3579 Commits

Author SHA1 Message Date
Paweł Kołodziejski
f27e6a27d6 cleanup
svn-id: r12470
2004-01-18 09:35:05 +00:00
Travis Howell
a95818d29a Avoid assert in PC version of FT demo.
svn-id: r12464
2004-01-18 03:24:52 +00:00
Travis Howell
758922026a No longer required.
svn-id: r12463
2004-01-18 02:44:57 +00:00
Travis Howell
335bf94d5f Add back checks for invalid left/right values, fixes regressions for now.
svn-id: r12462
2004-01-18 02:31:53 +00:00
Nicolas Bacca
76298a9cec Implements TOGGLE_VIRTUAL_KEYBOARD
svn-id: r12459
2004-01-17 23:40:36 +00:00
Paweł Kołodziejski
a2c0980aab fixed stupid bug
svn-id: r12458
2004-01-17 21:55:06 +00:00
Paweł Kołodziejski
351502d37a disabled opcode warning
svn-id: r12451
2004-01-17 11:05:57 +00:00
Travis Howell
d211d671f8 Small difference in HE games, fixes radio still moving after speech ends.
svn-id: r12450
2004-01-17 10:37:34 +00:00
Paweł Kołodziejski
3a4ee39448 added code for dig music
svn-id: r12445
2004-01-17 08:34:54 +00:00
Eugene Sandulenko
4b0ad9fe13 Moved FT INSANE to a separate directory and splitted it to multiple files.
svn-id: r12444
2004-01-16 22:18:54 +00:00
Eugene Sandulenko
171c7d4387 Moved FT INSANE to a separate directory
svn-id: r12443
2004-01-16 22:11:45 +00:00
James Brown
eeab2bb3bf Hack for Launcher Scaler dropdown. Backends using the Launcher will need to implement the OSystem HAS_SCALER property. The global options dialog still needs doing.
svn-id: r12436
2004-01-16 16:28:56 +00:00
Travis Howell
1141176775 Revert last array change, until they can be verified.
svn-id: r12432
2004-01-16 13:01:33 +00:00
Travis Howell
9a8aac9e63 Only needed for V1 Maniac.
svn-id: r12431
2004-01-16 10:51:48 +00:00
James Brown
ac5b7036c2 Fix for bug #862263 - Maniac actors never stop talking. I know this could probably be neater :)
svn-id: r12430
2004-01-16 10:45:56 +00:00
Travis Howell
bd3f51dfdf Fix verbs regression.
svn-id: r12429
2004-01-16 10:20:43 +00:00
James Brown
6b923d306b Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 (fixes is a strong word for a breakout counter hack :)
svn-id: r12428
2004-01-16 09:05:57 +00:00
James Brown
984ce55aa4 Just hide a few noisy warnings.
svn-id: r12426
2004-01-16 08:34:42 +00:00
James Brown
d300c79c1a Revert Fix for bug #738352 (DIG: Cursor image appears in upper left corner) - Fingolfin's commit and revision 1.162. Causes regressions such as Sam and Max bug #877798 (Inventory display glitches).
Max - Sam and Max has the most complex usage of flObjects of most games, so if you want to test for regressions with these kind of changes it's your best bet :)

