strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
md5
1e68000def
SCI: Added a new console command, "animate_list" or "al"
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This shows the current animation list, along with object properties,
positions and the scripts they belong to
2011-03-20 04:10:29 +02:00
md5
a01395bb45
SCI: Cleaned up and segmented the animate code in order to make it a bit more readable
2011-02-23 13:28:17 +02:00
Filippos Karapetis
d3340b0d0c
SCI: Commented out unused signal flags
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svn-id: r54974
2010-12-20 12:19:28 +00:00
Martin Kiewitz
d078a4d235
SCI: fix gfx issues when giving out cards hoyle4
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bit 2 actually triggers special drawing of cels in sierra sci
svn-id: r53855
2010-10-26 20:19:17 +00:00
Martin Kiewitz
9af803f575
SCI: kAnimate bit 2 is hoyle 4 exclusive
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adjusted comments about that and also renamed the bit, also added additional TODO, because hoyle 4 has special code that gets into action, when bit 0 is not set, but bit 2 is
svn-id: r53853
2010-10-26 16:21:00 +00:00
Martin Kiewitz
a877ba0026
SCI: little cleanup kAnimate
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svn-id: r53852
2010-10-26 15:29:04 +00:00
Martin Kiewitz
6798b01569
SCI: add global scaling again to kAddToPic
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fixes regression of r52887 - lb2 actors not scaled correctly bug #3083577
needs to get backported
svn-id: r53068
2010-10-08 10:35:25 +00:00
Martin Kiewitz
18cd3333c0
SCI: changes to kAddToPic
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kAddToPic doesnt do loop/cel fixups, it also doesnt support global scaling and will only set nsRect on scaled Cels, not reusing fill() of kAnimate anymore, but doing those things separately
fixes kq6 - 2nd window shown instead of peppermint bush (bug #3070465 )
should be save to backport
svn-id: r52887
2010-09-25 19:28:56 +00:00
Lars Skovlund
bd9f9bb06e
SCI: Handle bit 2 of scaleSignal by not updating nsRect values when
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it's set. Currently game-specific for Hoyle4; fixes bug #3038424 . But
other SCI1.1 games should be tested with a general version of this to
see whether it fixes relevant bugs.
svn-id: r52818
2010-09-20 18:31:59 +00:00
Martin Kiewitz
7e3b2bedb6
SCI: revert r51969
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broke laura bow 1, need to figure out whats exactly wrong
svn-id: r52004
2010-08-11 21:16:45 +00:00
Martin Kiewitz
ab35ae03c3
SCI: kAddToPic only wrote nsRect in sci1.1
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fixes regression of r51952 and bug #3042957
svn-id: r51971
2010-08-11 12:01:56 +00:00
Martin Kiewitz
42c3cc4c08
SCI: kAnimate invalid loop/cels now correctly fixed
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fixes kq5 trunk getting closed again during intro - is actually a script bug that sets cel to some really high number - bug #3037578 , may also fix other similar issues
svn-id: r51969
2010-08-11 05:20:29 +00:00
Martin Kiewitz
a201b2e506
SCI: kAddToPic(list) set fixed priority flag
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svn-id: r51954
2010-08-10 17:16:38 +00:00
Max Horn
32b69ccd9d
SCI: Simplify GfxAnimate code, get rid of _listData
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svn-id: r50496
2010-06-29 14:54:15 +00:00
Martin Kiewitz
3bc011357b
SCI: some initial work on global scaling
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svn-id: r50179
2010-06-23 12:58:14 +00:00
Filippos Karapetis
5d71ae952f
The EngineState is no longer recreated when a game is restored, thus we don't need to refresh pointers to it
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svn-id: r49549
2010-06-09 20:12:25 +00:00
Martin Kiewitz
e9db62b272
SCI: sort according to original order in kAnimate, when y and z are the same - fixes iceman half-open compartment in room 35
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svn-id: r49189
2010-05-24 15:39:30 +00:00
Martin Kiewitz
194bdd9b83
SCI: reverting r48787 port updates were actually introduced (heard that before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1
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svn-id: r48789
2010-04-24 21:45:17 +00:00
Martin Kiewitz
cbd8faa82e
SCI: r48786 port updates were actually introduced during SCI01, qfg2 and xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well
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svn-id: r48787
2010-04-24 20:41:26 +00:00
Max Horn
92c896d883
Patch #2973290 : Semicolon cleanup
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svn-id: r48359
2010-03-22 20:28:08 +00:00
Martin Kiewitz
ab2941bb52
SCI: adding some minor documentation for the various graphic classes
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svn-id: r47904
2010-02-05 15:48:45 +00:00
Martin Kiewitz
6c204cc890
SCI: renamed class Cursor to GfxCursor
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svn-id: r47902
2010-02-05 13:05:26 +00:00
Martin Kiewitz
c336204a3f
SCI: renaming Transitions to GfxTransitions
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svn-id: r47890
2010-02-04 21:04:47 +00:00
Martin Kiewitz
b0208e7306
SCI: moving structs/enums from helpers to animate/controls
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svn-id: r47813
2010-02-02 14:41:17 +00:00
Johannes Schickel
594d82e287
Fix possible memory leaks.
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svn-id: r47755
2010-01-31 16:32:11 +00:00
Martin Kiewitz
72c2d360f7
SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now called directly w/o SciGui
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svn-id: r47752
2010-01-31 16:21:11 +00:00
Martin Kiewitz
c991a5bceb
SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this class, now getting called directly
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svn-id: r47751
2010-01-31 15:07:36 +00:00
Martin Kiewitz
7929255cd9
SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui
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svn-id: r47745
2010-01-31 12:35:15 +00:00
Martin Kiewitz
3e44180e47
SCI: speed throttler changed, now gets triggered by kAnimate, removed initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed
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svn-id: r47343
2010-01-17 18:41:28 +00:00
Martin Kiewitz
7c8ae63101
SCI: more detail info about scaleSignal bit 1
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svn-id: r47314
2010-01-15 21:40:58 +00:00
Martin Kiewitz
8689f1d8cc
SCI: added enum for ScaleSignal
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svn-id: r47313
2010-01-15 21:32:18 +00:00
Filippos Karapetis
254850aa23
- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+
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- Removed the custom types MemoryHandle, LoopNo, CelNo (cause we ended up having code like LoopNo loopNo = ...)
- Improved the sanity checks in frameOut()
svn-id: r47087
2010-01-06 17:25:54 +00:00
Filippos Karapetis
45bf6fc0d7
Removed a leftover unused hack from the old graphics code
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svn-id: r47026
2010-01-05 14:17:47 +00:00
Filippos Karapetis
d99aa0f126
More renaming
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svn-id: r47009
2010-01-05 01:37:57 +00:00