scummvm/engines/agi
2008-01-02 00:35:32 +00:00
..
agi.cpp Clarify AGI FIXME 2007-12-20 22:14:50 +00:00
agi.h get rid of unused globals 2007-12-20 14:26:03 +00:00
checks.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
console.cpp Add a debug console in Winnie (patch by clone2727) 2007-10-13 23:48:59 +00:00
console.h Add a debug console in Winnie (patch by clone2727) 2007-10-13 23:48:59 +00:00
cycle.cpp Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing. 2008-01-02 00:35:32 +00:00
detection.cpp cleanup 2007-12-09 15:24:06 +00:00
font.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
global.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
graphics.cpp cleanup 2007-11-23 10:51:16 +00:00
graphics.h cleanup 2007-11-23 10:51:16 +00:00
id.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
inv.cpp Add support for Russian versions of AGI games 2007-09-23 16:43:43 +00:00
keyboard.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
keyboard.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
loader_v2.cpp Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...) 2007-12-25 23:33:08 +00:00
loader_v3.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
logic.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
logic.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lzw.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lzw.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
menu.cpp Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken" 2007-10-31 21:28:33 +00:00
menu.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
module.mk WIP for Troll's Tale 2007-09-18 16:20:44 +00:00
motion.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
objects.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
op_cmd.cpp Add support for Russian versions of AGI games 2007-09-23 16:43:43 +00:00
op_dbg.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
op_test.cpp Added a FIXME-comment and a warning to the unknown test command 19. 2007-10-31 08:56:32 +00:00
opcodes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
picture.cpp Use CLIP template for clipping in the AGI engine 2007-12-13 19:44:27 +00:00
picture.h Switch AGI to common drawLine() as well 2007-11-25 12:03:09 +00:00
preagi_common.cpp oops. that's what last minute moves may result in. 2007-11-19 20:41:13 +00:00
preagi_common.h Merge several choice-related functions 2007-09-19 09:54:42 +00:00
preagi_mickey.cpp Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION 2007-12-08 18:19:09 +00:00
preagi_mickey.h The variables nFrame and iItem can also have negative values 2007-12-08 18:16:30 +00:00
preagi_troll.cpp Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong 2007-11-19 20:34:26 +00:00
preagi_troll.h cleanup 2007-11-23 10:51:16 +00:00
preagi_winnie.cpp Save game header is 32 bits, not 16 2007-12-10 20:19:53 +00:00
preagi_winnie.h Saving and loading in Winnie the Pooh should now be endian and alignment safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter 2007-12-08 18:25:00 +00:00
preagi.cpp get rid of unused globals 2007-12-20 14:26:03 +00:00
preagi.h cleanup 2007-11-23 10:51:16 +00:00
predictive.cpp Remove/clarify several FIXMEs 2007-09-11 15:49:19 +00:00
saveload.cpp Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing. 2008-01-02 00:35:32 +00:00
sound.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
sound.h Some updates to preagi's sound system and code cleanup 2007-09-03 09:39:15 +00:00
sprite.cpp Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj priority error). 2007-12-25 16:17:22 +00:00
sprite.h Add AGI256-2 support (On top of already present AGI256 support). 2007-06-20 23:56:08 +00:00
text.cpp Add support for Russian versions of AGI games 2007-09-23 16:43:43 +00:00
view.cpp Add AGI256-2 support (On top of already present AGI256 support). 2007-06-20 23:56:08 +00:00
view.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
wagparser.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
wagparser.h Fixed warning about signedness issues 2007-06-14 17:11:09 +00:00
words.cpp Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00