..
anim.cpp
Made rest of resource loading functions used in loadResource return -1 on error.
2008-08-05 19:30:16 +00:00
anim.h
- Combined loadAbs and loadResource into one function.
2008-08-02 15:47:25 +00:00
bg_list.cpp
Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):
2008-07-22 10:15:58 +00:00
bg_list.h
Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):
2008-07-22 10:15:58 +00:00
bg.cpp
Renamed page3Raw to collisionPage so it's more apparent what it does.
2008-08-06 20:54:38 +00:00
bg.h
Added loading of temporary Operation Stealth savegames. Needs testing!
2008-07-28 16:02:40 +00:00
cine.cpp
Partially fix Adlib volume setting in Cine (Now uses music volume for Adlib volume, previously always played with full volume. Doesn't differentiate between playing sound effects and music!).
2008-08-08 14:46:19 +00:00
cine.h
Added detection entry for the Sony published CD version of Future Wars.
2008-08-08 18:28:13 +00:00
detection.cpp
Added detection entry for the Sony published CD version of Future Wars.
2008-08-08 18:28:13 +00:00
gfx.cpp
Made drawPlainBox's effective width and height always at least one.
2008-08-09 19:47:05 +00:00
gfx.h
Renamed page3Raw to collisionPage so it's more apparent what it does.
2008-08-06 20:54:38 +00:00
main_loop.cpp
Removing moving with keys qweasdzxc for now because they messed with savegame name typing. One can move with the cursor keys anyway.
2008-08-09 10:52:48 +00:00
main_loop.h
Implemented game speed changing by pressing - or + to e.g. ease testing.
2008-08-07 21:46:56 +00:00
module.mk
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
msg.cpp
Patch #1941066 : "CinE sprite overlay rewrite" courtsey of next_ghost
2008-04-21 20:51:17 +00:00
msg.h
Patch #1941066 : "CinE sprite overlay rewrite" courtsey of next_ghost
2008-04-21 20:51:17 +00:00
object.cpp
Fixed unitialized variables
2008-07-01 10:33:25 +00:00
object.h
Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256).
2008-07-27 14:36:53 +00:00
pal.cpp
Patch #1969189 : "CinE renderer rewrite"
2008-05-24 22:11:41 +00:00
pal.h
CINE: Fixed memory leaks in the CINE engine
2008-06-12 18:52:43 +00:00
part.cpp
Small cleanup: Renamed rol to rolByte and made it handle all cases.
2008-08-09 10:44:12 +00:00
part.h
Added detection entry for the Sony published CD version of Future Wars.
2008-08-08 18:28:13 +00:00
prc.cpp
Added detection entry for the Sony published CD version of Future Wars.
2008-08-08 18:28:13 +00:00
prc.h
Fix for bug #2016647 (FW: crash with italian amiga version).
2008-07-14 23:10:51 +00:00
rel.cpp
Patch #1969189 : "CinE renderer rewrite"
2008-05-24 22:11:41 +00:00
rel.h
Patch #1913862 : "CinE Script system"
2008-04-07 20:24:40 +00:00
script_fw.cpp
Tiny comment update to loadCt-opcodes: Load collision table data.
2008-08-06 20:58:02 +00:00
script_os.cpp
Tiny comment update to loadCt-opcodes: Load collision table data.
2008-08-06 20:58:02 +00:00
script.h
Added purgeSeqList function (Used in mainloop now). Let's see if this helps any...
2008-07-29 13:44:14 +00:00
sound.cpp
CINE: Fixed two memory leaks when shutting down the CINE engine
2008-05-27 23:26:48 +00:00
sound.h
- minor screen fix for OS
2007-12-09 13:41:59 +00:00
texte.cpp
Patch #2019455 : Patch for reducing the BSS size of Cine engine.
2008-07-17 07:13:41 +00:00
texte.h
Patch #2019455 : Patch for reducing the BSS size of Cine engine.
2008-07-17 07:13:41 +00:00
unpack.cpp
Fixed a small discrepancy in Delphine unpacker's command 00b's documentation (Parameter range is 1..8, not 1..9).
2008-06-18 03:31:13 +00:00
unpack.h
More documentation for CineUnpacker-class (Practically done documenting now). Also changed parameter and return value types to a more uniform style (uint16 -> uint, int -> uint where applicable etc).
2008-06-13 08:28:14 +00:00
various.cpp
Added basic moving using keyboard (Only works in Operation Stealth at the moment):
2008-08-08 13:30:01 +00:00
various.h
Added basic moving using keyboard (Only works in Operation Stealth at the moment):
2008-08-08 13:30:01 +00:00
xref.txt
Patch #1969189 : "CinE renderer rewrite"
2008-05-24 22:11:41 +00:00