..
he
Fixed potential memory leak found by cppcheck. Though I'm guessing that if this
2010-05-29 08:14:50 +00:00
imuse
Remove some extra spaces
2010-06-07 17:18:25 +00:00
imuse_digi
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
insane
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
smush
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
actor.cpp
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
2010-04-04 09:36:10 +00:00
actor.h
Add patch #2853844 - MM C64: walksounds.
2009-11-26 00:45:06 +00:00
akos.cpp
Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
2010-05-09 20:17:30 +00:00
akos.h
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
2009-06-04 11:03:45 +00:00
base-costume.cpp
SCUMM: Rename _bitDepth to _bytesPerPixel
2009-09-25 09:13:33 +00:00
base-costume.h
Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes.
2009-10-25 14:20:47 +00:00
bomp.cpp
Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
2010-05-09 20:17:30 +00:00
bomp.h
Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
2010-05-09 20:17:30 +00:00
boxes.cpp
Add patch #2856940 - MM C64: corner walkboxes fixed.
2009-10-27 12:08:19 +00:00
boxes.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
camera.cpp
Remove excess spaces.
2009-09-11 10:13:54 +00:00
charset-fontdata.cpp
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
2008-11-14 14:03:08 +00:00
charset.cpp
Add support for Chinese The DIG.
2010-06-27 13:06:22 +00:00
charset.h
Exclude Loom PCE engine specific code, from non-16bit color build.
2009-11-22 11:43:12 +00:00
costume.cpp
Some style fixes.
2010-03-16 14:34:25 +00:00
costume.h
Add patch #2970176 - V0: MM Verb + Anim Fix.
2010-03-16 08:59:48 +00:00
cursor.cpp
Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to avoid problems in case it was disabled earlier.
2010-04-11 17:28:34 +00:00
debugger.cpp
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
debugger.h
Patch #2895458 : "SCUMM: Add support for SEGA-CD MI Passcodes"
2009-12-23 21:12:15 +00:00
detection_tables.h
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
2010-06-25 20:51:57 +00:00
detection.cpp
Prevent SCUMM from adding gui options based on user flags into the config file (regression from r50706).
2010-07-05 21:18:25 +00:00
detection.h
Add support for GUI options to SCUMM engine
2009-06-06 17:59:54 +00:00
dialogs.cpp
GUI: Implement tooltips. FR #2821513 .
2010-06-15 10:52:35 +00:00
dialogs.h
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
file_nes.cpp
Fix bug in NES bundle reader which prevented reenterability
2010-05-09 20:52:20 +00:00
file_nes.h
Add support for Italian MM NES
2009-08-10 19:31:08 +00:00
file.cpp
Patch #2968610 : Zak C64 German: crash due to padding bytes
2010-05-09 18:05:00 +00:00
file.h
Make ScummFile::eos() consistent with Stream::eos().
2009-07-20 20:55:28 +00:00
gfx.cpp
Fixed typo in comment.
2010-07-14 16:57:16 +00:00
gfx.h
Moved setTileData() into GdiPCEngine since that's the only class that uses it.
2010-07-14 16:55:32 +00:00
gfxARM.s
Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
2010-01-23 22:50:24 +00:00
help.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
help.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
input.cpp
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
midiparser_eup.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
midiparser_ro.cpp
Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom
2008-01-03 19:43:43 +00:00
module.mk
Add patch #2839048 - MM C64 sound/music player, with minor changes.
2009-11-26 00:31:19 +00:00
music.h
Add patch #2839048 - MM C64 sound/music player, with minor changes.
2009-11-26 00:31:19 +00:00
nut_renderer.cpp
Changed all delete [] usages to delete[].
2008-05-07 14:31:45 +00:00
nut_renderer.h
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
object.cpp
Strip trailing spaces/tabs.
2010-01-25 01:39:44 +00:00
object.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
palette.cpp
Fix regressions in Let's Explore the Jungle with Buzzy.
2010-01-28 00:28:08 +00:00
player_mod.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_mod.h
cleanup
2010-03-10 21:03:50 +00:00
player_nes.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_nes.h
cleanup
2010-03-10 21:03:50 +00:00
player_pce.cpp
Fix warning
2010-04-27 20:18:10 +00:00
player_pce.h
Patch #2973290 : Semicolon cleanup
2010-03-22 20:28:08 +00:00
player_sid.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_sid.h
Patch #2973290 : Semicolon cleanup
2010-03-22 20:28:08 +00:00
player_v1.cpp
Replace mutex_up/mutex_down methods by Common::StackLock
2010-03-10 21:05:48 +00:00
player_v1.h
Add patch #2839048 - MM C64 sound/music player, with minor changes.
