57 Commits

Author SHA1 Message Date
Travis Howell
6703dc7fa1 Add patch #1374870 - New Lure of the Temptress module
svn-id: r20536
2006-02-11 12:54:56 +00:00
Max Horn
ee6fa83b1b Change CVS keywords to SVN keywords
svn-id: r20509
2006-02-11 09:53:21 +00:00
Max Horn
0b39c0ea9f Fix various incorrect usages of the word 'target' instead of 'gameid'; change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid'
svn-id: r20115
2006-01-21 13:01:20 +00:00
Eugene Sandulenko
ea42bad781 Update copyright notice
svn-id: r20088
2006-01-18 17:39:49 +00:00
Max Horn
9a09283a76 Fix compile error in plugin mode
svn-id: r19682
2005-11-21 09:52:22 +00:00
Max Horn
8262b6dc2a Tried to unify plugin code for PalmOS and non-PalmOS (hopefully I didn't break the PalmOS code this way, please verify)
svn-id: r19670
2005-11-19 17:57:24 +00:00
Eugene Sandulenko
b36677af71 Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
2005-10-18 01:30:26 +00:00
Chris Apers
ca65477b65 PalmOS stuffs
svn-id: r18977
2005-10-08 22:00:58 +00:00
Chris Apers
368785074c Prepare PalmOS ARM version : no global initializers with ARM loader o_O
svn-id: r18773
2005-09-04 16:38:38 +00:00
Travis Howell
94fcb89549 Fix compile error.
svn-id: r18715
2005-08-28 12:19:36 +00:00
Max Horn
ed2a18569a Detect when plugins directory is missing
svn-id: r18703
2005-08-19 17:27:47 +00:00
Marcus Comstedt
8bd14c7337 Fixed new plugin search code to work with Dreamcast:
* Code does case-sensitive comparison with PLUGIN_SUFFIX, so put it in
  uppercase (as filenames in ISO9660 are required to be uppercase).

* There is an assert somewhere which prevents the use of "" as a
  directory.  Use "/" instead...

svn-id: r18683
2005-08-14 13:44:20 +00:00
Eugene Sandulenko
6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00
Max Horn
8b1d7b9166 When including files from common/, explicitly use the common/ prefix
svn-id: r18444
2005-06-24 15:23:51 +00:00
Paweł Kołodziejski
bc65eb8ea5 added code for loading dynamic plugins(DLLs) for windows
svn-id: r18356
2005-06-05 12:55:33 +00:00
Eugene Sandulenko
1758c5b211 Initial checking of Gob engine
svn-id: r17388
2005-04-05 15:07:40 +00:00
Travis Howell
26f4124873 Typo
svn-id: r17269
2005-03-28 09:43:09 +00:00
Eugene Sandulenko
b2288005da Enable kyra engine in static builds. Maybe someone will work on it :)
svn-id: r17234
2005-03-25 22:37:34 +00:00
Max Horn
9a4bc8ce16 Patch #1117443 (Experimental plugin code revision)
svn-id: r17231
2005-03-25 17:55:57 +00:00
Max Horn
8525d73e9b Configure the plugin prefix/suffix in the configure script; use that setting in plugins.cpp
svn-id: r16739
2005-02-06 17:21:31 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
b15d92e470 Fix running ScummVM in plugin-mode
svn-id: r16360
2004-12-28 20:29:42 +00:00
Marcus Comstedt
f6af7cdcc7 Provide unloading of unneeded plugins.
svn-id: r14829
2004-08-29 19:08:08 +00:00
Marcus Comstedt
ba39d7a3db Support dynamic plugins on Dreamcast.
svn-id: r14688
2004-08-22 21:41:22 +00:00
Paweł Kołodziejski
f74a675850 removed awe based on Endy statement
svn-id: r13809
2004-05-09 13:12:19 +00:00
Paweł Kołodziejski
e29ec6e79c adding initial code for Another World engine
svn-id: r13783
2004-05-05 07:25:32 +00:00
James Brown
3978b728db Add Kyrandia base
svn-id: r13516
2004-04-09 12:36:06 +00:00
Max Horn
66de19015b With latest dlcompat on OSX, no need anymore to manually prepend an underscore before symbol names
svn-id: r13367
2004-03-23 00:16:36 +00:00
Max Horn
c61622ebaf fix dynamic version of LOAD_MODULE macro; fixed typo
svn-id: r13366
2004-03-23 00:12:49 +00:00
Eugene Sandulenko
2fe422ad0c Initial SAGA checkin. Disabled by default, enable with --enable-saga
but don't expect it to work.

svn-id: r13280
2004-03-14 23:37:11 +00:00
Max Horn
f59eb3b219 renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
2004-02-05 00:19:57 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
f19f73eb50 Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
2003-12-21 15:29:52 +00:00
Robert Göffringmann
189e08bc79 Broken Sword 1: initial import
svn-id: r11664
2003-12-16 02:10:15 +00:00
Max Horn
35b62c294d removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
2003-12-13 00:20:01 +00:00
Paweł Kołodziejski
bd972c97e5 cleanup whitespaces
svn-id: r11218
2003-11-08 22:05:58 +00:00
Jonathan Gray
239aea0ff0 spelling fixes
svn-id: r11178
2003-11-07 02:31:44 +00:00
Marcus Comstedt
ef5e193d59 stdafx.h needs to be included first.
svn-id: r11117
2003-11-03 22:28:37 +00:00
Max Horn
53db0a8a07 cleanup: removed version/id from GameSettings
svn-id: r10995
2003-10-28 17:07:25 +00:00
Oliver Kiehl
c86803c0c7 fix compile
svn-id: r10979
2003-10-26 15:58:49 +00:00
Max Horn
1d1f52f8e9 cleanup
svn-id: r10975
2003-10-26 12:44:20 +00:00
Oliver Kiehl
58dffdb027 fix compile when using dynamic plugin support
svn-id: r10920
2003-10-20 22:02:10 +00:00
Max Horn
0694eed273 moved game detection code out to the plugins
svn-id: r10882
2003-10-17 23:16:53 +00:00
Max Horn
116dbee1fc factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn
1e56fb8191 cleanup
svn-id: r10839
2003-10-16 23:16:16 +00:00
Max Horn
36fd7ec445 some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
2003-10-12 18:40:12 +00:00
Max Horn
6e09d35090 turned PluginManager into a proper singleton
svn-id: r10688
2003-10-08 22:10:59 +00:00
Max Horn
bb6765f85d cleanup & restructuring; in particular move the midi driver list to its own source file
svn-id: r10550
2003-10-02 22:52:57 +00:00
Max Horn
0e645f88ae renamed namespace ScummVM to Common
svn-id: r10544
2003-10-02 17:43:02 +00:00
Joost Peters
82fd316187 queen initial import
svn-id: r10462
2003-09-28 15:50:47 +00:00