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agi.cpp
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Clarify AGI FIXME
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2007-12-20 22:14:50 +00:00 |
agi.h
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get rid of unused globals
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2007-12-20 14:26:03 +00:00 |
checks.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
console.cpp
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Add a debug console in Winnie (patch by clone2727)
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2007-10-13 23:48:59 +00:00 |
console.h
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Add a debug console in Winnie (patch by clone2727)
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2007-10-13 23:48:59 +00:00 |
cycle.cpp
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Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing.
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2008-01-02 00:35:32 +00:00 |
detection.cpp
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cleanup
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2007-12-09 15:24:06 +00:00 |
font.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
global.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
graphics.cpp
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cleanup
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2007-11-23 10:51:16 +00:00 |
graphics.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
id.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
inv.cpp
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Add support for Russian versions of AGI games
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2007-09-23 16:43:43 +00:00 |
keyboard.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
keyboard.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
loader_v2.cpp
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Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...)
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2007-12-25 23:33:08 +00:00 |
loader_v3.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
logic.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
logic.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
lzw.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
lzw.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
menu.cpp
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Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"
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2007-10-31 21:28:33 +00:00 |
menu.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
module.mk
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WIP for Troll's Tale
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2007-09-18 16:20:44 +00:00 |
motion.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
objects.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
op_cmd.cpp
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Add support for Russian versions of AGI games
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2007-09-23 16:43:43 +00:00 |
op_dbg.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
op_test.cpp
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Added a FIXME-comment and a warning to the unknown test command 19.
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2007-10-31 08:56:32 +00:00 |
opcodes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
picture.cpp
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Use CLIP template for clipping in the AGI engine
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2007-12-13 19:44:27 +00:00 |
picture.h
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Switch AGI to common drawLine() as well
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2007-11-25 12:03:09 +00:00 |
preagi_common.cpp
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oops. that's what last minute moves may result in.
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2007-11-19 20:41:13 +00:00 |
preagi_common.h
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Merge several choice-related functions
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2007-09-19 09:54:42 +00:00 |
preagi_mickey.cpp
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Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION
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2007-12-08 18:19:09 +00:00 |
preagi_mickey.h
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The variables nFrame and iItem can also have negative values
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2007-12-08 18:16:30 +00:00 |
preagi_troll.cpp
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Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong
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2007-11-19 20:34:26 +00:00 |
preagi_troll.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
preagi_winnie.cpp
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Save game header is 32 bits, not 16
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2007-12-10 20:19:53 +00:00 |
preagi_winnie.h
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Saving and loading in Winnie the Pooh should now be endian and alignment safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter
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2007-12-08 18:25:00 +00:00 |
preagi.cpp
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get rid of unused globals
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2007-12-20 14:26:03 +00:00 |
preagi.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
predictive.cpp
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Remove/clarify several FIXMEs
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2007-09-11 15:49:19 +00:00 |
saveload.cpp
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Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing.
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2008-01-02 00:35:32 +00:00 |
sound.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
sound.h
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Some updates to preagi's sound system and code cleanup
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2007-09-03 09:39:15 +00:00 |
sprite.cpp
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Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj priority error).
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2007-12-25 16:17:22 +00:00 |
sprite.h
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Add AGI256-2 support (On top of already present AGI256 support).
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2007-06-20 23:56:08 +00:00 |
text.cpp
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Add support for Russian versions of AGI games
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2007-09-23 16:43:43 +00:00 |
view.cpp
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Add AGI256-2 support (On top of already present AGI256 support).
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2007-06-20 23:56:08 +00:00 |
view.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
wagparser.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
wagparser.h
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Fixed warning about signedness issues
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2007-06-14 17:11:09 +00:00 |
words.cpp
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Removing non-ASCII chars from source code
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2007-07-01 12:47:07 +00:00 |