Einar Johan Trøan Sømåen
fd3e4b7a92
WINTERMUTE: Stub and add BRenderSDL to the build
2012-06-02 12:42:07 +02:00
Einar Johan Trøan Sømåen
f32d924017
WINTERMUTE: Add BSurfaceSDL to build
2012-06-02 12:42:07 +02:00
Einar Johan Trøan Sømåen
403839cd70
WINTERMUTE: Add crc to the build
2012-06-02 12:42:07 +02:00
Einar Johan Trøan Sømåen
85adc3a3ba
WINTERMUTE: Add ScEngine, ScValue, SXStore, SXString, SXFile and PlatformSDL to build
2012-06-02 12:41:15 +02:00
Einar Johan Trøan Sømåen
a7c12a7bd1
WINTERMUTE: Add simple detection for WinterMute
2012-06-02 12:12:37 +02:00
Einar Johan Trøan Sømåen
afee4aeacc
WINTERMUTE: One big and ugly commit that resolves most of the forbidden-symbols.
...
The StringUtils aren't complete or tested, and the SysClasses are a hack,
and there are a few "FORBIDDEN_SYMBOL_EXCEPTIONS".
Expect this commit to need a bunch of cleanup going forwards.
2012-06-02 12:12:36 +02:00
Einar Johan Trøan Sømåen
f33e2d1824
WINTERMUTE: Silence a few SAFE_DELETE-related warnings.
2012-06-02 12:12:34 +02:00
Einar Johan Trøan Sømåen
4b2b236abd
WINTERMUTE: Add most of the missing classes to the build.
2012-06-02 12:12:33 +02:00
Einar Johan Trøan Sømåen
d5b4474c36
WINTERMUTE: Make BGame almost compilable
2012-06-02 12:12:32 +02:00
Einar Johan Trøan Sømåen
ff64c8d107
WINTERMUTE: Add most of the Ad-Classes to module.mk
2012-06-02 12:12:31 +02:00
Einar Johan Trøan Sømåen
2b586a768f
WINTERMUTE: Add the AD-classfiles
2012-06-02 12:12:29 +02:00
Einar Johan Trøan Sømåen
5a2cf6f36f
WINTERMUTE: Add the UI-classes.
2012-06-02 12:12:27 +02:00
Einar Johan Trøan Sømåen
c609c778cc
WINTERMUTE: Add most of the B-classes to module.mk
2012-06-02 12:12:24 +02:00
Einar Johan Trøan Sømåen
b602b51160
WINTERMUTE: Add the files for the rest of the B-classes.
2012-06-02 12:12:22 +02:00
Einar Johan Trøan Sømåen
72a44cdc7b
WINTERMUTE: Add the script-classes
2012-06-02 12:12:20 +02:00
Einar Johan Trøan Sømåen
997c5df430
WINTERMUTE: Add BBase and BParser, and make them compile.
2012-06-02 12:12:18 +02:00
Einar Johan Trøan Sømåen
ec5f5c739e
WINTERMUTE: Add in the engine-shell from the ScummVM-wiki
2012-06-02 12:12:17 +02:00
D G Turner
d9983a6224
DREAMWEB: Cleanup of debugging code and formatting in sound code.
...
This commit removes various temporary debugging output, cleans up
some points of formatting and replaces some hexadecimal sizes and
offsets with decimal for readability.
2012-06-02 07:03:40 +01:00
Travis Howell
79f6f63daf
SCUMM: Add debugInput opcode difference in Backyard Basketball.
2012-06-01 14:30:47 +10:00
Johannes Schickel
72ec77a631
Merge pull request #241 from fingolfin/osx-spelling
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ALL: Correct spelling of "Mac OS X" in various places
2012-05-31 04:28:09 -07:00
Travis Howell
dfa5405db8
SCUMM: Change the nest.number default to zero in stopScript and stopObjectScript too.
2012-05-31 19:01:07 +10:00
Max Horn
5de3f9c765
ALL: Correct spelling of "Mac OS X" in various places
2012-05-31 10:30:29 +02:00
D G Turner
6691424397
DREAMWEB: Remove irrelevant additions in SFX id 62 usage.
2012-05-31 05:39:08 +01:00
D G Turner
628cfa3d47
DREAMWEB: Objectify Sound functions & data into DreamWebSound class.
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This change should have no functional change, but makes the sound code
more decoupled, modular and readable, prior to attempting a fix for
bug #3528164 - "DREAMWEB: missing sound effects/music cues during main
title".
2012-05-31 05:16:10 +01:00
Matthew Hoops
8860a83bf8
NEWS: Backyard Baseball 2003 is now supported
2012-05-30 23:31:16 -04:00
Travis Howell
4aec92e5e9
SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle setting, fixes changing subtitles via ScummVM.
