
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svn-id: r10118
2003-09-09 00:20:55 +00:00
Max Horn
821faf9e03
added convertMac0Resource (which doesn't do anything yet, but is the place we can add Mac0 support in later); factored out some common code in convertADResource; fixed memory leak when convertADResource was called; misc cleanup
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svn-id: r10117
2003-09-09 00:13:19 +00:00
Max Horn
697ac22c32
mention some GM instrument numbers
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svn-id: r10116
2003-09-08 23:35:36 +00:00
Max Horn
b8d72d8854
added comment describing Mac0 format
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svn-id: r10115
2003-09-08 23:18:11 +00:00
Max Horn
aa61764b2f
while 'more logical' the current link order doesn't work if all plugins are disabled. 'sound' has to come before 'backends' or MidiDriver_MPU401 won't get pulled in
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svn-id: r10114
2003-09-08 22:38:21 +00:00
Max Horn
7655513c31
added a TODO
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svn-id: r10113
2003-09-08 22:26:20 +00:00
Max Horn
31db86cdb1
fixed yet another bug in redraw logic (which was hidden so far and revealed by my previous fix)
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svn-id: r10112
2003-09-08 21:04:17 +00:00
Max Horn
738470b02e
moving stuff around
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svn-id: r10111
2003-09-08 21:03:31 +00:00
Max Horn
72b24e8b47
actually USAGE_BIT_RESTORED must be cleared, too
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svn-id: r10110
2003-09-08 20:50:35 +00:00
Max Horn
26a1040886
turns out that in the GFX usage bit conversion process, we accidentally left out this code. This should fix bug #744794 and potentially others
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svn-id: r10109
2003-09-08 20:46:25 +00:00
Max Horn
bc8fd13172
minor TODO
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svn-id: r10108
2003-09-08 18:09:40 +00:00
Max Horn
769f5c2919
added About dialog to launcher
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svn-id: r10107
2003-09-08 18:09:32 +00:00
Max Horn
155bac05da
more logical link order
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svn-id: r10106
2003-09-08 17:48:34 +00:00
Max Horn
c775614e1b
fixed circular dependency; moved version string to main.cpp (seems more logical to me, too)
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svn-id: r10105
2003-09-08 17:46:54 +00:00
Torbjörn Andersson
a6661b2070
Cleanup.
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svn-id: r10104
2003-09-08 17:44:26 +00:00
Max Horn
3916b97357
changes to get a better link order, and to allow building a 'bare bone' scummvm executable
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svn-id: r10103
2003-09-08 17:42:53 +00:00
Max Horn
f61fdef996
fixed disabling of modules
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svn-id: r10102
2003-09-08 17:30:24 +00:00
Max Horn
940200f173
got rid of version_settings
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svn-id: r10101
2003-09-08 17:25:44 +00:00