Max Horn
a6dd4b7d4d
Moved base/game.* to engines/game.*
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svn-id: r34589
2008-09-17 17:31:29 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Max Horn
baaedb1651
Added game.cpp file with some funcs/methods declared in game.h
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svn-id: r25137
2007-01-21 00:25:04 +00:00
Max Horn
4c14cf6d1a
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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svn-id: r23974
2006-09-23 00:42:35 +00:00
Max Horn
9a955180a4
* Renamed config.mak to config.mk
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* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)
svn-id: r23275
2006-06-24 08:48:11 +00:00
Eugene Sandulenko
d2546e3979
- Updated MSVC8 project files
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- Renamed base/options.cpp to base/commandLine.cpp because of conflict
with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
int <-> bool conversions.
svn-id: r22397
2006-05-09 14:16:43 +00:00
Max Horn
64d9224b54
Renamed base/gameDetector.h/.cpp to base/options.h/.cpp
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svn-id: r22347
2006-05-04 23:29:56 +00:00
Max Horn
4572d0ba16
Moved version vars from base/main.cpp to base/version.cpp; thus now version.o is always rebuilt on every change, not main.o
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svn-id: r21687
2006-04-08 11:36:49 +00:00
Max Horn
80cf2fa46f
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
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svn-id: r20584
2006-02-12 00:16:31 +00:00
Max Horn
da76ac5890
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
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svn-id: r12680
2004-01-30 21:54:28 +00:00
James Brown
dbb20eaee5
This'll also break Makefile.noconf
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svn-id: r10291
2003-09-18 12:07:56 +00:00
Max Horn
0ae88a7dfc
Temporarily disabled this rule since it causes troubles for MinGW
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svn-id: r10290
2003-09-18 10:51:42 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Max Horn
c1a678afeb
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
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svn-id: r10282
2003-09-17 22:41:01 +00:00