svn-id: r12425
2004-01-16 08:23:46 +00:00
James Brown
006ef5e01f Fix bug #815853 - Cannot load during intro SMUSH movies
svn-id: r12423
2004-01-16 07:58:55 +00:00
James Brown
2d79f5b208 Don't segfault-on-exit when the game data files are missing.
svn-id: r12422
2004-01-16 07:33:23 +00:00
Travis Howell
2c7057fdf4 Checks were a bit too strict, makes fatty bear completable.
svn-id: r12421
2004-01-16 06:16:38 +00:00
Travis Howell
bafbdc57e6 Add some stubs for Fatty Bear.
svn-id: r12420
2004-01-16 04:55:49 +00:00
Travis Howell
555caf2251 Add correct actor palette color changing for HE games.
svn-id: r12419
2004-01-16 01:52:49 +00:00
Max Horn
11425a0cdd do a better job at charset clipping; some reengineering. However, to properly fix text drawing in COMI, we need to do some major changes
svn-id: r12417
2004-01-15 22:37:48 +00:00
Max Horn
b38f773e0f fixed COMI speech behaviour
svn-id: r12415
2004-01-15 20:39:24 +00:00
Max Horn
c14e7a0259 pedantic change
svn-id: r12414
2004-01-15 20:37:26 +00:00
Max Horn
ac8243d229 use Rect in struct VerbSlot
svn-id: r12413
2004-01-15 19:25:17 +00:00
Max Horn
d45682f7c5 fix clearBit
svn-id: r12412
2004-01-15 14:53:11 +00:00
Max Horn
445c79dbe9 pedantic correction
svn-id: r12410
2004-01-15 13:45:57 +00:00
Travis Howell
4c4968839a Set these to zero just to be safe.
svn-id: r12407
2004-01-15 10:14:17 +00:00
Paweł Kołodziejski
69c935a26e fix overload algo position music
svn-id: r12406
2004-01-15 08:01:28 +00:00
Paweł Kołodziejski
ea69029982 song scene now works better
svn-id: r12405
2004-01-15 07:02:29 +00:00
Paweł Kołodziejski
feb0b79e08 or rather like that
svn-id: r12404
2004-01-15 06:46:31 +00:00
Paweł Kołodziejski
5d9c4bfd1e position should be based on data offset
svn-id: r12403
2004-01-15 06:37:00 +00:00
Travis Howell
d09aea9318 This should be zeroed too.
svn-id: r12402
2004-01-15 06:36:58 +00:00
Travis Howell
9854ab9344 Add correct fix for puttputt
svn-id: r12401
2004-01-15 06:25:57 +00:00
Travis Howell
5a876510e7 *** empty log message ***
svn-id: r12400
2004-01-15 04:47:55 +00:00
Travis Howell
ea0b9e5434 Hack only needs to check for insane values now.
svn-id: r12399
2004-01-15 04:46:07 +00:00
Travis Howell
19707c748f Only stop walkScript if it is been used.
svn-id: r12398
2004-01-15 03:03:00 +00:00
Travis Howell
6752f57473 Use simpler checks
HE games used old directions style

svn-id: r12397
2004-01-15 02:59:51 +00:00
Travis Howell
b99db76958 Need to know where this occurs
svn-id: r12396
2004-01-14 23:51:22 +00:00
Paweł Kołodziejski
6a85ab6af5 synced with local sources:
- comi music implementation(not finished),
- reorganized comi tables,
- some fixes for handling hookId

svn-id: r12395
2004-01-14 22:07:24 +00:00
Paweł Kołodziejski
89318f10fe fixed bundle decompression for some case
svn-id: r12394
2004-01-14 21:46:58 +00:00
Paweł Kołodziejski
ee3c512277 fix - stop played song when new
hack - for completable comi song scene

svn-id: r12390
2004-01-14 16:46:19 +00:00
Paweł Kołodziejski
dd2262b187 fixed crash on exit when using imuse digital
svn-id: r12389
2004-01-14 16:00:24 +00:00
Travis Howell
4bc769c33b Confirmed a few vars from disasm, good gusses.
svn-id: r12387
2004-01-14 15:20:07 +00:00
Travis Howell
d66de098fc Add/update comments
svn-id: r12386
2004-01-14 14:36:19 +00:00
Travis Howell
9f8caa6889 These two case are the same, checked samnmax disasm.
svn-id: r12384
2004-01-14 13:44:31 +00:00
Travis Howell
1230c0b083 No code is missing in this case.
svn-id: r12383
2004-01-14 13:41:15 +00:00