scummvm/engines/scumm
Filippos Karapetis 10e471bb5b - Added some disabled code for Smacker audio support (still incomplete, not working yet)
- Made the _image buffer protected instead of private (in case it's coped directly to the screen and not an intermediate buffer)

svn-id: r35411
2008-12-17 14:48:57 +00:00
..
he - Added some disabled code for Smacker audio support (still incomplete, not working yet) 2008-12-17 14:48:57 +00:00
imuse
imuse_digi
insane SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
smush Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the intro 2008-11-17 20:36:10 +00:00
actor.cpp restrict _heXmapNum to HE versions, should fix #2135822 2008-09-29 20:08:26 +00:00
actor.h SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
akos.cpp SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp cleanup 2008-11-06 14:03:38 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp
costume.h
cursor.cpp Removed some dead code, clarified comments, cleanup 2008-12-09 19:54:01 +00:00
debugger.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
debugger.h
detection_tables.h Add Moonbase Commander target again, for testing only. 2008-12-15 09:54:21 +00:00
detection.cpp - The GMM save dialog is now working for all engines which support the appropriate features 2008-11-09 16:13:34 +00:00
detection.h
dialogs.cpp Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical 2008-11-12 14:30:16 +00:00
dialogs.h GUI: Got rid of the WidgetSize stuff 2008-11-12 13:14:44 +00:00
file_nes.cpp SCUMM: Reduced code size used up by NES file decoding/loading/extraction code 2008-11-20 13:51:42 +00:00
file_nes.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.cpp Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
gfx.cpp cleanup 2008-09-24 20:31:14 +00:00
gfx.h Compile fix for 34006 2008-08-18 20:43:44 +00:00
gfxARM.s Updates to the scummvm blitting code as discussed on the mailing list. 2008-08-18 20:04:15 +00:00
help.cpp
help.h
input.cpp Patch #2060517: SCUMM: engine sets incorrect talkspeed value 2008-09-17 18:56:13 +00:00
intern.h
midiparser_eup.cpp
midiparser_ro.cpp
module.mk SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp SCUMM: Turned two former warnings into errors -- I never got reports on this warnings, with some luck we'll never get reports on the errors, too. If we get them, I'll deal with them :) 2008-12-09 19:53:01 +00:00
object.h
palette.cpp Fix typo. 2008-12-04 18:14:36 +00:00
player_mod.cpp Add patch from Quietust - Correct music speed in Amiga V2/V3 games. 2008-10-11 02:25:55 +00:00
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
proc3ARM.s
resource_v2.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
resource_v3.cpp
resource_v4.cpp ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos() 2008-09-06 20:34:21 +00:00
resource.cpp Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() 2008-09-30 09:12:02 +00:00
resource.h
room.cpp
saveload.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
saveload.h - Committed Max' compressed save backseeking support from patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement" 2008-08-20 14:24:16 +00:00
script_v0.cpp
script_v2.cpp
script_v5.cpp Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 2008-11-12 10:16:06 +00:00
script_v6.cpp Merging more of the GSoC 2008 RTL branch: SCUMM 2008-09-01 20:20:20 +00:00
script_v8.cpp Patch #2060517: SCUMM: engine sets incorrect talkspeed value 2008-09-17 18:56:13 +00:00
script.cpp cleanup 2008-11-20 13:50:53 +00:00
script.h
scumm-md5.h Add Moonbase Commander target again, for testing only. 2008-12-15 09:54:21 +00:00
scumm.cpp Add Moonbase Commander target again, for testing only. 2008-12-15 09:54:21 +00:00
scumm.h Add Moonbase Commander target again, for testing only. 2008-12-15 09:54:21 +00:00
sound.cpp
sound.h
string.cpp Removed some dead code, clarified comments, cleanup 2008-12-09 19:54:01 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Disable video play back in 16bit color HE games for now. 2008-12-15 05:08:25 +00:00
verbs.cpp
verbs.h