Strangerke
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77302c406f
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ACCESS: Initialize some variables
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2015-01-27 07:04:18 +01:00 |
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Torbjörn Andersson
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dfe04491c1
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JANITORIAL: Remove unnecessary semicolons
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2015-01-21 01:29:22 +01:00 |
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Strangerke
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f1d6ba7085
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ACCESS: Remove useless variable
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2014-12-28 23:36:51 +01:00 |
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Strangerke
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46cd10c525
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ACCESS: Fix DisposeAfterUse flags in sound code (thanks to fuzzie)
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2014-12-28 11:38:10 +01:00 |
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Strangerke
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576bab349c
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ACCESS: Use loadSoundTable instead of push_back in several places
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2014-12-27 17:21:04 +01:00 |
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Strangerke
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6a7834a05e
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ACCESS: Rename loadSoundTable
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2014-12-27 16:55:07 +01:00 |
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Strangerke
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3c3ff0a3aa
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ACCESS: Remove two useless variables
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2014-12-27 16:46:33 +01:00 |
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Strangerke
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6fe9bdf6c6
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ACCESS: Fix speech
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2014-12-27 16:06:32 +01:00 |
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Strangerke
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39eab59388
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ACCESS: Rewrite sound queueing (WIP)
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2014-12-27 15:31:43 +01:00 |
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Strangerke
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d1bc69426e
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ACCESS: Move variable from Room manager to local function
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2014-12-22 19:41:40 +01:00 |
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Strangerke
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fc9595efdc
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ACCESS: Remove an unused variable in Animation manager
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2014-12-22 19:16:11 +01:00 |
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Strangerke
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04bc635dc7
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ACCESS: Remove a couple of unused variables in CharManager
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2014-12-22 19:06:56 +01:00 |
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Strangerke
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99087c7f45
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ACCESS: Use enum instead of int to initialize video flag
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2014-12-21 22:55:24 +01:00 |
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Strangerke
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8bc30d0dfb
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ACCESS: Initialize header in videoPlayer constructor
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2014-12-21 22:53:20 +01:00 |
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Strangerke
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4a1ddd5d0c
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ACCESS: Remove unused variable
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2014-12-21 22:49:18 +01:00 |
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Strangerke
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24f0cce9c6
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ACCESS: Fix bug in setHorizontalCode()
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2014-12-21 22:43:12 +01:00 |
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Paul Gilbert
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7cb18f8e7a
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ACCESS: Fix crash in the introduction sequence
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2014-12-20 10:59:16 -05:00 |
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Paul Gilbert
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a7bfa55aa8
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ACCESS: Fix compiler warnings
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2014-12-20 10:01:52 -05:00 |
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Paul Gilbert
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18df28f74d
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ACCESS: Extra initialization for various classes
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2014-12-19 23:36:53 -05:00 |
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Paul Gilbert
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37b5ee24f5
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ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