2009-11-26 00:31:19 +00:00
player_v2.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_v2.h
Replace mutex_up/mutex_down methods by Common::StackLock
2010-03-10 21:05:48 +00:00
player_v2a.cpp
Fix for bug #2824840 : ZAK: Crash when using the yellow crystal (Amiga version)
2010-04-28 20:18:56 +00:00
player_v2a.h
Add patch #2839048 - MM C64 sound/music player, with minor changes.
2009-11-26 00:31:19 +00:00
player_v2cms.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_v3a.cpp
Add patch #2839048 - MM C64 sound/music player, with minor changes.
2009-11-26 00:31:19 +00:00
player_v3a.h
Add patch #2839048 - MM C64 sound/music player, with minor changes.
2009-11-26 00:31:19 +00:00
player_v4a.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_v4a.h
Strip trailing spaces/tabs.
2010-01-25 01:39:44 +00:00
proc3ARM.s
SCUMM: Fix stride of palette data in ARM optimised costime renderer
2010-02-26 16:17:12 +00:00
resource_v2.cpp
Removed last traces of clearIOFailed. Yay :)
2009-07-29 21:39:00 +00:00
resource_v3.cpp
Removed last traces of clearIOFailed. Yay :)
2009-07-29 21:39:00 +00:00
resource_v4.cpp
The layout of global object data is different in the PCE version of Loom.
2009-10-08 09:33:20 +00:00
resource.cpp
Fix non-Mac OS X builds
2010-05-04 12:02:33 +00:00
resource.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
room.cpp
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
2010-04-04 09:36:10 +00:00
saveload.cpp
SCUMM: Fix bug #1879604 .
2010-06-15 10:46:04 +00:00
saveload.h
Update branch specific save game changes, to prevent conflicts.
2009-08-16 01:46:47 +00:00
script_v0.cpp
SCUMM: Convert some code to use Common::String
2010-05-05 20:43:22 +00:00
script_v2.cpp
SCUMM: Convert some code to use Common::String
2010-05-05 20:43:22 +00:00
script_v3.cpp
Add opcode difference in PCE version of Loom.
2009-10-23 07:51:08 +00:00
script_v4.cpp
Correct regression in V1 DOS version of Zak McKracken.
2009-08-29 14:20:27 +00:00
script_v5.cpp
Workaround bug #3003643 (MI1EGA German: Credit text incorrect)
2010-06-15 23:12:34 +00:00
script_v6.cpp
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
2010-04-04 09:36:10 +00:00
script_v8.cpp
SCUMM: Got rid of o6_invalid
2009-04-16 09:27:02 +00:00
script.cpp
Fix regressions in Let's Explore the Jungle with Buzzy.
2010-01-28 00:28:08 +00:00
script.h
SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)
2009-04-16 09:26:37 +00:00
scumm_v0.h
Add patch #2846425 - MM C64: walkbox fixed, with minor changes.
2009-10-27 11:32:33 +00:00
scumm_v2.h
SCUMM: Convert some code to use Common::String
2010-05-05 20:43:22 +00:00
scumm_v3.h
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
2009-04-19 01:01:54 +00:00
scumm_v4.h
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
2009-04-19 01:01:54 +00:00
scumm_v5.h
SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes
2009-04-20 12:35:17 +00:00
scumm_v6.h
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
2009-07-15 02:06:26 +00:00
scumm_v7.h
fix for bug #2820389
2009-09-23 13:22:12 +00:00
scumm_v8.h
SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)
2009-04-16 09:26:37 +00:00
scumm-md5.h
Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery.
2010-06-27 05:30:18 +00:00
scumm.cpp
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
scumm.h
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
sound.cpp
Modification to remove false positive "Possible divide by zero" warnings given by cppcheck-1.43.
2010-06-08 20:29:33 +00:00
sound.h
Yet more Flac -> FLAC changes for consistency.
2010-02-03 09:42:40 +00:00
string.cpp
SCUMM: Fix subtitles for Russian The Dig
2010-07-23 16:38:06 +00:00
usage_bits.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
usage_bits.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
util.cpp
Move tag2str() to common/
2008-01-21 12:44:39 +00:00
util.h
Move tag2str() to common/
2008-01-21 12:44:39 +00:00
vars.cpp
Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo.
2010-05-12 05:01:58 +00:00
verbs.cpp
Some style fixes.
2010-03-16 14:34:25 +00:00
verbs.h
Fix spelling, cleanup
2010-06-15 12:33:20 +00:00