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scummvm
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scummvm
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backends
History
Max Horn
0eea7999eb
no need for this evil hackery; just always pretend 'F5' was pressed, the Scumm engine will do the work from then
...
svn-id: r10283
2003-09-17 23:02:40 +00:00
..
dc
Need explicit include of stdafx because of free_check kluge...
2003-08-20 20:03:50 +00:00
fs
Small cleanup
2003-08-01 04:42:56 +00:00
gp32
removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I did it should be trivial to get them working again)
2003-08-02 00:36:38 +00:00
midi
moved declaration of error/warning/debug from engine.h to util.h
2003-09-10 12:23:42 +00:00
morphos
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
null
#include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
2003-08-01 12:21:04 +00:00
PalmOS
Change Amiga palette option to Amiga version
2003-08-20 14:01:39 +00:00
sdl
evil fix for #bug 801293 (ALL: Ctrl+alt+b opengl switch) and some cleanup
2003-09-14 12:52:38 +00:00
wince
no need for this evil hackery; just always pretend 'F5' was pressed, the Scumm engine will do the work from then
2003-09-17 23:02:40 +00:00
x11
removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I did it should be trivial to get them working again)
2003-08-02 00:36:38 +00:00
intern.h
Added fullscreen support to palmos
2003-08-16 10:16:07 +00:00
module.mk
some tweaks to the build system (work toward plugin support)
2003-09-17 21:53:13 +00:00