Paweł Kołodziejski
|
d1b74aa7cc
|
added talkVolume, and changed talkPan call method
svn-id: r12790
|
2004-02-09 08:05:23 +00:00 |
|
Travis Howell
|
2f29091469
|
Used wrong check, might have caused regressions.
svn-id: r12747
|
2004-02-06 14:16:14 +00:00 |
|
Travis Howell
|
64a99ea13d
|
Not needed
svn-id: r12622
|
2004-01-26 11:39:10 +00:00 |
|
Travis Howell
|
e9e7ded89f
|
Ooops
svn-id: r12621
|
2004-01-26 10:51:57 +00:00 |
|
Travis Howell
|
45739906a5
|
actor ignoreTurns is complete for scumm6
svn-id: r12571
|
2004-01-22 03:22:01 +00:00 |
|
Travis Howell
|
1f7a74099a
|
Remove a few old warnings.
svn-id: r12570
|
2004-01-22 02:37:41 +00:00 |
|
Travis Howell
|
d211d671f8
|
Small difference in HE games, fixes radio still moving after speech ends.
svn-id: r12450
|
2004-01-17 10:37:34 +00:00 |
|
Travis Howell
|
9a8aac9e63
|
Only needed for V1 Maniac.
svn-id: r12431
|
2004-01-16 10:51:48 +00:00 |
|
James Brown
|
ac5b7036c2
|
Fix for bug #862263 - Maniac actors never stop talking. I know this could probably be neater :)
svn-id: r12430
|
2004-01-16 10:45:56 +00:00 |
|
James Brown
|
6b923d306b
|
Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 (fixes is a strong word for a breakout counter hack :)
svn-id: r12428
|
2004-01-16 09:05:57 +00:00 |
|
Travis Howell
|
555caf2251
|
Add correct actor palette color changing for HE games.
svn-id: r12419
|
2004-01-16 01:52:49 +00:00 |
|
Travis Howell
|
d09aea9318
|
This should be zeroed too.
svn-id: r12402
|
2004-01-15 06:36:58 +00:00 |
|
Travis Howell
|
19707c748f
|
Only stop walkScript if it is been used.
svn-id: r12398
|
2004-01-15 03:03:00 +00:00 |
|
Travis Howell
|
6752f57473
|
Use simpler checks
HE games used old directions style
svn-id: r12397
|
2004-01-15 02:59:51 +00:00 |
|
Travis Howell
|
718bdd1829
|
Add back missing line.
svn-id: r12369
|
2004-01-14 04:24:57 +00:00 |
|
Max Horn
|
e3a28ad4b7
|
... and so we are back at precisely my original code, wasn't it fun? :-)
svn-id: r12367
|
2004-01-14 03:07:29 +00:00 |
|
Travis Howell
|
683a1561a2
|
Slight change to match disasm. exactly.
svn-id: r12365
|
2004-01-14 01:54:04 +00:00 |
|
Travis Howell
|
73d73982af
|
Revert last change, misread code.
svn-id: r12355
|
2004-01-13 05:30:46 +00:00 |
|
Travis Howell
|
d758f12fcc
|
Typo
svn-id: r12354
|
2004-01-13 04:59:40 +00:00 |
|
Travis Howell
|
a57810c854
|
Fix #775662, actor frame should always be reset to 0 for tentacle.
svn-id: r12353
|
2004-01-13 04:57:31 +00:00 |
|
Travis Howell
|
3180834549
|
Add skipLimb actor var, which is used by puttmoon.
Use forceClip for actorOps case 218, since it should have same effect.
svn-id: r12340
|
2004-01-12 14:09:39 +00:00 |
|
Travis Howell
|
a578817f98
|
Ooops
svn-id: r12316
|
2004-01-11 08:59:51 +00:00 |
|
Travis Howell
|
b3e44d8f00
|
This make HE games actor clipping code closer to disasm.
Add some missing code for akos games.
svn-id: r12315
|
2004-01-11 08:39:39 +00:00 |
|
James Brown
|
c4528ac022
|
More conversion to debug channels
svn-id: r12293
|
2004-01-10 11:01:47 +00:00 |
|
Max Horn
|
04b002bbaa
|
move the charset mask to the charset renderer class; some other related changes
svn-id: r12263
|
2004-01-08 21:21:40 +00:00 |
|
Travis Howell
|
38a7f018b2
|
Need for loomcd too.
svn-id: r12252
|
2004-01-08 15:07:44 +00:00 |
|
Max Horn
|
2e8d4e2d9e
|
Workaround for bug #770049
svn-id: r12251
|
2004-01-08 14:41:14 +00:00 |
|
Travis Howell
|
a2fbba2e4e
|
Actor flip should be reset, fixes some glitches in putt putt games
svn-id: r12212
|
2004-01-07 10:34:53 +00:00 |
|
Travis Howell
|
97cb72885a
|
Add another check for ignoreTurns, ignoreTurns.
