scummvm/engines/parallaction
Nicola Mettifogo f8e1da5b60 * made engine use Inventory and InventoryRenderer
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer
* specialized jobs to handle inventory drawing have been deleted as they had become obsolete

svn-id: r29571
2007-11-19 20:46:28 +00:00
..
callables_br.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
callables_ns.cpp Refactored main input code. 2007-11-17 09:39:20 +00:00
debug.cpp * centralized kEngineChangeLocation flag handling 2007-11-14 22:24:26 +00:00
debug.h Added new debug command. 2007-11-01 17:40:25 +00:00
defs.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
detection.cpp Patch #1825276: "DETECTION: advanced detector engine simplification" 2007-11-03 21:06:58 +00:00
dialogue.cpp Refactored main input code. 2007-11-17 09:39:20 +00:00
disk_br.cpp Cleanup. 2007-11-18 13:22:38 +00:00
disk_ns.cpp Cleanup. 2007-11-18 13:22:38 +00:00
disk.h Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes. 2007-08-25 20:34:10 +00:00
exec_br.cpp Added copyright notice to existing files. 2007-09-19 20:01:42 +00:00
exec_ns.cpp Walk and script handling are now directly handled by the main loop, instead of relying on the job list. 2007-11-19 20:23:01 +00:00
font.cpp Cleanup. 2007-11-18 13:22:38 +00:00
graphics.cpp * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
graphics.h Cleanup. 2007-11-18 13:22:38 +00:00
gui_ns.cpp Refactored main input code. 2007-11-17 09:39:20 +00:00
inventory.cpp * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
inventory.h * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
module.mk * Merged object Menu into Parallaction_ns. 2007-11-01 14:08:55 +00:00
objects.cpp Cleanup. 2007-11-18 13:22:38 +00:00
objects.h Cleanup. 2007-11-18 13:22:38 +00:00
parallaction_br.cpp Walk and script handling are now directly handled by the main loop, instead of relying on the job list. 2007-11-19 20:23:01 +00:00
parallaction_ns.cpp * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
parallaction.cpp * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
parallaction.h * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
parser_br.cpp Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
parser_ns.cpp Cleanup. 2007-11-18 13:22:38 +00:00
parser.cpp Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
parser.h Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
saveload.cpp * centralized kEngineChangeLocation flag handling 2007-11-14 22:24:26 +00:00
sound.cpp * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly. 2007-10-15 20:20:50 +00:00
sound.h * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly. 2007-10-15 20:20:50 +00:00
staticres.cpp Made location parser more fault-tolerant, in that it prints out a warning message instead of exiting ScummVM when it encounters an unexpected keywords in the scripts. 2007-10-14 20:59:46 +00:00
walk.cpp Walk and script handling are now directly handled by the main loop, instead of relying on the job list. 2007-11-19 20:23:01 +00:00
walk.h Cleanup. 2007-11-18 13:22:38 +00:00