Matthew Jimenez
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5219c99400
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
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BLooperZ
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c815310905
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HYPNO: Add Hebrew detection entry for CD structure
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2024-01-30 07:49:50 +01:00 |
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neuromancer
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3400b1542c
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HYPNO: enabled return to launcher for wet and boyz
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2024-01-09 20:29:45 +01:00 |
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neuromancer
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d28712dcf4
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HYPNO: avoid using cursor palettes in wet
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2024-01-09 09:50:16 +01:00 |
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Le Philousophe
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27396734e9
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HYPNO: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
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sluicebox
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c80e3d1647
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HYPNO: Fix leaked palette memory when decoding frames
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2023-12-09 21:47:56 -08:00 |
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Eugene Sandulenko
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ec2dd2726b
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ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
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2023-12-08 12:21:16 +01:00 |
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neuromancer
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13bd7a59ca
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HYPNO: allow better menu navigation in wet when using touchscreen
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2023-11-13 15:49:30 +01:00 |
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sluicebox
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a2db643088
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HYPNO: Fix memory leak in loadPalette. PVS-Studio V773
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2023-10-30 11:28:14 -07:00 |
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Eugene Sandulenko
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98dc4748c7
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HYPNO: Fix warning
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2023-09-19 14:35:38 +02:00 |
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D G Turner
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836588a00b
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HYPNO: Reduce Scope of Forbidden Symbol Exceptions
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2023-07-24 00:47:34 +01:00 |
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Miro Kropacek
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f85fde7707
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ENGINES: ALL: Use new CursorMan API where applicable
This makes code not only cleaner but also friendly to 8-bit surfaces
where pitch != width.
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2023-07-19 22:22:11 +02:00 |
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elasota
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b8acbe6bee
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COMMON: Archive path refactoring, add getFileName and getPathInArchive that unambiguously return the filename or the full path
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2023-07-19 18:51:37 +02:00 |
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elasota
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bd3ac0f812
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HYPNO: Fix signed/unsigned conversion
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2023-07-08 22:02:00 +03:00 |
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Vladimir Serbinenko
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40a41c7a0b
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HYPNO: Add Korean version of "Enter name:" string
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2023-05-14 20:32:38 +02:00 |
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Vladimir Serbinenko
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ef7b677451
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HYPNO: Support rendering Korean font for Wetlands
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2023-05-14 20:32:38 +02:00 |
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neuromancer
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9a42ae6957
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HYPNO: allow to use click to skip some screens
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2023-03-22 21:15:21 +01:00 |
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neuromancer
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6b1415657a
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HYPNO: show virtual keyboard when a player name should be introduced
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2023-03-20 08:58:49 +01:00 |
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neuromancer
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a1a77ad466
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HYPNO: enable kSupportsReturnToLauncher
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2023-03-18 10:39:13 +01:00 |
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neuromancer
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91ddb6bef5
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HYPNO: check zero or negative health when showing message at the end of fight
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2023-03-18 10:39:13 +01:00 |
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Eugene Sandulenko
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6c9ffce61a
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HYPNO: Remove testing flag for Soldiers
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2023-02-28 17:43:26 +01:00 |
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neuromancer
|
818797fc96
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HYPNO: finish level c30 when all the objectives are complete in wet
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2023-02-01 13:14:36 +01:00 |
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neuromancer
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bb90b1b87b
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HYPNO: added missing cutscene in wet for level c20
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2023-02-01 09:20:28 +01:00 |
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neuromancer
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2cd753e7a3
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HYPNO: added support for another wetlands demo
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2023-01-10 21:26:20 -03:00 |
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elasota
|
e280186a8c
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ALL: VS warning cleanup
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2022-12-25 16:31:57 +01:00 |
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Eugene Sandulenko
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fb7095f5a4
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COMMON: Move all compression-related files to a separate directory
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2022-12-01 11:53:02 +01:00 |
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Cameron Cawley
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a7cfc03df0
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HYPNO: Move the engine options into the MetaEngine subclass
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2022-11-16 23:58:54 +01:00 |
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BLooperZ
|
bf562cab67
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HYPNO: SPIDER: Hebrew chiper message puzzle
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2022-09-29 20:59:24 +02:00 |
|
neuromancer
|
3e1217159f
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HYPNO: added detection of wetlands 1.1
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2022-08-14 09:16:48 +02:00 |
|
neuromancer
|
806e8263fb
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HYPNO: disable user interaction during cutscenes/intro commands
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2022-08-11 08:52:14 +02:00 |
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neuromancer
|
242a48a1f5
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HYPNO: avoid drawing too many profiles in the boyz main menu
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2022-08-11 08:52:14 +02:00 |
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Cameron Cawley
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f3b094e53f
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ENGINES: Change the MetaEngineDetection interface to match MetaEngine
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2022-07-23 23:31:58 +02:00 |
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Lothar Serra Mari
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31d295e587
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HYPNO: Drop ADGF_TESTING flags
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2022-07-16 22:49:09 +02:00 |
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Cameron Cawley
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f6221ff18a
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HYPNO: Use ADExtraGuiOptionsMap for the options
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2022-07-07 23:46:04 +03:00 |
|
neuromancer
|
a31e1b6315
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HYPNO: fixed regresion when decoding audio files
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2022-07-07 21:57:28 +02:00 |
|
neuromancer
|
d7cf7c6259
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HYPNO: fixed an uninitialized field from LibFile in boyz
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2022-06-20 19:02:19 +02:00 |
|
neuromancer
|
2ec5a1d84b
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HYPNO: fixed corrupted crossair in boyz
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2022-06-20 17:03:55 +02:00 |
|
neuromancer
|
471c189560
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HYPNO: avoid palette issue in the last level of boyz
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2022-06-20 17:03:55 +02:00 |
|
neuromancer
|
7dfc378552
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HYPNO: reset _currentActor before each level in boyz
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2022-06-20 17:03:55 +02:00 |
|
neuromancer
|
d71716ff2a
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HYPNO: implement scummvm cheat to unlock all levels in wet
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2022-06-20 17:03:55 +02:00 |
|
neuromancer
|
29e4b87fdb
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HYPNO: fixed transition to correctly run the last level of boyz
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2022-06-20 00:09:53 +02:00 |
|
neuromancer
|
d9646947af
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HYPNO: corrected level pointers of flashback mode in boyz
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2022-06-20 00:09:53 +02:00 |
|
neuromancer
|
427a093b85
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HYPNO: fixed video sequence at the end of level c33 in boyz
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2022-06-20 00:09:53 +02:00 |
|
Cameron Cawley
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caba9122f8
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HYPNO: Reduce memory usage when opening .lib archives
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2022-06-19 20:50:58 +03:00 |
|
neuromancer
|
794c07c05c
|
HYPNO: removed unused objectives from level c352 in boyz
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2022-06-19 14:40:24 +02:00 |
|
neuromancer
|
ca858c2c43
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HYPNO: missing hostage video in boyz
|
2022-06-19 14:40:24 +02:00 |
|
neuromancer
|
0ada4b693a
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HYPNO: boyz is in testing
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2022-06-19 14:40:24 +02:00 |
|
neuromancer
|
950ad44748
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HYPNO: added missing sounds when shooting non-hostiles in boyz
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2022-06-19 11:24:44 +02:00 |
|
neuromancer
|
b4bd99aac4
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HYPNO: fix crash when shooting a botle in boyz
|
2022-06-19 11:24:44 +02:00 |
|
neuromancer
|
1ffae9b411
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HYPNO: improved friendlies encounters counting in boyz
|
2022-06-19 11:24:44 +02:00 |
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