..
he
Fixed potential memory leak found by cppcheck. Though I'm guessing that if this
2010-05-29 08:14:50 +00:00
imuse
Remove some extra spaces
2010-06-07 17:18:25 +00:00
imuse_digi
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
insane
smush
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
actor.cpp
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
2010-04-04 09:36:10 +00:00
actor.h
akos.cpp
Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
2010-05-09 20:17:30 +00:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
2010-05-09 20:17:30 +00:00
bomp.h
Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
2010-05-09 20:17:30 +00:00
boxes.cpp
boxes.h
camera.cpp
charset-fontdata.cpp
charset.cpp
Add support for Chinese The DIG.
2010-06-27 13:06:22 +00:00
charset.h
costume.cpp
Some style fixes.
2010-03-16 14:34:25 +00:00
costume.h
Add patch #2970176 - V0: MM Verb + Anim Fix.
2010-03-16 08:59:48 +00:00
cursor.cpp
Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to avoid problems in case it was disabled earlier.
2010-04-11 17:28:34 +00:00
debugger.cpp
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
debugger.h
Patch #2895458 : "SCUMM: Add support for SEGA-CD MI Passcodes"
2009-12-23 21:12:15 +00:00
detection_tables.h
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
2010-06-25 20:51:57 +00:00
detection.cpp
Prevent SCUMM from adding gui options based on user flags into the config file (regression from r50706).
2010-07-05 21:18:25 +00:00
detection.h
dialogs.cpp
GUI: Implement tooltips. FR #2821513 .
2010-06-15 10:52:35 +00:00
dialogs.h
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
file_nes.cpp
Fix bug in NES bundle reader which prevented reenterability
2010-05-09 20:52:20 +00:00
file_nes.h
file.cpp
Patch #2968610 : Zak C64 German: crash due to padding bytes
2010-05-09 18:05:00 +00:00
file.h
gfx.cpp
Fixed typo in comment.
2010-07-14 16:57:16 +00:00
gfx.h
Moved setTileData() into GdiPCEngine since that's the only class that uses it.
2010-07-14 16:55:32 +00:00
gfxARM.s
Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
2010-01-23 22:50:24 +00:00
help.cpp
help.h
input.cpp
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp
Strip trailing spaces/tabs.
2010-01-25 01:39:44 +00:00
object.h
palette.cpp
Fix regressions in Let's Explore the Jungle with Buzzy.
2010-01-28 00:28:08 +00:00
player_mod.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_mod.h
cleanup
2010-03-10 21:03:50 +00:00
player_nes.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_nes.h
cleanup
2010-03-10 21:03:50 +00:00
player_pce.cpp
Fix warning
2010-04-27 20:18:10 +00:00
player_pce.h
Patch #2973290 : Semicolon cleanup
2010-03-22 20:28:08 +00:00
player_sid.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_sid.h
Patch #2973290 : Semicolon cleanup
2010-03-22 20:28:08 +00:00
player_v1.cpp
Replace mutex_up/mutex_down methods by Common::StackLock
2010-03-10 21:05:48 +00:00
player_v1.h
player_v2.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_v2.h
Replace mutex_up/mutex_down methods by Common::StackLock
2010-03-10 21:05:48 +00:00
player_v2a.cpp
Fix for bug #2824840 : ZAK: Crash when using the yellow crystal (Amiga version)
2010-04-28 20:18:56 +00:00
player_v2a.h
player_v2cms.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_v3a.cpp
player_v3a.h
player_v4a.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
player_v4a.h
Strip trailing spaces/tabs.
2010-01-25 01:39:44 +00:00
proc3ARM.s
SCUMM: Fix stride of palette data in ARM optimised costime renderer
2010-02-26 16:17:12 +00:00
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource.cpp
Fix non-Mac OS X builds
2010-05-04 12:02:33 +00:00
resource.h
room.cpp
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
2010-04-04 09:36:10 +00:00
saveload.cpp
SCUMM: Fix bug #1879604 .
2010-06-15 10:46:04 +00:00
saveload.h
script_v0.cpp
SCUMM: Convert some code to use Common::String
2010-05-05 20:43:22 +00:00
script_v2.cpp
SCUMM: Convert some code to use Common::String
2010-05-05 20:43:22 +00:00
script_v3.cpp
script_v4.cpp
script_v5.cpp
Workaround bug #3003643 (MI1EGA German: Credit text incorrect)
2010-06-15 23:12:34 +00:00
script_v6.cpp
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
2010-04-04 09:36:10 +00:00
script_v8.cpp
script.cpp
Fix regressions in Let's Explore the Jungle with Buzzy.
2010-01-28 00:28:08 +00:00
script.h
scumm_v0.h
scumm_v2.h
SCUMM: Convert some code to use Common::String
2010-05-05 20:43:22 +00:00
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h
scumm_v7.h
scumm_v8.h
scumm-md5.h
Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery.
2010-06-27 05:30:18 +00:00
scumm.cpp
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
scumm.h
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
sound.cpp
Modification to remove false positive "Possible divide by zero" warnings given by cppcheck-1.43.
2010-06-08 20:29:33 +00:00
sound.h
Yet more Flac -> FLAC changes for consistency.
2010-02-03 09:42:40 +00:00
string.cpp
Add support for Chinese The DIG.
2010-06-27 13:06:22 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp
Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo.
2010-05-12 05:01:58 +00:00
verbs.cpp
Some style fixes.
2010-03-16 14:34:25 +00:00
verbs.h
Fix spelling, cleanup
2010-06-15 12:33:20 +00:00