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script
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BLADERUNNER: Don't keep bad uninitialized values on load
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2021-08-02 15:41:04 +03:00 |
ui
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COMMON: Revert Change Rect and Point to have int32 fields
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2021-07-06 20:35:42 -07:00 |
actor_clues.cpp
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BLADERUNNER: Special mark for clues shared with Mainframe
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2021-05-31 13:24:05 +03:00 |
actor_clues.h
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BLADERUNNER: Special mark for clues shared with Mainframe
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2021-05-31 13:24:05 +03:00 |
actor_combat.cpp
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BLADERUNNER: RESTOREDCONTENT: Add more Maggie interactions
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2021-07-21 17:12:00 +03:00 |
actor_combat.h
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actor_dialogue_queue.cpp
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BLADERUNNER: More precise naming for time delay vars and parameters
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2021-06-14 16:27:19 +03:00 |
actor_dialogue_queue.h
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BLADERUNNER: More precise naming for time delay vars and parameters
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2021-06-14 16:27:19 +03:00 |
actor_walk.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
actor_walk.h
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BLADERUNNER: Fix bad new game pos for player
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2019-05-09 19:18:08 +03:00 |
actor.cpp
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BLADERUNNER: Add proper balance to Maggie sounds
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2021-07-10 19:15:41 +03:00 |
actor.h
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BLADERUNNER: Add proper balance to Maggie sounds
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2021-07-10 19:15:41 +03:00 |
adpcm_decoder.cpp
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BLADERUNNER: Allow audio stream to start at requested second
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2021-06-14 16:27:18 +03:00 |
adpcm_decoder.h
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ambient_sounds.cpp
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BLADERUNNER: Init ambient sound track fields always
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2021-08-02 16:13:01 +03:00 |
ambient_sounds.h
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BLADERUNNER: Restore original UI slider for ambient volume
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2021-07-02 17:20:37 +03:00 |
archive.cpp
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BLADERUNNER: Explicit message about missing game files
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2019-07-04 00:09:47 +02:00 |
archive.h
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aud_stream.cpp
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BLADERUNNER: Allow audio stream to start at requested second
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2021-06-14 16:27:18 +03:00 |
aud_stream.h
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BLADERUNNER: Allow audio stream to start at requested second
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2021-06-14 16:27:18 +03:00 |
audio_cache.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
audio_cache.h
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audio_mixer.cpp
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BLADERUNNER: Remove timerprocs for next track and fadeout
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2021-06-12 14:58:07 +03:00 |
audio_mixer.h
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BLADERUNNER: Remove timerprocs for next track and fadeout
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2021-06-12 14:58:07 +03:00 |
audio_player.cpp
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BLADERUNNER: Support mixer sound type for ambient sounds
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2021-07-02 16:38:49 +03:00 |
audio_player.h
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BLADERUNNER: Support mixer sound type for ambient sounds
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2021-07-02 16:38:49 +03:00 |
audio_speech.cpp
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COMMON: Increase Stream pos, seek, size from int32 to int64
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2021-07-08 18:24:28 -07:00 |
audio_speech.h
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BLADERUNNER: Support mixer sound type for ambient sounds
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2021-07-02 16:38:49 +03:00 |
bladerunner.cpp
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COMMON: Revert Change Rect and Point to have int32 fields
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2021-07-06 20:35:42 -07:00 |
bladerunner.h
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JANITORIAL: BLADERUNNER: Fix indendation for switch clause
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2021-06-12 14:58:07 +03:00 |
boundingbox.cpp
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BLADERUNNER: Fix bad boundbox for corpses
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2021-04-17 01:45:38 +03:00 |
boundingbox.h
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chapters.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
chapters.h
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color.cpp
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BLADERUNNER: Fix map from 5bit color to 8bit
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2021-07-03 19:31:48 +03:00 |
color.h
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BLADERUNNER: Fix map from 5bit color to 8bit
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2021-07-03 19:31:48 +03:00 |
combat.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
combat.h
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configure.engine
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BLADERUNNER: Enable engine by default
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2019-06-19 00:05:06 +03:00 |
crimes_database.cpp
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BLADERUNNER: Don't upload intangible clues to Mainframe
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2021-05-31 02:03:11 +03:00 |
crimes_database.h
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debugger.cpp
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BLADERUNNER: Fix map from 5bit color to 8bit
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2021-07-03 19:31:48 +03:00 |
debugger.h