Should be complete for scumm7 games
svn-id: r12209
|
2004-01-07 06:08:54 +00:00 |
|
Max Horn
|
033ff78ae9
|
updated copyright notice
svn-id: r12176
|
2004-01-06 12:45:34 +00:00 |
|
Max Horn
|
a469559d13
|
added Actor::getElevation and Actor::setElevation; cleaned up costume API a bit; some minor cleanup/tweaks
svn-id: r12160
|
2004-01-05 16:19:14 +00:00 |
|
Travis Howell
|
b65ca3db3d
|
Add partial support for ignoreTurns, fixes some glitches in putt putt games.
svn-id: r12150
|
2004-01-05 06:53:03 +00:00 |
|
Travis Howell
|
74f958fdf1
|
Should be enabled for all GF_NEW_COSTUMES games.
Fixes missing actors in craters section of puttmoon
svn-id: r12105
|
2004-01-03 06:38:34 +00:00 |
|
Travis Howell
|
4043db7d63
|
Fix some masking issue in Putt Putt games
svn-id: r12080
|
2004-01-02 04:29:04 +00:00 |
|
Travis Howell
|
6c3e0134c2
|
Putt Putt games use old calculation
svn-id: r11994
|
2003-12-28 12:51:18 +00:00 |
|
Travis Howell
|
28199bc840
|
Putt Putt games use old calculation
svn-id: r11993
|
2003-12-28 10:39:39 +00:00 |
|
Travis Howell
|
278484bed7
|
Ooops, wrong bug id.
svn-id: r11660
|
2003-12-15 16:05:40 +00:00 |
|
Travis Howell
|
c6737ee5c8
|
Add comment
svn-id: r11659
|
2003-12-15 16:04:31 +00:00 |
|
Travis Howell
|
a284d93fe0
|
Stops zak losing his body.
svn-id: r11654
|
2003-12-15 14:59:24 +00:00 |
|
Max Horn
|
4afcd1747c
|
potential fix for bug #830106 (ugly)
svn-id: r11525
|
2003-12-06 16:12:14 +00:00 |
|
Travis Howell
|
6f567b480f
|
Add fix for annoying costume warning in FT, part of patch #853099
svn-id: r11481
|
2003-12-03 06:34:45 +00:00 |
|
Max Horn
|
eeb3cdebf1
|
new savegame version: store actor pan data; store Audio CD playback status (and when loading, resume playing of tracks which are meant to loop forever)
svn-id: r11423
|
2003-11-29 13:58:17 +00:00 |
|
Paweł Kołodziejski
|
d5eddef057
|
changed some shift operators to *, /
svn-id: r11315
|
2003-11-16 20:52:57 +00:00 |
|
Max Horn
|
03f50231d2
|
cleanup / some warnings (I'd like to know if and where those opcodes are used)
svn-id: r11237
|
2003-11-10 00:28:09 +00:00 |
|
Jonathan Gray
|
7c97e7c2b9
|
more spelling fixes
svn-id: r11176
|
2003-11-07 02:11:41 +00:00 |
|
Max Horn
|
9f33b3abbe
|
possible fix for bug #833854 - I rechecked the assembly, there actually is a check for box flag 0x20 in there. However, that flag has a differeing meaning in older engine versions, so I put a version check in and updated the comments. Please test.
svn-id: r11019
|
2003-11-01 01:17:15 +00:00 |
|
Max Horn
|
d7660a2662
|
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
|
2003-10-03 18:33:57 +00:00 |
|
Max Horn
|
3f55f2669d
|
renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
|
2003-10-02 22:42:03 +00:00 |
|
Max Horn
|
0e645f88ae
|
renamed namespace ScummVM to Common
svn-id: r10544
|
2003-10-02 17:43:02 +00:00 |
|
Max Horn
|
4b74eec418
|
this was actually the fix for bug #809547
svn-id: r10465
|
2003-09-28 16:08:23 +00:00 |
|