2012-05-31 11:40:21 +10:00
Lars Skovlund
403b646c13
SCI32: Case-insensitive configuration getters
2012-05-30 18:43:39 +02:00
Travis Howell
de904c59c4
SCUMM: Fix global script 255 never been resumed by runScriptNested. Thanks to clone2727 for tracking down the problem in baseball2003.
2012-05-31 00:05:05 +10:00
D G Turner
ae31469a9a
DREAMWEB: Replaced vsync() function with waitForVSync().
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As a call to waitForVSync() was the only contents of vsync(), there
should be no functional change.
2012-05-30 04:23:34 +01:00
D G Turner
96ae10c749
DREAMWEB: Removal of dead code and cleanup in sound code.
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The removed blocks in the playChannel<n> functions referencing index are
non-functional leftovers from more complex logic in the original code
structure, and thus can be safely removed.
2012-05-30 03:53:52 +01:00
Sven Hesse
be25e31a0a
GOB: Fix v7 cursors drawn by the scripts
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When the cursor name is "", then that cursor is drawn by the scripts
instead of loaded from cursor32.dll. That cursor does not have its own
palette then.
Fixes the cursors in the "paint" game in Adibou2.
2012-05-29 17:12:06 +02:00
Sven Hesse
aa7c44a070
GOB: Hook up the PE cursors to v7 loadCursor
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Addy Junior / Adibou2 now shows proper cursors.
Thanks to clone2727 for the constant nagging. :P
2012-05-29 14:22:07 +02:00
Travis Howell
e35e4a1f68
SCUMM: Add Macintosh UK version of Freddi Fish 4.
2012-05-29 10:58:06 +10:00
Matthew Hoops
da3f0ba448
SCUMM: Fix error in spyfox iOS credits
2012-05-28 20:16:39 -04:00
Matthew Hoops
d54e53d462
SCUMM: Add support for Spy Fox iOS
2012-05-28 14:29:44 -04:00
Matthew Hoops
d67f9b89f2
MOHAWK: Use video volume control in Riven
2012-05-28 14:05:17 -04:00
Matthew Hoops
10f7e805c2
VIDEO: Add volume/balance control to VideoDecoder
2012-05-28 14:00:16 -04:00
Thierry Crozat
792d1e6f6a
I18N: Regenerate translation data file
2012-05-27 21:02:25 +01:00
Thierry Crozat
6fdce5795e
I18N: Update Czech translation from patch #3528907
2012-05-27 21:01:59 +01:00
Filippos Karapetis
e77fc29101
SCI: Add a TODO in kFileIOReadRaw
2012-05-26 19:06:54 +03:00
Filippos Karapetis
f15582b190
SCI: Map another missing kFileIO call
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This is used to change directories in the save/load dialog (unused by us)
2012-05-26 16:42:38 +03:00
Filippos Karapetis
5af1ccbac6
SCI: Implement kGetConfig and kGetSierraProfileInt
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This fixes the sluggish game speed in Phantasmagoria (DOS/Windows)
2012-05-26 16:41:11 +03:00
Filippos Karapetis
b4152bd7eb
SCI: Add some missing game-specific options
2012-05-26 16:32:37 +03:00
Filippos Karapetis
79926b305c
SCI: Bugfix for kFileIOReadRaw
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Avoid overwriting the target buffer with junk when no data has been read
2012-05-26 16:23:03 +03:00
Filippos Karapetis
beef27fc10
SCI: Map the rarely used VibrateMouse kernel function to be an empty call
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This is a function used to implement vibration in the floppy version of
QFG4 for exotic force feedback mice, such as the Logitech Cyberman
2012-05-24 01:44:25 +03:00
D G Turner
45974a1bf0
DREAMWEB: Increased debugging output from sound related code.
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This code is intended as temporary debugging code to aid investigation
of bug #3528164 - "DREAMWEB: missing sound effects/music cues during
main title" and can be removed once this bug is fixed.
2012-05-22 16:31:23 +01:00
Filippos Karapetis
a1554b9ddd
SCI: Fix the detection of the NRS patch for QFG3
2012-05-22 10:50:40 +03:00
Filippos Karapetis
5a8a28bb22
SCI: Add a workaround for a hack used in the NRS script patches for QFG3
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The patched script 33 in the NRS patch attempts to perform kAbs() on an
object. Return a dummy value instead. Fixes bugs #3528416 and #3528542
2012-05-22 10:50:39 +03:00
Matthew Hoops
a3832ecd5d
AUDIO: Fix seeking to the end of a QuickTime audio track
2012-05-21 22:38:32 -04:00
Matthew Hoops
ed4232cfeb
COMMON: Skip junk found at the end of QuickTime files
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Can occur in files and is ignored by QuickTime
2012-05-21 18:57:18 -04:00