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BLADERUNNER: DEBUGGER: Add music command
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2020-11-18 13:48:52 +02:00 |
decompress_lcw.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
decompress_lcw.h
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decompress_lzo.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
decompress_lzo.h
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detection_tables.h
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BLADERUNNER: Added detection stub for Chinese version
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2021-04-23 15:56:49 +02:00 |
detection.cpp
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BLADERUNNER: move debug channels to metaEngineDetection
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2021-05-22 01:34:57 +02:00 |
dialogue_menu.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
dialogue_menu.h
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BLADERUNNER: Group shapes loading
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2019-10-13 14:09:47 +02:00 |
fog.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
fog.h
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BLADERUNNER: Add override keywords
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2020-02-09 12:43:14 +01:00 |
font.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
font.h
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BLADERUNNER: Add override keywords
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2020-02-09 12:43:14 +01:00 |
framelimiter.cpp
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BLADERUNNER: Add engine gui option to avoid use of delayMillis()
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2019-09-16 12:00:25 +03:00 |
framelimiter.h
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BLADERUNNER: Framelimiter simplification
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2019-09-04 21:26:37 +02:00 |
game_constants.h
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BLADERUNNER: RESTOREDCONTENT: Restore dialogue in RC03
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2021-07-31 19:13:36 +03:00 |
game_flags.cpp
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game_flags.h
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game_info.cpp
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BLADERUNNER: Add a few more lines to debug info output
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2021-07-27 23:01:02 +03:00 |
game_info.h
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image.cpp
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image.h
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item_pickup.cpp
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BLADERUNNER: Fix compilation on AmigaOS 4
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2019-07-17 19:05:16 +01:00 |
item_pickup.h
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BLADERUNNER: Use unsigned 32bit diff for time durations
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2019-07-17 19:09:15 +03:00 |
item.cpp
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
item.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
items.cpp
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BLADERUNNER: Fix rogue hotspot in UG12
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2020-12-20 16:07:52 +02:00 |
items.h
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BLADERUNNER: Fix rogue hotspot in UG12
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2020-12-20 16:07:52 +02:00 |
light.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
light.h
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BLADERUNNER: Add override keywords
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2020-02-09 12:43:14 +01:00 |
lights.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
lights.h
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matrix.cpp
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matrix.h
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metaengine.cpp
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JANITORIAL: Replace spaces in indentation with tabs
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2021-04-15 21:20:36 +02:00 |
module.mk
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BLADERUNNER: Fix map from 5bit color to 8bit
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2021-07-03 19:31:48 +03:00 |
mouse.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
mouse.h
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BLADERUNNER: Don't exit to desktop after end credits
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2019-05-22 12:13:43 +03:00 |
movement_track.cpp
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BLADERUNNER: More precise naming for time delay vars and parameters
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2021-06-14 16:27:19 +03:00 |
movement_track.h
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BLADERUNNER: RESTOREDCONTENT: Add more Maggie interactions
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2021-07-21 17:12:00 +03:00 |
music.cpp
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BLADERUNNER: Support mixer sound type for ambient sounds
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2021-07-02 16:38:49 +03:00 |
music.h
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BLADERUNNER: RESTORED CONTENT: Crazylegs letter to Dektora
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2021-06-27 15:00:32 +03:00 |
obstacles.cpp
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JANITORIAL: Replace spaces in indentation with tabs
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2021-04-15 21:20:36 +02:00 |
obstacles.h
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outtake.cpp
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BLADERUNNER: Support mixer sound type for ambient sounds
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2021-07-02 16:38:49 +03:00 |
outtake.h
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BLADERUNNER: Framelimiter simplification
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2019-09-04 21:26:37 +02:00 |
overlays.cpp
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overlays.h
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POTFILES
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BLADERUNNER: Disable Siberian Studio Russian fan translations
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2020-11-10 02:15:03 +01:00 |
rect_float.h
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BLADERUNNER: Remove use of C99 math functions
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2019-10-03 23:52:46 +01:00 |
regions.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
regions.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
savefile.cpp
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BLADERUNNER: Save full size thumbnails into saves. This bumps the save version to 4.
