34982 Commits

Author SHA1 Message Date
Johannes Schickel
8f55aed475 GROOVIE: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
Johannes Schickel
ea21bc939a GOB: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Johannes Schickel
387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Johannes Schickel
53e83147be ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Johannes Schickel
aaff7b1736 DREAMWEB: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Johannes Schickel
cf91cebb9d DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Johannes Schickel
df777fee2a DRACI: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Johannes Schickel
00b6dfe9cf CRUISE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Johannes Schickel
8ff496591e COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Johannes Schickel
4ad7c5b40d CINE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Johannes Schickel
ed40653105 CGE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Johannes Schickel
854de79c23 AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Johannes Schickel
c4fc0cee96 AGOS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Johannes Schickel
6aac905dfd AGI: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Paul Gilbert
7d1cc31e1e Merge pull request #436 from dreammaster/voyeur
New Engine: Voyeur by Phillips Interactive
2014-02-17 18:32:23 -05:00
Johannes Schickel
3333084eaf WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:03:28 +01:00
Johannes Schickel
b1dd05281f TSAGE: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:03:12 +01:00
Johannes Schickel
88469ba578 TONY: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:02:58 +01:00
Johannes Schickel
859536dd3a TEENAGENT: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:02:38 +01:00
Johannes Schickel
5094cb90a2 HUGO: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:02:24 +01:00
Johannes Schickel
a1628bfa3f HOPKINS: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:02:07 +01:00
Johannes Schickel
5c29233921 CRUISE: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:01:53 +01:00
Johannes Schickel
0138330464 COMPOSER: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:01:36 +01:00
Johannes Schickel
299c74bd46 CGE: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:01:13 +01:00
Paul Gilbert
dc8b58a0f9 VOYEUR: Changed signature check for savegames to use MKTAG 2014-02-17 16:16:37 -05:00
Strangerke
2725bc88aa VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZE 2014-02-17 21:49:07 +01:00
Strangerke
1b46f5f616 VOYEUR: Remove a useless keystate variable 2014-02-17 21:48:05 +01:00
Strangerke
f660e3ba11 VOYEUR: Fix some function definitions in voyeur_game 2014-02-17 21:45:49 +01:00
Strangerke
ee9c59b225 VOYEUR: Fix tabulation in staticres 2014-02-17 21:43:04 +01:00
Strangerke
d439747147 VOYEUR: Fix formatting in GraphicsManager 2014-02-17 21:40:27 +01:00
Strangerke
ed681f49e3 VOYEUR: Fix formatting 2014-02-17 21:37:37 +01:00
Strangerke
4367ade8c7 VOYEUR: Fix maximum number of savegames 2014-02-17 21:29:15 +01:00
Strangerke
473732d9fb VOYEUR: Use AD_ENTRY1 for detection 2014-02-17 21:26:52 +01:00
Eugene Sandulenko
8b9eb3148f FULLPIPE: Fix compiler warning 2014-02-17 21:01:59 +02:00
Eugene Sandulenko
a2bcea461f FULLPIPE: Implement sceneHandler09_collideBall() 2014-02-17 20:57:47 +02:00
Filippos Karapetis
715a5f9bbe SCI: Adapt the segment and offset getters/setters for SCI3
This is by no means complete, but it's a good start. It is based on an
earlier discussion on the subject, and it allows us to use the highest
two bits from the segment for offset addresses
2014-02-17 12:05:40 +02:00
Filippos Karapetis
ed400d57fc SCI: Fix NS rect calculation in GK1 (and SCI32 in general)
This fixes the regressions caused by refactoring in SCI32. Thanks to
Timo Korvola for tracking down the issue and providing an initial
patch in bug #6452
2014-02-17 12:00:17 +02:00
Filippos Karapetis
9addca7287 SCI: Allow saving without a VERSION file in Jones
Apparently, the original does the same. Fixes bug #6535
2014-02-17 11:52:49 +02:00
Filippos Karapetis
474c45fdc6 SCI: Some minor cleanup 2014-02-17 11:48:34 +02:00
Filippos Karapetis
d92006188e SCI: Skip some still unsupported robot files in RAMA 2014-02-17 11:47:16 +02:00
Filippos Karapetis
d80f1adb31 SCI: Provide more accurate error messages for unsupported saved games 2014-02-17 11:46:24 +02:00
Paul Gilbert
fe0376dbb0 VOYEUR: Indent register plugin lines to match standard practice 2014-02-16 23:43:15 -05:00
Paul Gilbert
b2bf4c6b17 VOYEUR: Changed SVoy initialisation to individual field values 2014-02-16 23:38:05 -05:00
Paul Gilbert
56a32b3652 VOYEUR: Fix checking RLV header signature 2014-02-16 23:29:19 -05:00
Filippos Karapetis
5b1631960e SCI: Fix bug #6536 - "SCI: JONES - top menu empty after loading from launcher" 2014-02-17 03:29:54 +02:00
Eugene Sandulenko
3d1ac3cc78 FULLPIPE: Implement sceneHandler09_hangerStartCycle() 2014-02-17 00:14:52 +02:00
Strangerke
0657b7a072 TSAGE: Fix again #6507 - Regression introduced in a41db1939cdff632d16aa3849e23b844c46bafef 2014-02-16 22:57:52 +01:00
Strangerke
591b38ed42 AVALANCHE: Silence warnings in MSVC 2014-02-16 22:52:33 +01:00
Strangerke
9bc001da90 TSAGE: Fix F5 in Help screen 2014-02-16 22:22:25 +01:00
uruk
dc3477b092 AVALANCHE: Implement ShootEmUp::setup() and connected functions. 2014-02-16 22:13:19 +01:00