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animseq.cpp
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Tweaked animation frame delay to better match original game
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2007-09-16 04:04:49 +00:00 |
animseq.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
debugger.cpp
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Added extra information to some methods, and a new method to show an animation sequence
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2007-06-22 12:26:10 +00:00 |
debugger.h
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Added extra information to some methods, and a new method to show an animation sequence
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2007-06-22 12:26:10 +00:00 |
decode.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
decode.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
detection.cpp
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Lots of source code formatting corrections
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2007-09-10 13:17:20 +00:00 |
disk.cpp
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Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code
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2007-09-08 11:18:35 +00:00 |
disk.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
events.cpp
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
events.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
fights.cpp
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Lots of source code formatting corrections
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2007-09-10 13:17:20 +00:00 |
fights.h
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Initial commit
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2007-06-22 12:30:18 +00:00 |
game.cpp
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
game.h
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Completed the restart/restore dialog screen and functionality
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2007-08-25 06:08:02 +00:00 |
hotspots.cpp
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Bugfix to prevent actions being paused sometimes
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2007-09-16 04:31:15 +00:00 |
hotspots.h
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Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code
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2007-09-08 11:18:35 +00:00 |
intro.cpp
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
intro.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
lure.cpp
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
lure.h
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Skeleton code added for restart/restore screen
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2007-08-12 11:15:06 +00:00 |
luredefs.h
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
memory.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
memory.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
menu.cpp
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Lots of source code formatting corrections
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2007-09-10 13:17:20 +00:00 |
menu.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
module.mk
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Added entries for fights.cpp and sound.cpp
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2007-06-22 12:36:49 +00:00 |
palette.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
palette.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
res_struct.cpp
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Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code
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2007-09-08 11:18:35 +00:00 |
res_struct.h
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Changed ManagedList to make it more thread safe
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2007-09-16 04:03:50 +00:00 |
res.cpp
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Bugfix to keep language strings in memory across restarts
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2007-09-16 04:05:56 +00:00 |
res.h
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Completed the restart/restore dialog screen and functionality
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2007-08-25 06:08:02 +00:00 |
room.cpp
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Completed the restart/restore dialog screen and functionality
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2007-08-25 06:08:02 +00:00 |
room.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
screen.cpp
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Lots of source code formatting corrections
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2007-09-10 13:17:20 +00:00 |
screen.h
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Bugfix to prevent animations nuking the GUI element palette entries
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2007-08-25 06:06:18 +00:00 |
scripts.cpp
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
scripts.h
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
sound.cpp
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
sound.h
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
strings.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
strings.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
surface.cpp
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
surface.h
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Skeleton code added for restart/restore screen
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2007-08-12 11:07:44 +00:00 |