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2021-04-17 15:04:36 +02:00 |
savefile.h
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COMMON: Increase Stream pos, seek, size from int32 to int64
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2021-07-08 18:24:28 -07:00 |
scene_objects.cpp
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BLADERUNNER: Fix bad boundbox for corpses
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2021-04-17 01:45:38 +03:00 |
scene_objects.h
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BLADERUNNER: Fix bad boundbox for corpses
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2021-04-17 01:45:38 +03:00 |
scene.cpp
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BLADERUNNER: Fix for resuming while a special loop plays
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2021-06-16 18:25:25 +03:00 |
scene.h
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screen_effects.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
screen_effects.h
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BLADERUNNER: Add methods to skip screen effects
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2019-05-21 22:13:45 +03:00 |
set_effects.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
set_effects.h
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set.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
set.h
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BLADERUNNER: UG08 and HF06 map glitch fixes
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2019-05-29 15:59:33 +03:00 |
settings.cpp
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BLADERUNNER: More precise naming for time delay vars and parameters
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2021-06-14 16:27:19 +03:00 |
settings.h
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shape.cpp
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BLADERUNNER: Group shapes loading
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2019-10-13 14:09:47 +02:00 |
shape.h
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BLADERUNNER: Group shapes loading
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2019-10-13 14:09:47 +02:00 |
slice_animations.cpp
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BLADERUNNER: Fix map from 5bit color to 8bit
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2021-07-03 19:31:48 +03:00 |
slice_animations.h
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BLADERUNNER: Use best pixel format on every platform
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2019-08-31 23:09:19 +02:00 |
slice_renderer.cpp
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BLADERUNNER: Fix map from 5bit color to 8bit
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2021-07-03 19:31:48 +03:00 |
slice_renderer.h
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BLADERUNNER: Use best pixel format on every platform
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2019-08-31 23:09:19 +02:00 |
subtitles.cpp
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DEVTOOLS: BLADERUNNER: Abort on unsupported optimization of PNG input
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2020-12-31 16:17:51 +02:00 |
subtitles.h
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BLADERUNNER: Scrollable dropdown control for KIA (WIP)
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2020-06-10 12:33:05 +03:00 |
suspects_database.cpp
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BLADERUNNER: Using preincrement and pre-decrease where possible
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2020-02-24 21:24:06 +02:00 |
suspects_database.h
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text_resource.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
text_resource.h
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
time.cpp
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BLADERUNNER: Use unsigned 32bit diff for time durations
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2019-07-17 19:09:15 +03:00 |
time.h
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BLADERUNNER: Use unsigned 32bit diff for time durations
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2019-07-17 19:09:15 +03:00 |
vector.h
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BLADERUNNER: Use float suffix specifier in Vector init
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2020-09-04 23:35:34 +03:00 |
view.cpp
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BLADERUNNER: Fix for View::calculateScreenPosition
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2019-05-26 17:17:05 +03:00 |
view.h
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vqa_decoder.cpp
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BLADERUNNER: Fix for resuming while a special loop plays
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2021-06-16 18:25:25 +03:00 |
vqa_decoder.h
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BLADERUNNER: Fix for resuming while a special loop plays
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2021-06-16 18:25:25 +03:00 |
vqa_player.cpp
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BLADERUNNER: Support mixer sound type for ambient sounds
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2021-07-02 16:38:49 +03:00 |
vqa_player.h
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BLADERUNNER: Support mixer sound type for ambient sounds
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2021-07-02 16:38:49 +03:00 |
waypoints.cpp
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waypoints.h
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zbuffer.cpp
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SYMBIAN: sync with 2.2.0 release.
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2020-10-16 17:06:05 +02:00 |
zbuffer.h
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