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2014-12-19 22:45:00 -05:00 |
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Paul Gilbert
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93bbe3a45e
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ACCESS: Manually implement ASurface::copyFrom for performance
The original called Surface::copyFrom, which keeps recreating the
dest surface with each copy. This version simply copies the image
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2014-12-18 21:52:59 -05:00 |
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Paul Gilbert
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95aa9a13a6
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ACCESS: Refactor most of ASurface statics to instance variables
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2014-12-18 21:45:55 -05:00 |
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Strangerke
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864cab5e47
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ACCESS: Fix issue related to demo-only (and unused afawk) opcodes
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2014-12-19 01:35:33 +01:00 |
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Strangerke
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3fca9d42f3
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ACCESS: Use Common::String to display bubble box text
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2014-12-18 07:23:18 +01:00 |
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Strangerke
|
7895c5408c
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ACCESS: Constify general messages
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2014-12-18 07:14:21 +01:00 |
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Strangerke
|
20bcc7f7aa
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ACCESS: Rename CMDPUSHLOCATION
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2014-12-17 23:45:41 +01:00 |
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Strangerke
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8fe8cf8e43
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ACCESS: Use AD_ENTRY1s in detection tables
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2014-12-17 23:35:12 +01:00 |
|
Strangerke
|
c11b6e3eb3
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ACCESS: Add original engine dates
|
2014-12-17 23:27:55 +01:00 |
|
Strangerke
|
beba3cd3f2
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ACCESS: Fix indentation issue pointed out by _sev
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2014-12-17 23:22:50 +01:00 |
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Strangerke
|
a990323703
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ACCESS: Format the definition of ImagerFlag
and fix a comment
|
2014-12-17 23:21:13 +01:00 |
|
Strangerke
|
cd4183a463
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ACCESS: Fix indentation of METHODS in animate()
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2014-12-17 23:15:13 +01:00 |
|
Strangerke
|
79b51f20e4
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ACCESS: Use clear to empty Common::String variables
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2014-12-17 23:08:54 +01:00 |
|
Strangerke
|
207c4012ad
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ACCESS: replace an assert by an error as suggested by LordHoto
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2014-12-17 23:05:22 +01:00 |
|
Strangerke
|
240b9dcaeb
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ACCESS: Format Direction enum as suggested by LordHoto
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2014-12-17 22:54:29 +01:00 |
|
Strangerke
|
223038924b
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ACCESS: Get rid of a goto
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2014-12-17 22:49:01 +01:00 |
|
Strangerke
|
c57f191960
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ACCESS: Constify some resources in MM too
|
2014-12-17 22:38:01 +01:00 |
|
Strangerke
|
bb01fa31f8
|
ACCESS: Constify some resources
|
2014-12-17 22:31:29 +01:00 |
|
Strangerke
|
e141da25e8
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ACCESS: Use a uint instead of a int in a loop based on size()
|
2014-12-17 21:39:26 +01:00 |
|
Strangerke
|
fe627c5ce1
|
ACCESS: Fix spacing around semicolumn in class definitions
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2014-12-17 21:31:26 +01:00 |
|
Strangerke
|
ce1f04b1d5
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ACCESS: Get rid of hardcoded size when using Common::Fill
|
2014-12-17 21:19:33 +01:00 |
|
Strangerke
|
df7fa78a86
|
ACCESS: Fix three out of bounds
|
2014-12-17 21:10:50 +01:00 |
|
Strangerke
|
67a40fd9b0
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ACCESS: Add missing space before semicolumn in constructors
|
2014-12-17 19:14:14 +01:00 |
|
Strangerke
|
9daf9a30c0
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ACCESS: Modify the indentation of constructor when it's multiline
|
2014-12-17 19:13:23 +01:00 |
|
Strangerke
|
7d73acbccc
|
ACCESS: Remove useless defines
|
2014-12-17 18:36:49 +01:00 |
|
Strangerke
|
492d974550
|
ACCESS: Some more polishing in the file headers
|
2014-12-17 18:27:47 +01:00 |
|
Strangerke
|
c8d6370edf
|
ACCESS: Fix broken file header
|
2014-12-17 18:27:01 +01:00 |
|
Strangerke
|
82dfe2a5bc
|
ACCESS: Use writeString in writeSavegameHeader
|
2014-12-17 18:25:24 +01:00 |
|
Strangerke
|
1496ad9717
|
ACCESS: Split mouse data per line
|
2014-12-17 08:29:24 +01:00 |
|
Strangerke
|
56d28bc4c8
|
ACCESS: Split doCredit in two, putting demo code in a separate function
|
2014-12-17 07:58:24 +01:00 |
|
Strangerke
|
3a1203ff73
|
ACCESS: Use a while statement as suggested by _sev in the merge request
Also fix a formatting issue pointed out by _sev
|
2014-12-17 07:47:55 +01:00 |
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