scummvm/engines
Martin Kiewitz 102b8c9efd SCI: adding multilingual mixed up mother goose
sci32

svn-id: r51070
2010-07-20 18:18:36 +00:00
..
agi DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
agos DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
cine CINE: Get rid of some unnecessary g_cine refs 2010-07-16 21:56:50 +00:00
cruise Remove PalmOS port 2010-07-17 18:41:38 +00:00
draci Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
drascula Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
gob Removed unused variables. 2010-07-16 23:02:17 +00:00
groovie DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
kyra DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
lure DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
m4 Fix use of "&&" instead of "&" for bit masking. (This looks much more sensible at least!) 2010-07-16 23:30:50 +00:00
made Implement PlayNote/StopNote and PlayTele/StopTele for The Manhole. 2010-07-20 16:05:25 +00:00
mohawk Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too). 2010-07-09 22:10:22 +00:00
parallaction DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
queen Remove PalmOS port 2010-07-17 18:41:38 +00:00
saga DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sci SCI: adding multilingual mixed up mother goose 2010-07-20 18:18:36 +00:00
scumm DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sky DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sword1 Remove PalmOS port 2010-07-17 18:41:38 +00:00
sword2 Remove PalmOS port 2010-07-17 18:41:38 +00:00
teenagent DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
tinsel DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
touche AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
tucker AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
advancedDetector.cpp Fix update of GUI options, which only differ in the language setting. 2010-07-05 20:10:56 +00:00
advancedDetector.h AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
dialogs.cpp GUI: Implement tooltips. FR #2821513. 2010-06-15 10:52:35 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00