Now we specifically disallow saves in room 0 for all v4+ games. Original
has exactly this check in all versions, and such games are impossible to load.
Still the problem is not resolved for v0-v3 and HE games.
svn-id: r42664
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42398 | thebluegr | 2009-07-12 09:45:54 +1000 (Sun, 12 Jul 2009) | 1 line
Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game)
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r42402 | sunmax | 2009-07-12 15:34:46 +1000 (Sun, 12 Jul 2009) | 8 lines
Added a temporary work-around for PS2 backend in common/array.h
cause its vintage compiler does not support "new T[newCapacity]()"
but only "new T[newCapacity]", this will let it compile through.
It's ifdef'd as __PLAYSTATION2__, so it won't make a difference
for other backends with more modern tools.
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r42403 | sunmax | 2009-07-12 15:35:56 +1000 (Sun, 12 Jul 2009) | 5 lines
I am re-commiting the FORCE_RTL as a temporary solution
in trunk, so that trunk/1.0rc is au pair feature-wise
with 0.13.x.
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r42404 | sunmax | 2009-07-12 15:38:08 +1000 (Sun, 12 Jul 2009) | 24 lines
ScummVM/PS2 bugs fixed by this commit:
- general file write corruption (eg. ScummVM.ini, etc.)
- COMI specific save crash / corruption
(added option in engines/scumm/saveload.cpp to disable
thumbnails on PS2, as emergency fallback in case the
fix should prove to be insufficient)
- implemented _screenChange logic
(fixes grabOverlay & COMI popup menu)
- fixed higher pitch (chipmunk fx)
- made NET IRXs optional to allow it to work on fat PS2 without net+hd
- fixed cursor restore on RTL
- added "." as R2 to skip single lines of dialog
- added write cache
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r42405 | dreammaster | 2009-07-12 17:23:50 +1000 (Sun, 12 Jul 2009) | 1 line
Added support for sub-relation message types - this fixes trying to attach the chain to the hook on the deck
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r42406 | lordhoto | 2009-07-12 18:51:57 +1000 (Sun, 12 Jul 2009) | 1 line
Add missing quotation mark to error message.
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r42418 | lordhoto | 2009-07-13 00:29:59 +1000 (Mon, 13 Jul 2009) | 1 line
Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle uppercase properly".
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r42419 | knakos | 2009-07-13 01:59:27 +1000 (Mon, 13 Jul 2009) | 1 line
Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack
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r42420 | knakos | 2009-07-13 01:59:56 +1000 (Mon, 13 Jul 2009) | 1 line
fix build with arm-asm routines
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r42421 | knakos | 2009-07-13 02:40:10 +1000 (Mon, 13 Jul 2009) | 1 line
oops, fix props
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r42423 | sev | 2009-07-13 04:52:38 +1000 (Mon, 13 Jul 2009) | 2 lines
Patch #1936137: "Speech for Mac BS1 english"
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r42428 | sunmax | 2009-07-13 07:58:00 +1000 (Mon, 13 Jul 2009) | 6 lines
Split _eof vs. _err.
Latter defaults to false for now, there are hooks
for possible future implementation.
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r42429 | sunmax | 2009-07-13 08:00:47 +1000 (Mon, 13 Jul 2009) | 4 lines
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
rather than "fputs", which is buggy in the PS2 implementation.
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r42430 | wjpalenstijn | 2009-07-13 08:08:10 +1000 (Mon, 13 Jul 2009) | 1 line
Remove double endline
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svn-id: r42432
- general file write corruption (eg. ScummVM.ini, etc.)
- COMI specific save crash / corruption
(added option in engines/scumm/saveload.cpp to disable
thumbnails on PS2, as emergency fallback in case the
fix should prove to be insufficient)
- implemented _screenChange logic
(fixes grabOverlay & COMI popup menu)
- fixed higher pitch (chipmunk fx)
- made NET IRXs optional to allow it to work on fat PS2 without net+hd
- fixed cursor restore on RTL
- added "." as R2 to skip single lines of dialog
- added write cache
svn-id: r42404
- Extended SCUMM engine to support savegames without thumbnail header. (Increased savegame version to prevent saves to be loaded from older ScummVM versions)
- Fixed KYRA to properly support savegames without thumbnail header.
svn-id: r34054