Commit Graph

13 Commits

Author SHA1 Message Date
Eugene Sandulenko
c2103bb9cd FULLPIPE: Fix indentation 2013-09-06 14:48:17 +03:00
Eugene Sandulenko
ee5dc16eaa FULLPIPE: Implement Background::addPictureObject 2013-09-06 14:48:16 +03:00
Eugene Sandulenko
5f7cf0131c FULLPIPE: Started sound loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
77ab4241d9 FULLPIPE: Continued work on Scene loading. Pictures 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
bb4ea153ff FULLPIPE: Started scene loading 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
2412eb23ad FULLPIPE: Further refactoring classes into separate files 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
569b794bfe FULLPIPE: Continued work on Inventory 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
8de8a901cb FULLPIPE: Put all inventory-related classes into separate file 2013-09-06 14:48:13 +03:00
Eugene Sandulenko
249c4bd118 FULLPIPE: implement initObjectStates() 2013-09-06 14:48:13 +03:00
Eugene Sandulenko
4eb9176274 FULLPIPE: Moved global variables to fullpipe.cpp 2013-09-06 14:48:07 +03:00
Eugene Sandulenko
fa30dcef15 FULLPIPE: Add loader for GameProject 2013-09-06 14:48:07 +03:00
Eugene Sandulenko
c69415112f FULLPIPE: Implemented NMI archive parser 2013-09-06 14:48:06 +03:00
Eugene Sandulenko
26e6f50860 FULLPIPE: Initial engine skeleton with detection 2013-09-04 11:53:13 +03:00