scummvm/engines/access
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
amazon ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
martian ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
video ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
access.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
access.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
animation.cpp ACCESS: Fix some uninitialized variables 2016-01-29 07:10:32 +01:00
animation.h JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
asurface.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
asurface.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
bubble_box.cpp ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
bubble_box.h ACCESS: Some variable renaming 2015-07-27 14:54:23 +03:00
char.cpp ACCESS: Plug memory leak 2016-05-15 12:29:35 +02:00
char.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
configure.engine ACCESS: build the engine by default 2015-11-22 19:50:12 +01:00
data.cpp ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
data.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
debugger.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
debugger.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
decompress.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
decompress.h ACCESS: fix valgrind errors in decompressor 2015-07-05 11:29:35 +02:00
detection_tables.h ACCESS: Mark unsupported games as unstable 2016-11-21 20:25:13 -05:00
detection.cpp ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
events.cpp ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
events.h ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
files.cpp ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
files.h JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
font.cpp ACCESS: MM: Fix Compiler Variable Shadowing Warning. 2018-07-29 03:19:53 +01:00
font.h ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
inventory.cpp ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
inventory.h JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
module.mk ACCESS: movie player for Noctropolis+Synnergist 2015-11-24 15:42:17 +01:00
player.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
player.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
POTFILES ALL: Unify 'missing engine data' message 2016-12-05 21:04:50 +01:00
resources.cpp ACCESS: AMAZON: Fix crash due to Common::Language change 2019-03-03 21:52:57 -08:00
resources.h ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
room.cpp ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
room.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
screen.cpp ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
screen.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
scripts.cpp ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
scripts.h JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
sound.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
sound.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
video.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
video.h ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00